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44 行
1.1 KiB

namespace Unity.UIWidgets.ui {
struct PaintRecord {
public PaintRecord(TextStyle style, float dx, float dy, TextBlob text, FontMetrics metrics, float runWidth) {
this._style = style;
this._text = text;
this._runWidth = runWidth;
this._metrics = metrics;
this._dx = dx;
this._dy = dy;
}
public TextBlob text {
get { return this._text; }
}
public TextStyle style {
get { return this._style; }
}
public float runWidth {
get { return this._runWidth; }
}
public FontMetrics metrics {
get { return this._metrics; }
}
public void shift(float x, float y) {
this._dx += x;
this._dy += y;
}
public Offset shiftedOffset(Offset other) {
return new Offset(this._dx + other.dx, this._dy + other.dy);
}
TextStyle _style;
TextBlob _text;
float _runWidth;
float _dx;
float _dy;
FontMetrics _metrics;
}
}