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509 行
17 KiB
509 行
17 KiB
using System;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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using Canvas = Unity.UIWidgets.ui.Canvas;
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using Rect = Unity.UIWidgets.ui.Rect;
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namespace Unity.UIWidgets.painting {
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public class StadiumBorder : ShapeBorder, IEquatable<StadiumBorder> {
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public StadiumBorder(BorderSide side = null) {
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this.side = side ?? BorderSide.none;
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}
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public readonly BorderSide side;
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public override EdgeInsetsGeometry dimensions {
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get { return EdgeInsets.all(side.width); }
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}
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public override ShapeBorder scale(float t) {
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return new StadiumBorder(side: side.scale(t));
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is StadiumBorder stadiumBorder) {
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return new StadiumBorder(side: BorderSide.lerp(stadiumBorder.side, side, t));
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}
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if (a is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(circleBorder.side, side, t),
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circleness: 1.0f - t
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);
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}
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if (a is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(rectBorder.side, side, t),
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borderRadius: rectBorder.borderRadius,
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rectness: 1.0f - t
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is StadiumBorder stadiumBorder) {
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return new StadiumBorder(side: BorderSide.lerp(side, stadiumBorder.side, t));
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}
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if (b is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(side, circleBorder.side, t),
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circleness: t
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);
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}
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if (b is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(side, rectBorder.side, t),
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borderRadius: rectBorder.borderRadius,
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rectness: t
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);
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}
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return base.lerpTo(b, t);
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}
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public override Path getInnerPath(Rect rect, TextDirection? textDirection = null) {
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Radius radius = Radius.circular(rect.shortestSide / 2.0f);
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var path = new Path();
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path.addRRect(RRect.fromRectAndRadius(rect, radius).deflate(side.width));
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return path;
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}
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public override Path getOuterPath(Rect rect, TextDirection? textDirection = null) {
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Radius radius = Radius.circular(rect.shortestSide / 2.0f);
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var path = new Path();
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path.addRRect(RRect.fromRectAndRadius(rect, radius));
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return path;
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}
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public override void paint(Canvas canvas, Rect rect, TextDirection? textDirection = null) {
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switch (side.style) {
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case BorderStyle.none:
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break;
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case BorderStyle.solid:
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Radius radius = Radius.circular(rect.shortestSide / 2.0f);
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canvas.drawRRect(
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RRect.fromRectAndRadius(rect, radius).deflate(side.width / 2.0f),
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side.toPaint()
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);
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break;
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}
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}
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public bool Equals(StadiumBorder other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(side, other.side);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != GetType()) {
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return false;
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}
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return Equals((StadiumBorder) obj);
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}
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public override int GetHashCode() {
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return (side != null ? side.GetHashCode() : 0);
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}
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public static bool operator ==(StadiumBorder left, StadiumBorder right) {
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return Equals(left, right);
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}
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public static bool operator !=(StadiumBorder left, StadiumBorder right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"{foundation_.objectRuntimeType(this, "StadiumBorder")}({side})";
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}
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}
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class _StadiumToCircleBorder : ShapeBorder, IEquatable<_StadiumToCircleBorder> {
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public _StadiumToCircleBorder(
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BorderSide side = null,
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float circleness = 0.0f
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) {
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this.side = BorderSide.none;
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this.circleness = circleness;
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}
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public readonly BorderSide side;
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public readonly float circleness;
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public override EdgeInsetsGeometry dimensions {
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get { return EdgeInsets.all(side.width); }
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}
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public override ShapeBorder scale(float t) {
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return new _StadiumToCircleBorder(
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side: side.scale(t),
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circleness: t
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);
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is StadiumBorder stadiumBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(stadiumBorder.side, side, t),
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circleness: circleness * t
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);
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}
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if (a is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(circleBorder.side, side, t),
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circleness: circleness + (1.0f - circleness) * (1.0f - t)
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);
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}
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if (a is _StadiumToCircleBorder border) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(border.side, side, t),
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circleness: Mathf.Lerp(border.circleness, circleness, t)
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is StadiumBorder stadiumBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(side, stadiumBorder.side, t),
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circleness: circleness * (1.0f - t)
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);
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}
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if (b is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(side, circleBorder.side, t),
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circleness: circleness + (1.0f - circleness) * t
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);
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}
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if (b is _StadiumToCircleBorder border) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(side, border.side, t),
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circleness: Mathf.Lerp(circleness, border.circleness, t)
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);
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}
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return base.lerpTo(b, t);
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}
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Rect _adjustRect(Rect rect) {
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if (circleness == 0.0f || rect.width == rect.height) {
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return rect;
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}
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if (rect.width < rect.height) {
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float delta = circleness * (rect.height - rect.width) / 2.0f;
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return Rect.fromLTRB(
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rect.left,
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rect.top + delta,
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rect.right,
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rect.bottom - delta
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);
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}
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else {
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float delta = circleness * (rect.width - rect.height) / 2.0f;
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return Rect.fromLTRB(
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(rect.left + delta),
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rect.top,
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(rect.right - delta),
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rect.bottom
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);
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}
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}
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BorderRadius _adjustBorderRadius(Rect rect) {
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return BorderRadius.circular(rect.shortestSide / 2.0f);
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}
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public override Path getInnerPath(Rect rect, TextDirection? textDirection = null) {
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var path = new Path();
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path.addRRect(_adjustBorderRadius(rect).toRRect(_adjustRect(rect)).deflate(side.width));
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return path;
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}
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public override Path getOuterPath(Rect rect, TextDirection? textDirection = null) {
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var path = new Path();
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path.addRRect(_adjustBorderRadius(rect).toRRect(_adjustRect(rect)));
