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790 行
26 KiB

using System;
namespace UIWidgets.ui {
public static class MathUtils {
public static double clamp(this double value, double min, double max) {
if (value < min) {
value = min;
} else if (value > max) {
value = max;
}
return value;
}
public static int clamp(this int value, int min, int max) {
if (value < min) {
value = min;
} else if (value > max) {
value = max;
}
return value;
}
public static double abs(this double value) {
return Math.Abs(value);
}
public static int sign(this double value) {
return Math.Sign(value);
}
public static bool isInfinite(this double it) {
return double.IsInfinity(it);
}
public static bool isFinite(this double it) {
return !double.IsInfinity(it);
}
public static bool isNaN(this double it) {
return double.IsNaN(it);
}
public static double lerpDouble(double a, double b, double t) {
return a + (b - a) * t;
}
public static int round(this double value) {
return (int) Math.Round(value);
}
public static int floor(this double value) {
return (int) Math.Floor(value);
}
}
public abstract class OffsetBase : IEquatable<OffsetBase> {
protected OffsetBase(double _dx, double _dy) {
this._dx = _dx;
this._dy = _dy;
}
public readonly double _dx;
public readonly double _dy;
public bool isInfinite {
get { return double.IsInfinity(this._dx) || double.IsInfinity(this._dy); }
}
public bool isFinite {
get { return !double.IsInfinity(this._dx) && !double.IsInfinity(this._dy); }
}
public static bool operator <(OffsetBase a, OffsetBase b) {
return a._dx < b._dx && a._dy < b._dy;
}
public static bool operator <=(OffsetBase a, OffsetBase b) {
return a._dx <= b._dx && a._dy <= b._dy;
}
public static bool operator >(OffsetBase a, OffsetBase b) {
return a._dx > b._dx && a._dy > b._dy;
}
public static bool operator >=(OffsetBase a, OffsetBase b) {
return a._dx >= b._dx && a._dy >= b._dy;
}
public static bool operator ==(OffsetBase a, OffsetBase b) {
return object.Equals(a, b);
}
public static bool operator !=(OffsetBase a, OffsetBase b) {
return !(a == b);
}
public bool Equals(OffsetBase other) {
return this._dx.Equals(other._dx) && this._dy.Equals(other._dy);
}
public override bool Equals(object obj) {
if (object.ReferenceEquals(null, obj)) return false;
return obj is OffsetBase && this.Equals((OffsetBase) obj);
}
public override int GetHashCode() {
unchecked {
return (this._dx.GetHashCode() * 397) ^ this._dy.GetHashCode();
}
}
public override string ToString() {
return this.GetType() + "(" + this._dx.ToString("0.0") + ", " + this._dy.ToString("0.0") + ")";
}
}
public class Offset : OffsetBase, IEquatable<Offset> {
public Offset(double dx, double dy) : base(dx, dy) {
}
public double dx {
get { return this._dx; }
}
public double dy {
get { return this._dy; }
}
public double distance {
get { return Math.Sqrt(this._dx * this._dx + this._dy * this._dy); }
}
public double distanceSquared {
get { return this._dx * this._dx + this._dy * this._dy; }
}
public static readonly Offset zero = new Offset(0.0, 0.0);
public static readonly Offset infinite = new Offset(double.PositiveInfinity, double.PositiveInfinity);
public Offset scale(double scaleX, double scaleY) {
return new Offset(this.dx * scaleX, this.dy * scaleY);
}
public Offset translate(double translateX, double translateY) {
return new Offset(this.dx + translateX, this.dy + translateY);
}
public static Offset operator -(Offset a) {
return new Offset(-a.dx, -a.dy);
}
public static Offset operator -(Offset a, Offset b) {
return new Offset(a.dx - b.dx, a.dy - b.dy);
}
public static Offset operator +(Offset a, Offset b) {
return new Offset(a.dx + b.dx, a.dy + b.dy);
}
public static Offset operator *(Offset a, double operand) {
return new Offset(a.dx * operand, a.dy * operand);
}
public static Offset operator /(Offset a, double operand) {
