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333 行
15 KiB
333 行
15 KiB
using System.Collections.Generic;
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using System.Linq;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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namespace Unity.UIWidgets.widgets {
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public class FocusTraversalGroup : StatefulWidget {
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public FocusTraversalGroup(
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Key key = null,
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FocusTraversalPolicy policy = null,
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Widget child = null
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) : base(key: key) {
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policy = policy ?? ReadingOrderTraversalPolicy();
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this.child = child;
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}
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public readonly Widget child;
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public readonly FocusTraversalPolicy policy;
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public static FocusTraversalPolicy of(BuildContext context, bool nullOk = false) {
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D.assert(context != null);
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_FocusTraversalGroupMarker inherited = context?.dependOnInheritedWidgetOfExactType<_FocusTraversalGroupMarker>();
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D.assert(() =>{
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if (nullOk) {
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return true;
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}
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if (inherited == null) {
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throw new UIWidgetsError(
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"Unable to find a FocusTraversalGroup widget in the context.\n" +
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"FocusTraversalGroup.of() was called with a context that does not contain a " +
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"FocusTraversalGroup.\n" +
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"No FocusTraversalGroup ancestor could be found starting from the context that was " +
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"passed to FocusTraversalGroup.of(). This can happen because there is not a " +
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"WidgetsApp or MaterialApp widget (those widgets introduce a FocusTraversalGroup), " +
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"or it can happen if the context comes from a widget above those widgets.\n" +
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"The context used was:\n" +
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$" {context}"
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);
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}
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return true;
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});
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return inherited?.policy;
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}
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public override State createState() {
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return new _FocusTraversalGroupState();
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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base.debugFillProperties(properties);
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properties.add(new DiagnosticsProperty<FocusTraversalPolicy>("policy", policy));
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}
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}
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public class _FocusTraversalGroupState : State<FocusTraversalGroup> {
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FocusNode focusNode;
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public override void initState() {
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base.initState();
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focusNode = new FocusNode(
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canRequestFocus: false,
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skipTraversal: true,
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debugLabel: "FocusTraversalGroup"
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);
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}
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public override void dispose() {
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focusNode?.dispose();
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base.dispose();
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}
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public override Widget build(BuildContext context) {
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return new _FocusTraversalGroupMarker(
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policy: widget.policy,
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focusNode: focusNode,
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child: new Focus(
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focusNode: focusNode,
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canRequestFocus: false,
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skipTraversal: true,
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includeSemantics: false,
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child: widget.child
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)
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);
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}
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}
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public class _FocusTraversalGroupMarker : InheritedWidget {
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public _FocusTraversalGroupMarker(
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FocusTraversalPolicy policy = null,
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FocusNode focusNode = null,
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Widget child = null
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) : base(child: child) {
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D.assert(policy != null);
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D.assert(focusNode != null);
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this.policy = policy;
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this.focusNode = focusNode;
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}
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public readonly FocusTraversalPolicy policy;
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public readonly FocusNode focusNode;
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public override bool updateShouldNotify(InheritedWidget oldWidget) => false;
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}
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public abstract class FocusTraversalPolicy : Diagnosticable {
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public FocusTraversalPolicy() {
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}
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public virtual FocusNode findFirstFocus(FocusNode currentNode) {
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D.assert(currentNode != null);
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FocusScopeNode scope = currentNode.nearestScope;
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FocusNode candidate = scope.focusedChild;
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if (candidate == null && scope.descendants.Count() != 0) {
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List<FocusNode> sorted = _sortAllDescendants(scope);
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candidate = sorted.isNotEmpty() ? sorted.First() : null;
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}
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candidate ??= currentNode;
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return candidate;
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}
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public abstract FocusNode findFirstFocusInDirection(FocusNode currentNode, TraversalDirection direction);
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public abstract void invalidateScopeData(FocusScopeNode node);
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public abstract void changedScope(FocusNode node = null, FocusScopeNode oldScope = null);
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bool next(FocusNode currentNode) => _moveFocus(currentNode, forward: true);
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bool previous(FocusNode currentNode) => _moveFocus(currentNode, forward: false);
