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130 行
4.5 KiB

using System;
using System.Collections;
using System.Collections.Generic;
using RSG;
using Unity.UIWidgets.async;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
using UnityEngine;
using Object = UnityEngine.Object;
using Path = System.IO.Path;
namespace Unity.UIWidgets.painting {
public class AssetImage : AssetBundleImageProvider, IEquatable<AssetImage> {
public AssetImage(string assetName,
AssetBundle bundle = null) {
D.assert(assetName != null);
this.assetName = assetName;
this.bundle = bundle;
}
public readonly string assetName;
public readonly AssetBundle bundle;
readonly Dictionary<ImageConfiguration, AssetBundleImageKey> _cache =
new Dictionary<ImageConfiguration, AssetBundleImageKey>();
protected override
IPromise<AssetBundleImageKey> obtainKey(ImageConfiguration configuration) {
AssetBundleImageKey key;
if (this._cache.TryGetValue(configuration, out key)) {
return Promise<AssetBundleImageKey>.Resolved(key);
}
AssetBundle chosenBundle = this.bundle ? this.bundle : configuration.bundle;
var devicePixelRatio = configuration.devicePixelRatio ?? Window.instance.devicePixelRatio;
var coroutine = Window.instance.startCoroutine(this._loadAssetAsync(chosenBundle, devicePixelRatio));
return coroutine.promise.Then(result => {
D.assert(result != null);
key = (AssetBundleImageKey) result;
this._cache[configuration] = key;
return key;
});
}
IEnumerator _loadAssetAsync(AssetBundle bundle, double devicePixelRatio) {
var extension = Path.GetExtension(this.assetName);
var name = Path.GetFileNameWithoutExtension(this.assetName);
var upper = devicePixelRatio.ceil();
for (var scale = upper; scale >= 1; scale--) {
var assetName = name + "@" + scale + extension;
Object asset;
if (bundle == null) {
ResourceRequest request = Resources.LoadAsync(assetName);
yield return request;
asset = request.asset;
} else {
AssetBundleRequest request = bundle.LoadAssetAsync(assetName);
yield return request;
asset = request.asset;
}
if (asset != null) {
if (bundle == null) {
Resources.UnloadAsset(asset);
} else {
bundle.Unload(asset);
}
yield return new AssetBundleImageKey(
bundle,
assetName,
scale: scale
);
yield break;
}
}
yield return new AssetBundleImageKey(
bundle,
this.assetName,
scale: 1.0
);
}
public bool Equals(AssetImage other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
return string.Equals(this.assetName, other.assetName) && Equals(this.bundle, other.bundle);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != this.GetType()) {
return false;
}
return this.Equals((AssetImage) obj);
}
public override int GetHashCode() {
unchecked {
return ((this.assetName != null ? this.assetName.GetHashCode() : 0) * 397) ^
(this.bundle != null ? this.bundle.GetHashCode() : 0);
}
}
public static bool operator ==(AssetImage left, AssetImage right) {
return Equals(left, right);
}
public static bool operator !=(AssetImage left, AssetImage right) {
return !Equals(left, right);
}
public override string ToString() {
return $"{this.GetType()}(bundle: {this.bundle}, name: \"{this.assetName}\")";
}
}
}