return new Offset(a.dx / operand, a.dy / operand);
}
public static Rect operator &(Offset a, Size other) {
return Rect.fromLTWH(a.dx, a.dy, other.width, other.height);
}
public bool Equals(Offset other) {
return this._dx.Equals(other._dx) && this._dy.Equals(other._dy);
}
public override bool Equals(object obj) {
if (object.ReferenceEquals(null, obj)) return false;
return obj is Offset && this.Equals((Offset) obj);
}
public override int GetHashCode() {
return base.GetHashCode();
}
public override string ToString() {
return "Offset(" + this._dx.ToString("0.0") + ", " + this._dy.ToString("0.0") + ")";
}
}
public class Size : OffsetBase, IEquatable<Size> {
public Size(double width, double height) : base(width, height) {
}
public static Size copy(Size source) {
return new Size(source.width, source.height);
}
public static Size square(double dimension) {
return new Size(dimension, dimension);
}
public static Size fromWidth(double width) {
return new Size(width, double.PositiveInfinity);
}
public static Size fromHeight(double height) {
return new Size(double.PositiveInfinity, height);
}
public static Size fromRadius(double radius) {
return new Size(radius * 2, radius * 2);
}
public double width {
get { return this._dx; }
}
public double height {
get { return this._dy; }
}
public static readonly Size zero = new Size(0.0, 0.0);
public static readonly Size infinite = new Size(double.PositiveInfinity, double.PositiveInfinity);
public bool isEmpty {
get { return this.width <= 0.0 || this.height <= 0.0; }
}
public static Size operator -(Size a, Offset b) {
return new Size(a.width - b.dx, a.height - b.dy);
}
public static Size operator +(Size a, Offset b) {
return new Size(a.width + b.dx, a.height + b.dy);
}
public static Offset operator -(Size a, Size b) {
return new Offset(a.width - b.width, a.height - b.height);
}
public static Size operator *(Size a, double operand) {
return new Size(a.width * operand, a.height * operand);
}
public static Size operator /(Size a, double operand) {
return new Size(a.width / operand, a.height / operand);
}
public double shortestSide {
get { return Math.Min(Math.Abs(this.width), Math.Abs(this.height)); }
}
public double longestSide {
get { return Math.Max(Math.Abs(this.width), Math.Abs(this.height)); }
}
public bool contains(Offset offset) {
return offset.dx >= 0.0 && offset.dx < this.width && offset.dy >= 0.0 && offset.dy < this.height;
}
public static Size lerp(Size a, Size b, double t) {
if (a == null && b == null) {
return null;
}
if (a == null) {
return b * t;
}
if (b == null) {
return a * (1.0 - t);
}
return new Size(MathUtils.lerpDouble(a.width, b.width, t), MathUtils.lerpDouble(a.height, b.height, t));
}
public bool Equals(Size other) {
return this._dx.Equals(other._dx) && this._dy.Equals(other._dy);
}
public override bool Equals(object obj) {
if (object.ReferenceEquals(null, obj)) return false;
return obj is Size && this.Equals((Size) obj);
}
public override int GetHashCode() {
return base.GetHashCode();
}
public override string ToString() {
return "Size(" + this._dx.ToString("0.0") + ", " + this._dy.ToString("0.0") + ")";
}
}
public class Rect : IEquatable<Rect> {
private Rect(double left, double top, double right, double bottom) {
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
}
public static Rect fromLTRB(double left, double top, double right, double bottom) {
return new Rect(left, top, right, bottom);
}
public static Rect fromLTWH(double left, double top, double width, double height) {
return new Rect(left, top, left + width, top + height);
}
public static Rect fromCircle(Offset offset, double radius) {
return new Rect(offset.dx - radius, offset.dy - radius, offset.dx + radius, offset.dy + radius);
}
public static Rect fromPoints(Offset a, Offset b) {
return new Rect(
Math.Min(a.dx, b.dx),
Math.Min(a.dy, b.dy),
Math.Max(a.dx, b.dx),
