您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
 

77 行
3.0 KiB

using System;
using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.ui;
namespace Unity.UIWidgets.material {
public static class ThemeDataUtils {
public static readonly Color _kLightThemeHighlightColor = new Color(0x66BCBCBC);
public static readonly Color _kLightThemeSplashColor = new Color(0x66C8C8C8);
public static readonly Color _kDarkThemeHighlightColor = new Color(0x40CCCCCC);
public static readonly Color _kDarkThemeSplashColor = new Color(0x40CCCCCC);
}
public static class ThemeUtils {
public static readonly TimeSpan kThemeAnimationDuration = new TimeSpan(0, 0, 0, 0, 200);
}
public static class MaterialConstantsUtils {
public static readonly Dictionary<MaterialType, BorderRadius> kMaterialEdges =
new Dictionary<MaterialType, BorderRadius> {
{MaterialType.canvas, null},
{MaterialType.card, BorderRadius.circular(2.0)},
{MaterialType.circle, null},
{MaterialType.button, BorderRadius.circular(2.0)},
{MaterialType.transparency, null}
};
}
public static class InkHighlightUtils {
public static readonly TimeSpan _kHighlightFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
}
public static class InkSplashUtils {
public static readonly TimeSpan _kUnconfirmedSplashDuration = new TimeSpan(0, 0, 0, 1, 0);
public static readonly TimeSpan _kSplashFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
public const double _kSplashInitialSize = 0.0;
public const double _kSplashConfirmedVelocity = 1.0;
public static RectCallback _getClipCallback(RenderBox referenceBox, bool containedInkWell,
RectCallback rectCallback) {
if (rectCallback != null) {
D.assert(containedInkWell);
return rectCallback;
}
if (containedInkWell)
return () => Offset.zero & referenceBox.size;
return null;
}
public static double _getTargetRadius(RenderBox referenceBox, bool containedInkWell, RectCallback rectCallback,
Offset position) {
if (containedInkWell) {
Size size = rectCallback != null ? rectCallback().size : referenceBox.size;
return _getSplashRadiusForPositionInSize(size, position);
}
return Material.defaultSplashRadius;
}
static double _getSplashRadiusForPositionInSize(Size bounds, Offset position) {
double d1 = (position - bounds.topLeft(Offset.zero)).distance;
double d2 = (position - bounds.topRight(Offset.zero)).distance;
double d3 = (position - bounds.bottomLeft(Offset.zero)).distance;
double d4 = (position - bounds.bottomRight(Offset.zero)).distance;
return Math.Max(Math.Max(d1, d2), Math.Max(d3, d4)).ceil();
}
}
}