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61 行
1.7 KiB
61 行
1.7 KiB
using System;
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using System.Collections.Generic;
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namespace Unity.UIWidgets.Sample.Redux.ObjectFinder {
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[Serializable]
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public class GameObjectInfo {
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public int id;
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public string name;
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}
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public class FinderAppState {
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public int selected;
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public List<GameObjectInfo> objects;
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public FinderAppState() {
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this.selected = 0;
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this.objects = new List<GameObjectInfo>();
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}
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}
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public class SearchAction {
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public string keyword;
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}
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[Serializable]
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public class SearchResultAction {
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public string keyword;
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public List<GameObjectInfo> results;
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}
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[Serializable]
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public class SelectObjectAction {
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public int id;
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}
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public class ObjectFinderReducer {
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public static FinderAppState Reduce(FinderAppState state, object action) {
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if (action is SearchResultAction) {
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var resultAction = (SearchResultAction) action;
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var selected = state.selected;
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if (selected != 0) {
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var obj = resultAction.results.Find(o => o.id == selected);
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if (obj == null) {
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selected = 0;
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}
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}
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return new FinderAppState() {
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objects = resultAction.results,
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selected = state.selected,
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};
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}
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if (action is SelectObjectAction) {
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return new FinderAppState() {
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objects = state.objects,
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selected = ((SelectObjectAction) action).id,
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};
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}
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return state;
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}
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}
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}
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