Math.Max(a.dy, b.dy)
);
}
public readonly double left;
public readonly double top;
public readonly double right;
public readonly double bottom;
public double width {
get { return this.right - this.left; }
}
public double height {
get { return this.bottom - this.top; }
}
public Size size {
get { return new Size(this.width, this.height); }
}
public static readonly Rect zero = new Rect(0, 0, 0, 0);
public static readonly Rect infinity = new Rect(double.NegativeInfinity, double.NegativeInfinity,
double.PositiveInfinity, double.PositiveInfinity);
public const double _giantScalar = 1.0E+9;
public static readonly Rect largest =
Rect.fromLTRB(-Rect._giantScalar, -Rect._giantScalar, Rect._giantScalar, Rect._giantScalar);
public bool isInfinite {
get {
return double.IsInfinity(this.left)
|| double.IsInfinity(this.top)
|| double.IsInfinity(this.right)
|| double.IsInfinity(this.bottom);
}
}
public bool isFinite {
get { return !this.isInfinite; }
}
public bool isEmpty {
get { return this.left >= this.right || this.top >= this.bottom; }
}
public Rect shift(Offset offset) {
return Rect.fromLTRB(this.left + offset.dx, this.top + offset.dy, this.right + offset.dx,
this.bottom + offset.dy);
}
public Rect translate(double translateX, double translateY) {
return Rect.fromLTRB(this.left + translateX, this.top + translateY, this.right + translateX,
this.bottom + translateY);
}
public Rect inflate(double delta) {
return Rect.fromLTRB(this.left - delta, this.top - delta, this.right + delta, this.bottom + delta);
}
public Rect deflate(double delta) {
return this.inflate(-delta);
}
public Rect intersect(Rect other) {
return Rect.fromLTRB(
Math.Max(this.left, other.left),
Math.Max(this.top, other.top),
Math.Min(this.right, other.right),
Math.Min(this.bottom, other.bottom)
);
}
public Rect expandToInclude(Rect other) {
return Rect.fromLTRB(
Math.Min(this.left, other.left),
Math.Min(this.top, other.top),
Math.Max(this.right, other.right),
Math.Max(this.bottom, other.bottom)
);
}
public bool overlaps(Rect other) {
if (this.right <= other.left || other.right <= this.left) {
return false;
}
if (this.bottom <= other.top || other.bottom <= this.top) {
return false;
}
return true;
}
public double shortestSide {
get { return Math.Min(Math.Abs(this.width), Math.Abs(this.height)); }
}
public double longestSide {
get { return Math.Max(Math.Abs(this.width), Math.Abs(this.height)); }
}
public Offset topLeft {
get { return new Offset(this.left, this.top); }
}
public Offset topCenter {
get { return new Offset(this.left + this.width / 2.0, this.top); }
}
public Offset topRight {
get { return new Offset(this.right, this.top); }
}
public Offset centerLeft {
get { return new Offset(this.left, this.top + this.height / 2.0); }
}
public Offset center {
get { return new Offset(this.left + this.width / 2.0, this.top + this.height / 2.0); }
}
public Offset centerRight {
get { return new Offset(this.right, this.bottom); }
}
public Offset bottomLeft {
get { return new Offset(this.left, this.bottom); }
}
public Offset bottomCenter {
get { return new Offset(this.left + this.width / 2.0, this.bottom); }
}
public Offset bottomRight {
get { return new Offset(this.right, this.bottom); }
}
public bool contains(Offset offset) {
return offset.dx >= this.left && offset.dx < this.right && offset.dy >= this.top && offset.dy < this.bottom;
}
public bool contains(Rect rect) {
return this.contains(rect.topLeft) && this.contains(rect.bottomRight);
}
public Rect roundOut() {
return Rect.fromLTRB(
Math.Floor(this.left), Math.Floor(this.top),
Math.Ceiling(this.right), Math.Ceiling(this.bottom));
}
public static Rect lerp(Rect a, Rect b, double t) {
if (a == null && b == null) {
return null;
}
if (a == null) {
return Rect.fromLTRB(b.left * t, b.top * t, b.right * t, b.bottom * t);
}
if (b == null) {
double k = 1.0 - t;
