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26 行
696 B

using System;
using System.Collections.Generic;
using UIWidgets.foundation;
using UnityEngine;
namespace UIWidgets.async {
public class MicrotaskQueue {
private Queue<Action> _queue = new Queue<Action>();
public void scheduleMicrotask(Action action) {
this._queue.Enqueue(action);
}
public void flushMicrotasks() {
while (this._queue.isNotEmpty()) {
var action = this._queue.Dequeue();
try {
action();
}
catch (Exception ex) {
Debug.LogError("Error to execute microtask: " + ex);
}
}
}
}
}