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return path;
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}
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public override void paint(Canvas canvas, Rect rect, TextDirection? textDirection = null) {
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switch (side.style) {
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case BorderStyle.none:
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break;
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case BorderStyle.solid:
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float width = side.width;
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if (width == 0.0f) {
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canvas.drawRRect(_adjustBorderRadius(rect).toRRect(_adjustRect(rect)),
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side.toPaint());
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}
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else {
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RRect outer = _adjustBorderRadius(rect).toRRect(_adjustRect(rect));
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RRect inner = outer.deflate(width);
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Paint paint = new Paint {
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color = side.color,
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};
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canvas.drawDRRect(outer, inner, paint);
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}
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break;
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}
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}
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public bool Equals(_StadiumToCircleBorder other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(side, other.side) && circleness.Equals(other.circleness);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != GetType()) {
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return false;
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}
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return Equals((_StadiumToCircleBorder) obj);
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}
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public override int GetHashCode() {
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unchecked {
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return ((side != null ? side.GetHashCode() : 0) * 397) ^ circleness.GetHashCode();
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}
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}
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public static bool operator ==(_StadiumToCircleBorder left, _StadiumToCircleBorder right) {
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return Equals(left, right);
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}
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public static bool operator !=(_StadiumToCircleBorder left, _StadiumToCircleBorder right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"StadiumBorder({side}, {circleness * 100:F1}% " +
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"of the way to being a CircleBorder)";
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}
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}
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class _StadiumToRoundedRectangleBorder : ShapeBorder, IEquatable<_StadiumToRoundedRectangleBorder> {
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public _StadiumToRoundedRectangleBorder(
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BorderSide side = null,
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BorderRadius borderRadius = null,
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float rectness = 0.0f
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) {
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this.side = side ?? BorderSide.none;
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this.borderRadius = borderRadius ?? BorderRadius.zero;
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this.rectness = rectness;
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}
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public readonly BorderSide side;
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public readonly BorderRadius borderRadius;
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public readonly float rectness;
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public override EdgeInsetsGeometry dimensions {
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get { return EdgeInsets.all(side.width); }
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}
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public override ShapeBorder scale(float t) {
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return new _StadiumToRoundedRectangleBorder(
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side: side.scale(t),
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borderRadius: (BorderRadius) (borderRadius * t),
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rectness: t
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);
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is StadiumBorder stadiumBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(stadiumBorder.side, side, t),
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borderRadius: borderRadius,
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rectness: rectness * t
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);
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}
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if (a is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(rectBorder.side, side, t),
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borderRadius: borderRadius,
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rectness: rectness + (1.0f - rectness) * (1.0f - t)
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);
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}
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if (a is _StadiumToRoundedRectangleBorder border) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(border.side, side, t),
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borderRadius: BorderRadius.lerp(border.borderRadius, borderRadius, t),
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rectness: Mathf.Lerp(border.rectness, rectness, t)
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is StadiumBorder stadiumBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(side, stadiumBorder.side, t),
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borderRadius: borderRadius,
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rectness: rectness * (1.0f - t)
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);
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}
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if (b is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(side, rectBorder.side, t),
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borderRadius: borderRadius,
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rectness: rectness + (1.0f - rectness) * t
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);
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}
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if (b is _StadiumToRoundedRectangleBorder border) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(side, border.side, t),
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borderRadius: BorderRadius.lerp(borderRadius, border.borderRadius, t),
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rectness: Mathf.Lerp(rectness, border.rectness, t)
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);
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}
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return base.lerpTo(b, t);
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}
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BorderRadius _adjustBorderRadius(Rect rect) {
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return BorderRadius.lerp(
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borderRadius,
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BorderRadius.all(Radius.circular(rect.shortestSide / 2.0f)),
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1.0f - rectness
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);
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}
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public override Path getInnerPath(Rect rect, TextDirection? textDirection = null) {
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var path = new Path();
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path.addRRect(_adjustBorderRadius(rect).toRRect(rect).deflate(side.width));
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return path;
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}
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public override Path getOuterPath(Rect rect, TextDirection? textDirection = null) {
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var path = new Path();
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path.addRRect(_adjustBorderRadius(rect).toRRect(rect));
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return path;
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}
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public override void paint(Canvas canvas, Rect rect, TextDirection? textDirection = null) {
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switch (side.style) {
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case BorderStyle.none:
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break;
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case BorderStyle.solid:
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float width = side.width;
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if (width == 0.0f) {
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canvas.drawRRect(_adjustBorderRadius(rect).toRRect(rect), side.toPaint());
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}
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else {
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RRect outer = _adjustBorderRadius(rect).toRRect(rect);
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RRect inner = outer.deflate(width);
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Paint paint = new Paint {
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color = side.color,
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};
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canvas.drawDRRect(outer, inner, paint);
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}
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break;
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}
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}
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public bool Equals(_StadiumToRoundedRectangleBorder other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(side, other.side) && Equals(borderRadius, other.borderRadius) &&
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rectness.Equals(other.rectness);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != GetType()) {
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return false;
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}
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return Equals((_StadiumToRoundedRectangleBorder) obj);
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}
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public override int GetHashCode() {
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unchecked {
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var hashCode = (side != null ? side.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (borderRadius != null ? borderRadius.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ rectness.GetHashCode();
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return hashCode;
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}
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}
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public static bool operator ==(_StadiumToRoundedRectangleBorder left, _StadiumToRoundedRectangleBorder right) {
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return Equals(left, right);
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}
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public static bool operator !=(_StadiumToRoundedRectangleBorder left, _StadiumToRoundedRectangleBorder right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"StadiumBorder({side}, {borderRadius}, " +
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$"{rectness * 100:F1}% of the way to being a " +
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"RoundedRectangleBorder)";
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}
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}
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}
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