return Rect.fromLTRB(a.left * k, a.top * k, a.right * k, a.bottom * k);
}
return Rect.fromLTRB(
MathUtils.lerpDouble(a.left, b.left, t),
MathUtils.lerpDouble(a.top, b.top, t),
MathUtils.lerpDouble(a.right, b.right, t),
MathUtils.lerpDouble(a.bottom, b.bottom, t)
);
}
public bool Equals(Rect other) {
if (object.ReferenceEquals(null, other)) return false;
if (object.ReferenceEquals(this, other)) return true;
return this.left.Equals(other.left) && this.top.Equals(other.top) && this.right.Equals(other.right) &&
this.bottom.Equals(other.bottom);
}
public override bool Equals(object obj) {
if (object.ReferenceEquals(null, obj)) return false;
if (object.ReferenceEquals(this, obj)) return true;
if (obj.GetType() != this.GetType()) return false;
return this.Equals((Rect) obj);
}
public override int GetHashCode() {
unchecked {
var hashCode = this.left.GetHashCode();
hashCode = (hashCode * 397) ^ this.top.GetHashCode();
hashCode = (hashCode * 397) ^ this.right.GetHashCode();
hashCode = (hashCode * 397) ^ this.bottom.GetHashCode();
return hashCode;
}
}
public override String ToString() {
return "Rect.fromLTRB(" + this.left.ToString("0.0") + ", " + this.top.ToString("0.0") + ", " +
this.right.ToString("0.0") + ", " + this.bottom.ToString("0.0") + ")";
}
}
public class RRect : IEquatable<RRect> {
private RRect(double left, double top, double right, double bottom,
double tlRadius, double trRadius, double brRadius, double blRadius) {
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
this.tlRadius = tlRadius;
this.trRadius = trRadius;
this.brRadius = brRadius;
this.blRadius = blRadius;
}
public static RRect fromLTRBAndRadius(
double left, double top, double right, double bottom,
double radius) {
return new RRect(left, top, right, bottom,
radius, radius, radius, radius);
}
public static RRect fromRectAndRadius(Rect rect, double radius) {
return new RRect(rect.left, rect.top, rect.right, rect.bottom,
radius, radius, radius, radius);
}
public static RRect fromLTRBAndCorners(
double left, double top, double right, double bottom,
double topLeft = 0.0, double topRight = 0.0, double bottomRight = 0.0, double bottomLeft = 0.0) {
return new RRect(left, top, right, bottom,
topLeft, topRight, bottomRight, bottomLeft);
}
public static RRect fromRectAndCorners(
Rect rect,
double topLeft = 0.0, double topRight = 0.0, double bottomRight = 0.0, double bottomLeft = 0.0) {
return new RRect(rect.left, rect.top, rect.right, rect.bottom,
topLeft, topRight, bottomRight, bottomLeft);
}
public static readonly RRect zero = new RRect(0, 0, 0, 0, 0, 0, 0, 0);
public readonly double left;
public readonly double top;
public readonly double right;
public readonly double bottom;
public readonly double tlRadius;
public readonly double trRadius;
public readonly double brRadius;
public readonly double blRadius;
public RRect shift(Offset offset) {
return RRect.fromLTRBAndCorners(
this.left + offset.dx,
this.top + offset.dy,
this.right + offset.dx,
this.bottom + offset.dy,
this.tlRadius,
this.trRadius,
this.brRadius,
this.blRadius
);
}
public RRect inflate(double delta) {
return RRect.fromLTRBAndCorners(
this.left - delta,
this.top - delta,
this.right + delta,
this.bottom + delta,
this.tlRadius + delta,
this.trRadius + delta,
this.brRadius + delta,
this.blRadius + delta
);
}
public RRect deflate(double delta) {
return this.inflate(-delta);
}
public double width {
get { return this.right - this.left; }
}
public double height {
get { return this.bottom - this.top; }
}
public Rect outerRect {
get { return Rect.fromLTRB(this.left, this.top, this.right, this.bottom); }
}
public Rect safeInnerRect {
get {
const double kInsetFactor = 0.29289321881; // 1-cos(pi/4)
double leftRadius = Math.Max(this.blRadius, this.tlRadius);
double topRadius = Math.Max(this.tlRadius, this.trRadius);
double rightRadius = Math.Max(this.trRadius, this.brRadius);
