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157 行
5.4 KiB

using System;
using System.Collections.Generic;
using System.Diagnostics;
using UIWidgets.async;
using UIWidgets.flow;
using UIWidgets.service;
using UIWidgets.ui;
using UnityEditor;
using UnityEngine;
using Rect = UnityEngine.Rect;
namespace UIWidgets.editor {
public class WindowAdapter : Window {
public WindowAdapter(EditorWindow editorWindow) {
this.editorWindow = editorWindow;
this.editorWindow.wantsMouseMove = false;
this.editorWindow.wantsMouseEnterLeaveWindow = false;
this._devicePixelRatio = EditorGUIUtility.pixelsPerPoint;
this._lastPosition = editorWindow.position;
this._physicalSize = new Size(
this._lastPosition.width * EditorGUIUtility.pixelsPerPoint,
this._lastPosition.height * EditorGUIUtility.pixelsPerPoint);
}
public readonly EditorWindow editorWindow;
Rect _lastPosition;
readonly DateTime _epoch = new DateTime(Stopwatch.GetTimestamp());
readonly MicrotaskQueue _microtaskQueue = new MicrotaskQueue();
readonly TimerProvider _timerProvider = new TimerProvider();
readonly TextInput _textInput = new TextInput();
public void OnGUI() {
var evt = Event.current;
if (evt.type == EventType.Repaint) {
if (this.onBeginFrame != null) {
this.onBeginFrame(new DateTime(Stopwatch.GetTimestamp()) - this._epoch);
}
this.flushMicrotasks();
if (this.onDrawFrame != null) {
this.onDrawFrame();
}
return;
}
if (this.onPointerEvent != null) {
PointerData pointerData = null;
if (evt.type == EventType.MouseDown) {
pointerData = new PointerData(
timeStamp: DateTime.Now,
change: PointerChange.down,
kind: PointerDeviceKind.mouse,
device: evt.button,
physicalX: evt.mousePosition.x * this._devicePixelRatio,
physicalY: evt.mousePosition.y * this._devicePixelRatio
);
} else if (evt.type == EventType.MouseUp || evt.rawType == EventType.MouseUp) {
pointerData = new PointerData(
timeStamp: DateTime.Now,
change: PointerChange.up,
kind: PointerDeviceKind.mouse,
device: evt.button,
physicalX: evt.mousePosition.x * this._devicePixelRatio,
physicalY: evt.mousePosition.y * this._devicePixelRatio
);
} else if (evt.type == EventType.MouseDrag) {
pointerData = new PointerData(
timeStamp: DateTime.Now,
change: PointerChange.move,
kind: PointerDeviceKind.mouse,
device: evt.button,
physicalX: evt.mousePosition.x * this._devicePixelRatio,
physicalY: evt.mousePosition.y * this._devicePixelRatio
);
}
if (pointerData != null) {
this.onPointerEvent(new PointerDataPacket(new List<PointerData> {
pointerData
}));
}
}
if (_textInput != null)
{
_textInput.OnGUI();
}
}
public void Update() {
this.flushMicrotasks();
this._timerProvider.update();
bool dirty = false;
if (this._devicePixelRatio != EditorGUIUtility.pixelsPerPoint) {
dirty = true;
}
if (this._lastPosition != this.editorWindow.position) {
dirty = true;
}
if (dirty) {
this._devicePixelRatio = EditorGUIUtility.pixelsPerPoint;
this._lastPosition = this.editorWindow.position;
this._physicalSize = new Size(
this._lastPosition.width * EditorGUIUtility.pixelsPerPoint,
this._lastPosition.height * EditorGUIUtility.pixelsPerPoint);
if (this.onMetricsChanged != null) {
this.onMetricsChanged();
}
}
}
public override void scheduleFrame() {
if (this.editorWindow != null) {
this.editorWindow.Repaint();
}
}
public override void render(Scene scene) {
var layer = scene.takeLayer();
var prerollContext = new PrerollContext();
layer.preroll(prerollContext, Matrix4x4.identity);
var paintContext = new PaintContext {canvas = new CanvasImpl()};
layer.paint(paintContext);
}
public override void scheduleMicrotask(Action callback) {
this._microtaskQueue.scheduleMicrotask(callback);
}
public override void flushMicrotasks() {
this._microtaskQueue.flushMicrotasks();
}
public override Timer run(TimeSpan duration, Action callback) {
return this._timerProvider.run(duration, callback);
}
public override TextInput textInput
{
get { return _textInput; }
}
}
}