您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
 

145 行
3.9 KiB

using System;
using Unity.UIWidgets.async;
using Unity.UIWidgets.foundation;
using UnityEngine;
namespace Unity.UIWidgets.uiOld{
public class Image : IEquatable<Image>, IDisposable {
Texture _texture;
readonly bool _noDispose;
readonly bool _isAsset;
readonly bool _isDynamic;
AssetBundle _bundle;
public Image(Texture texture, bool noDispose = false, bool isAsset = false, AssetBundle bundle = null,
bool isDynamic = false) {
D.assert(!noDispose || !isAsset && bundle == null);
D.assert(isAsset || bundle == null);
_texture = texture;
_noDispose = noDispose;
_isAsset = isAsset;
_bundle = bundle;
_isDynamic = isDynamic;
}
public bool valid {
get { return _texture != null; }
}
public int width {
get { return _texture != null ? _texture.width : 0; }
}
public int height {
get { return _texture != null ? _texture.height : 0; }
}
public Texture texture {
get { return _texture; }
}
public bool isDynamic {
get { return _isDynamic; }
}
~Image() {
_dispose(true);
}
void _dispose(bool finalizer) {
if (_noDispose) {
_texture = null;
_bundle = null;
return;
}
if (_isAsset) {
var t = _texture;
_texture = null;
var b = _bundle;
_bundle = null;
if (b == null) {
if (finalizer) {
// make sure no ref back to this in finalizer
Timer.runInMainFromFinalizer(() => { Resources.UnloadAsset(t); });
}
else {
Resources.UnloadAsset(t);
}
}
else {
if (finalizer) {
// make sure no ref back to this in finalizer
Timer.runInMainFromFinalizer(() => { b.Unload(t); });
}
else {
b.Unload(t);
}
}
}
else {
var t = _texture;
_texture = null;
if (finalizer) {
// make sure no ref back to this in finalizer
Timer.runInMainFromFinalizer(() => { ObjectUtils.SafeDestroy(t); });
}
else {
ObjectUtils.SafeDestroy(t);
}
}
}
public void Dispose() {
_dispose(false);
GC.SuppressFinalize(this);
}
public bool Equals(Image other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
return Equals(_texture, other._texture);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != GetType()) {
return false;
}
return Equals((Image) obj);
}
public override int GetHashCode() {
return (_texture != null ? _texture.GetHashCode() : 0);
}
public static bool operator ==(Image left, Image right) {
return Equals(left, right);
}
public static bool operator !=(Image left, Image right) {
return !Equals(left, right);
}
public override string ToString() {
return $"[{width}\u00D7{height}]";
}
}
}