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172 行
5.6 KiB
172 行
5.6 KiB
using System.Collections.Generic;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.gestures;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.ui;
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using Rect = Unity.UIWidgets.ui.Rect;
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namespace Unity.UIWidgets.rendering {
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public class ViewConfiguration {
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public ViewConfiguration(
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Size size = null,
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float devicePixelRatio = 1.0f
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) {
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this.size = size ?? Size.zero;
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this.devicePixelRatio = devicePixelRatio;
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}
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public readonly Size size;
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public readonly float devicePixelRatio;
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public Matrix4 toMatrix() {
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return Matrix4.diagonal3Values(devicePixelRatio, devicePixelRatio, 0);
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}
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public override string ToString() {
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return $"{size} at {devicePixelRatio}x";
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}
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}
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public class RenderView : RenderObjectWithChildMixinRenderObject<RenderBox> {
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public RenderView(
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RenderBox child = null,
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ViewConfiguration configuration = null,
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ui.Window window = null) {
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D.assert(configuration != null);
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this.child = child;
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_configuration = configuration;
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_window = window;
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}
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public Size size {
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get { return _size; }
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}
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Size _size = Size.zero;
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public ViewConfiguration configuration {
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get { return _configuration; }
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set {
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D.assert(value != null);
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if (value == _configuration) {
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return;
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}
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_configuration = value;
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replaceRootLayer((OffsetLayer) _updateMatricesAndCreateNewRootLayer());
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D.assert(_rootTransform != null);
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markNeedsLayout();
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}
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}
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ViewConfiguration _configuration;
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ui.Window _window;
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public void prepareInitialFrame() {
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D.assert(owner != null);
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D.assert(_rootTransform == null);
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scheduleInitialLayout();
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scheduleInitialPaint((OffsetLayer)_updateMatricesAndCreateNewRootLayer());
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D.assert(_rootTransform != null);
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}
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Matrix4 _rootTransform;
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public TransformLayer _updateMatricesAndCreateNewRootLayer() {
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_rootTransform = configuration.toMatrix();
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TransformLayer rootLayer = new TransformLayer(transform: _rootTransform);
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rootLayer.attach(this);
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return rootLayer;
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}
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protected override void debugAssertDoesMeetConstraints() {
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D.assert(false);
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}
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protected override void performResize() {
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D.assert(false);
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}
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protected override void performLayout() {
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D.assert(_rootTransform != null);
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_size = configuration.size;
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D.assert(_size.isFinite);
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if (child != null) {
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child.layout(BoxConstraints.tight(_size));
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}
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}
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public bool hitTest(HitTestResult result, Offset position = null) {
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if (child != null) {
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child.hitTest(new BoxHitTestResult(result), position: position);
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}
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result.add(new HitTestEntry(this));
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return true;
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}
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public IEnumerable<MouseTrackerAnnotation> hitTestMouseTrackers(Offset position) {
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return layer.findAllAnnotations<MouseTrackerAnnotation>(
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position * configuration.devicePixelRatio
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).annotations;
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}
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public override bool isRepaintBoundary {
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get { return true; }
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}
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public override void paint(PaintingContext context, Offset offset) {
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if (child != null) {
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context.paintChild(child, offset);
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}
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}
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public override void applyPaintTransform(RenderObject child, Matrix4 transform) {
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transform.multiply(_rootTransform);
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base.applyPaintTransform(child, transform);
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}
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public void compositeFrame() {
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var builder = new SceneBuilder();
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using (var scene = layer.buildScene(builder)) {
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Window.instance.render(scene);
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}
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D.assert(() => {
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if (D.debugRepaintRainbowEnabled || D.debugRepaintTextRainbowEnabled) {
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D.debugCurrentRepaintColor =
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D.debugCurrentRepaintColor.withHue((D.debugCurrentRepaintColor.hue + 2.0f) % 360.0f);
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}
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return true;
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});
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}
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public override Rect paintBounds {
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get { return Offset.zero & (size * configuration.devicePixelRatio); }
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}
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public override Rect semanticBounds {
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get {
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D.assert(_rootTransform != null);
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return MatrixUtils.transformRect(_rootTransform, Offset.zero & size);
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}
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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D.assert(() => {
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properties.add(DiagnosticsNode.message("debug mode enabled"));
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return true;
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});
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properties.add(new DiagnosticsProperty<Size>("window size", Window.instance.physicalSize,
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tooltip: "in physical pixels"));
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properties.add(new FloatProperty("device pixel ratio", Window.instance.devicePixelRatio,
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tooltip: "physical pixels per logical pixel"));
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properties.add(new DiagnosticsProperty<ViewConfiguration>("configuration", configuration,
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tooltip: "in logical pixels"));
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}
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}
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}
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