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public abstract bool inDirection(FocusNode currentNode, TraversalDirection direction);
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public abstract IEnumerable<FocusNode> sortDescendants(IEnumerable<FocusNode> descendants);
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public _FocusTraversalGroupMarker _getMarker(BuildContext context) {
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return context?.getElementForInheritedWidgetOfExactType<_FocusTraversalGroupMarker>()?.widget as _FocusTraversalGroupMarker;
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}
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public List<FocusNode> _sortAllDescendants(FocusScopeNode scope) {
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D.assert(scope != null);
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_FocusTraversalGroupMarker scopeGroupMarker = _getMarker(scope.context);
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FocusTraversalPolicy defaultPolicy = scopeGroupMarker?.policy ?? ReadingOrderTraversalPolicy();
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Dictionary<FocusNode, _FocusTraversalGroupInfo> groups = new Dictionary<FocusNode, _FocusTraversalGroupInfo>();
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foreach(FocusNode node in scope.descendants) {
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_FocusTraversalGroupMarker groupMarker = _getMarker(node.context);
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FocusNode groupNode = groupMarker?.focusNode;
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if (node == groupNode) {
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BuildContext parentContext = _getAncestor(groupNode.context, count: 2);
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_FocusTraversalGroupMarker parentMarker = _getMarker(parentContext);
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FocusNode parentNode = parentMarker?.focusNode;
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groups[parentNode] ??= new _FocusTraversalGroupInfo(parentMarker, members: new List<FocusNode>(), defaultPolicy: defaultPolicy);
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D.assert( !groups[parentNode].members.Contains(node) );
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groups[parentNode].members.add(groupNode);
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continue;
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}
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if (node.canRequestFocus && !node.skipTraversal) {
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groups[groupNode] ??= _FocusTraversalGroupInfo(groupMarker, members: new List<FocusNode>(), defaultPolicy: defaultPolicy);
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D.assert(!groups[groupNode].members.contains(node));
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groups[groupNode].members.add(node);
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}
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}
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HashSet<FocusNode> groupKeys = groups.Keys.ToSet();
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foreach ( FocusNode key in groups.keys) {
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List<FocusNode> sortedMembers = groups[key].policy.sortDescendants(groups[key].members).toList();
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groups[key].members.clear();
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groups[key].members.addAll(sortedMembers);
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}
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List<FocusNode> sortedDescendants = new List<FocusNode>();
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void visitGroups(_FocusTraversalGroupInfo info) {
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foreach ( FocusNode node in info.members) {
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if (groupKeys.Contains(node)) {
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visitGroups(groups[node]);
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} else {
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sortedDescendants.Add(node);
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}
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}
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}
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visitGroups(groups[scopeGroupMarker?.focusNode]);
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D.assert(
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sortedDescendants.toSet().difference(scope.traversalDescendants.toSet()).isEmpty,
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$"sorted descendants contains more nodes than it should: ({sortedDescendants.toSet().difference(scope.traversalDescendants.toSet())})"
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);
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D.assert(
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scope.traversalDescendants.toSet().difference(sortedDescendants.toSet()).isEmpty,
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'sorted descendants are missing some nodes: (${scope.traversalDescendants.toSet().difference(sortedDescendants.toSet())})'
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);
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return sortedDescendants;
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}
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protected bool _moveFocus(FocusNode currentNode, bool forward = false) {
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D.assert(forward != null);
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if (currentNode == null) {
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return false;
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}
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FocusScopeNode nearestScope = currentNode.nearestScope;
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invalidateScopeData(nearestScope);
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FocusNode focusedChild = nearestScope.focusedChild;
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if (focusedChild == null) {
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FocusNode firstFocus = findFirstFocus(currentNode);
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if (firstFocus != null) {
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_focusAndEnsureVisible(
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firstFocus,
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alignmentPolicy: forward ? ScrollPositionAlignmentPolicy.keepVisibleAtEnd : ScrollPositionAlignmentPolicy.keepVisibleAtStart,
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);
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return true;
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}
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}
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List<FocusNode> sortedNodes = _sortAllDescendants(nearestScope);
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if (forward && focusedChild == sortedNodes.Last()) {
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_focusAndEnsureVisible(sortedNodes.First(), alignmentPolicy: ScrollPositionAlignmentPolicy.keepVisibleAtEnd);
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return true;
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}
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if (!forward && focusedChild == sortedNodes.First()) {
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_focusAndEnsureVisible(sortedNodes.Last(), alignmentPolicy: ScrollPositionAlignmentPolicy.keepVisibleAtStart);
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return true;
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}
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IEnumerable<FocusNode> maybeFlipped = new List<FocusNode>();
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if (forward) {
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maybeFlipped = sortedNodes;
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}
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else {
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sortedNodes.Reverse();
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maybeFlipped = sortedNodes;
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}
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FocusNode previousNode = null;
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foreach ( FocusNode node in maybeFlipped) {
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if (previousNode == focusedChild) {
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_focusAndEnsureVisible(
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node,
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alignmentPolicy: forward ? ScrollPositionAlignmentPolicy.keepVisibleAtEnd : ScrollPositionAlignmentPolicy.keepVisibleAtStart,
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);
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return true;