double bottomRadius = Math.Max(this.brRadius, this.blRadius);
return Rect.fromLTRB(
this.left + leftRadius * kInsetFactor,
this.top + topRadius * kInsetFactor,
this.right - rightRadius * kInsetFactor,
this.bottom - bottomRadius * kInsetFactor
);
}
}
public Rect middleRect {
get {
double leftRadius = Math.Max(this.blRadius, this.tlRadius);
double topRadius = Math.Max(this.tlRadius, this.trRadius);
double rightRadius = Math.Max(this.trRadius, this.brRadius);
double bottomRadius = Math.Max(this.brRadius, this.blRadius);
return Rect.fromLTRB(
this.left + leftRadius,
this.top + topRadius,
this.right - rightRadius,
this.bottom - bottomRadius
);
}
}
public Rect wideMiddleRect {
get {
double topRadius = Math.Max(this.tlRadius, this.trRadius);
double bottomRadius = Math.Max(this.brRadius, this.blRadius);
return Rect.fromLTRB(
this.left,
this.top + topRadius,
this.right,
this.bottom - bottomRadius
);
}
}
public Rect tallMiddleRect {
get {
double leftRadius = Math.Max(this.blRadius, this.tlRadius);
double rightRadius = Math.Max(this.trRadius, this.brRadius);
return Rect.fromLTRB(
this.left + leftRadius,
this.top,
this.right - rightRadius,
this.bottom
);
}
}
public bool isEmpty {
get { return this.left >= this.right || this.top >= this.bottom; }
}
public bool isFinite {
get {
return !Double.IsInfinity(this.left)
&& !Double.IsInfinity(this.top)
&& !Double.IsInfinity(this.right)
&& !Double.IsInfinity(this.bottom);
}
}
public bool isInfinite {
get { return !this.isFinite; }
}
public bool isRect {
get {
return this.tlRadius == 0.0 &&
this.trRadius == 0.0 &&
this.blRadius == 0.0 &&
this.brRadius == 0.0;
}
}
public bool isStadium {
get {
return this.tlRadius == this.trRadius
&& this.trRadius == this.brRadius
&& this.brRadius == this.blRadius
&& (this.width <= 2.0 * this.tlRadius || this.height <= 2.0 * this.tlRadius);
}
}
public bool isEllipse {
get {
return this.tlRadius == this.trRadius
&& this.trRadius == this.brRadius
&& this.brRadius == this.blRadius
&& (this.width <= 2.0 * this.tlRadius && this.height <= 2.0 * this.tlRadius);
}
}
public bool isCircle {
get {
return this.width == this.height
&& this.isEllipse;
}
}
public double shortestSide {
get { return Math.Min(Math.Abs(this.width), Math.Abs(this.height)); }
}
public double longestSide {
get { return Math.Max(Math.Abs(this.width), Math.Abs(this.height)); }
}
public Offset center {
get { return new Offset(this.left + this.width / 2.0, this.top + this.height / 2.0); }
}
public bool Equals(RRect other) {
if (object.ReferenceEquals(null, other)) return false;
if (object.ReferenceEquals(this, other)) return true;
return this.left.Equals(other.left)
&& this.top.Equals(other.top)
&& this.right.Equals(other.right)
&& this.bottom.Equals(other.bottom)
&& this.tlRadius.Equals(other.tlRadius)
&& this.trRadius.Equals(other.trRadius)
&& this.brRadius.Equals(other.brRadius)
&& this.blRadius.Equals(other.blRadius);
}
public override bool Equals(object obj) {
if (object.ReferenceEquals(null, obj)) return false;
if (object.ReferenceEquals(this, obj)) return true;
if (obj.GetType() != this.GetType()) return false;
return this.Equals((RRect) obj);
}
public override int GetHashCode() {
unchecked {
var hashCode = this.left.GetHashCode();
hashCode = (hashCode * 397) ^ this.top.GetHashCode();
hashCode = (hashCode * 397) ^ this.right.GetHashCode();
hashCode = (hashCode * 397) ^ this.bottom.GetHashCode();
hashCode = (hashCode * 397) ^ this.tlRadius.GetHashCode();
hashCode = (hashCode * 397) ^ this.trRadius.GetHashCode();
hashCode = (hashCode * 397) ^ this.brRadius.GetHashCode();
hashCode = (hashCode * 397) ^ this.blRadius.GetHashCode();
return hashCode;
}
}
public static bool operator ==(RRect a, RRect b) {
return object.Equals(a, b);
}
public static bool operator !=(RRect a, RRect b) {
return !(a == b);
}
}
}