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}
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previousNode = node;
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}
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return false;
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}
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}
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public class _DirectionalPolicyDataEntry {
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public _DirectionalPolicyDataEntry(
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TraversalDirection direction ,
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FocusNode node ) {
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this.direction = direction;
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this.node = node;
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}
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public readonly TraversalDirection direction;
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public readonly FocusNode node;
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}
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class ReadingOrderTraversalPolicy : FocusTraversalPolicy , DirectionalFocusTraversalPolicyMixin {
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public List<_ReadingOrderDirectionalGroupData> _collectDirectionalityGroups(IEnumerable<_ReadingOrderSortData> candidates) {
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TextDirection currentDirection = candidates.First().directionality;
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List<_ReadingOrderSortData> currentGroup = new List<_ReadingOrderSortData>();
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List<_ReadingOrderDirectionalGroupData> result = new List<_ReadingOrderDirectionalGroupData>();
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foreach ( _ReadingOrderSortData candidate in candidates) {
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if (candidate.directionality == currentDirection) {
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currentGroup.Add(candidate);
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continue;
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}
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currentDirection = candidate.directionality;
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result.Add(_ReadingOrderDirectionalGroupData(currentGroup));
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currentGroup = new List<_ReadingOrderSortData>(){candidate};
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}
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if (currentGroup.isNotEmpty()) {
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result.Add(_ReadingOrderDirectionalGroupData(currentGroup));
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}
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foreach ( _ReadingOrderDirectionalGroupData bandGroup in result) {
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if (bandGroup.members.length == 1) {
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continue;
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}
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_ReadingOrderSortData.sortWithDirectionality(bandGroup.members, bandGroup.directionality);
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}
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return result;
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}
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public _ReadingOrderSortData _pickNext(List<_ReadingOrderSortData> candidates) {
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mergeSort<_ReadingOrderSortData>(candidates, compare: (_ReadingOrderSortData a, _ReadingOrderSortData b) => a.rect.top.compareTo(b.rect.top));
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_ReadingOrderSortData topmost = candidates.First();
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List<_ReadingOrderSortData> inBand(_ReadingOrderSortData current, IEnumerable<_ReadingOrderSortData> candidates) {
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Rect band = Rect.fromLTRB(double.negativeInfinity, current.rect.top, double.infinity, current.rect.bottom);
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return candidates.Where((_ReadingOrderSortData item)=> {
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return !item.rect.intersect(band).isEmpty;
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}).ToList();
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}
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List<_ReadingOrderSortData> inBandOfTop = inBand(topmost, candidates);
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D.assert(topmost.rect.isEmpty || inBandOfTop.isNotEmpty);
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if (inBandOfTop.Count <= 1) {
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return topmost;
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}
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TextDirection nearestCommonDirectionality = _ReadingOrderSortData.commonDirectionalityOf(inBandOfTop);
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_ReadingOrderSortData.sortWithDirectionality(inBandOfTop, nearestCommonDirectionality);
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List<_ReadingOrderDirectionalGroupData> bandGroups = _collectDirectionalityGroups(inBandOfTop);
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if (bandGroups.Count == 1) {
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// There's only one directionality group, so just send back the first
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// one in that group, since it's already sorted.
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return bandGroups.First().members.first;
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}
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// Sort the groups based on the common directionality and bounding boxes.
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_ReadingOrderDirectionalGroupData.sortWithDirectionality(bandGroups, nearestCommonDirectionality);
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return bandGroups.first.members.first;
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}
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// Sorts the list of nodes based on their geometry into the desired reading
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// order based on the directionality of the context for each node.
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@override
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IEnumerable<FocusNode> sortDescendants(IEnumerable<FocusNode> descendants) {
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assert(descendants != null);
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if (descendants.length <= 1) {
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return descendants;
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}
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final List<_ReadingOrderSortData> data = <_ReadingOrderSortData>[
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for (final FocusNode node in descendants) _ReadingOrderSortData(node),
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];
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final List<FocusNode> sortedList = <FocusNode>[];
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final List<_ReadingOrderSortData> unplaced = data;
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// Pick the initial widget as the one that is at the beginning of the band
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// of the topmost, or the topmost, if there are no others in its band.
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_ReadingOrderSortData current = _pickNext(unplaced);
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sortedList.add(current.node);
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unplaced.remove(current);
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// Go through each node, picking the next one after eliminating the previous
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// one, since removing the previously picked node will expose a new band in
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// which to choose candidates.
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while (unplaced.isNotEmpty) {
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final _ReadingOrderSortData next = _pickNext(unplaced);
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current = next;
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sortedList.add(current.node);
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unplaced.remove(current);
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}
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return sortedList;
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}
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}
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}
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