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576 行
20 KiB

using System;
using Unity.UIWidgets.foundation;
namespace Unity.UIWidgets.async {
class _BroadcastStream<T> : _ControllerStream<T> {
internal _BroadcastStream(_StreamControllerLifecycle<T> controller)
: base(controller) {
}
public override bool isBroadcast {
get { return true; }
}
}
class _BroadcastSubscription<T> : _ControllerSubscription<T> {
const int _STATE_EVENT_ID = 1;
internal const int _STATE_FIRING = 2;
const int _STATE_REMOVE_AFTER_FIRING = 4;
// TODO(lrn): Use the _state field on _ControllerSubscription to
// also store this state. Requires that the subscription implementation
// does not assume that it's use of the state integer is the only use.
internal int _eventState = 0; // Initialized to help dart2js type inference.
internal _BroadcastSubscription<T> _next;
internal _BroadcastSubscription<T> _previous;
internal _BroadcastSubscription(_StreamControllerLifecycle<T> controller,
Action<T> onData,
Action<object, string> onError,
Action onDone, bool cancelOnError
)
: base(controller, onData, onError, onDone, cancelOnError) {
_next = _previous = this;
}
internal bool _expectsEvent(int eventId) => (_eventState & _STATE_EVENT_ID) == eventId;
internal void _toggleEventId() {
_eventState ^= _STATE_EVENT_ID;
}
internal bool _isFiring {
get { return (_eventState & _STATE_FIRING) != 0; }
}
internal void _setRemoveAfterFiring() {
D.assert(_isFiring);
_eventState |= _STATE_REMOVE_AFTER_FIRING;
}
internal bool _removeAfterFiring {
get { return (_eventState & _STATE_REMOVE_AFTER_FIRING) != 0; }
}
// The controller._recordPause doesn't do anything for a broadcast controller,
// so we don't bother calling it.
protected override void _onPause() {
}
// The controller._recordResume doesn't do anything for a broadcast
// controller, so we don't bother calling it.
protected override void _onResume() {
}
// _onCancel is inherited.
}
abstract class _BroadcastStreamController<T>
: _StreamControllerBase<T> {
const int _STATE_INITIAL = 0;
const int _STATE_EVENT_ID = 1;
internal const int _STATE_FIRING = 2;
protected const int _STATE_CLOSED = 4;
const int _STATE_ADDSTREAM = 8;
public override _stream.ControllerCallback onListen { get; set; }
public override _stream.ControllerCancelCallback onCancel { get; set; }
// State of the controller.
internal int _state;
// Double-linked list of active listeners.
internal _BroadcastSubscription<T> _firstSubscription;
_BroadcastSubscription<T> _lastSubscription;
// Extra state used during an [addStream] call.
_AddStreamState<T> _addStreamState;
internal _Future _doneFuture;
internal _BroadcastStreamController(_stream.ControllerCallback onListen,
_stream.ControllerCancelCallback onCancel) {
this.onListen = onListen;
this.onCancel = onCancel;
_state = _STATE_INITIAL;
}
public override _stream.ControllerCallback onPause {
get {
throw new Exception(
"Broadcast stream controllers do not support pause callbacks");
}
set {
throw new Exception(
"Broadcast stream controllers do not support pause callbacks");
}
}
public override _stream.ControllerCallback onResume {
get {
throw new Exception(
"Broadcast stream controllers do not support pause callbacks");
}
set {
throw new Exception(
"Broadcast stream controllers do not support pause callbacks");
}
}
// StreamController interface.
public override Stream<T> stream {
get { return new _BroadcastStream<T>(this); }
}
public override StreamSink<T> sink {
get { return new _StreamSinkWrapper<T>(this); }
}
public override bool isClosed {
get { return (_state & _STATE_CLOSED) != 0; }
}
/**
* A broadcast controller is never paused.
*
* Each receiving stream may be paused individually, and they handle their
* own buffering.
*/
public override bool isPaused {
get => false;
}
/** Whether there are currently one or more subscribers. */
public override bool hasListener {
get => !_isEmpty;
}
/**
* Test whether the stream has exactly one listener.
*
* Assumes that the stream has a listener (not [_isEmpty]).
*/
internal bool _hasOneListener {
get {
D.assert(!_isEmpty);
return Equals(_firstSubscription, _lastSubscription);
}
}
/** Whether an event is being fired (sent to some, but not all, listeners). */
internal virtual bool _isFiring {
get => (_state & _STATE_FIRING) != 0;
}
internal bool _isAddingStream {
get => (_state & _STATE_ADDSTREAM) != 0;
}
internal virtual bool _mayAddEvent {
get => (_state < _STATE_CLOSED);
}
_Future _ensureDoneFuture() {
if (_doneFuture != null) return _doneFuture;
return _doneFuture = new _Future();
}
// Linked list helpers
internal virtual bool _isEmpty {
get { return _firstSubscription == null; }
}
/** Adds subscription to linked list of active listeners. */
void _addListener(_BroadcastSubscription<T> subscription) {
D.assert(Equals(subscription._next, subscription));
subscription._eventState = (_state & _STATE_EVENT_ID);
// Insert in linked list as last subscription.
_BroadcastSubscription<T> oldLast = _lastSubscription;
_lastSubscription = subscription;
subscription._next = null;
subscription._previous = oldLast;
if (oldLast == null) {
_firstSubscription = subscription;
}
else {
oldLast._next = subscription;
}
}
void _removeListener(_BroadcastSubscription<T> subscription) {
D.assert(Equals(subscription._controller, this));
D.assert(!Equals(subscription._next, subscription));
_BroadcastSubscription<T> previous = subscription._previous;
_BroadcastSubscription<T> next = subscription._next;
if (previous == null) {
// This was the first subscription.
_firstSubscription = next;
}
else {
previous._next = next;
}
if (next == null) {
// This was the last subscription.
_lastSubscription = previous;
}
else {
next._previous = previous;
}
subscription._next = subscription._previous = subscription;
}
// _StreamControllerLifecycle interface.
public override StreamSubscription<T> _subscribe(
Action<T> onData, Action<object, string> onError, Action onDone, bool cancelOnError) {
if (isClosed) {
onDone = onDone ?? _stream._nullDoneHandler;
return new _DoneStreamSubscription<T>(() => onDone());
}
StreamSubscription<T> subscription = new _BroadcastSubscription<T>(
this, onData, onError, onDone, cancelOnError);
_addListener((_BroadcastSubscription<T>) subscription);
if (Equals(_firstSubscription, _lastSubscription)) {
// Only one listener, so it must be the first listener.
_stream._runGuarded(() => onListen());
}
return subscription;
}
public override Future _recordCancel(StreamSubscription<T> sub) {
_BroadcastSubscription<T> subscription = (_BroadcastSubscription<T>) sub;
// If already removed by the stream, don't remove it again.
if (Equals(subscription._next, subscription)) return null;
if (subscription._isFiring) {
subscription._setRemoveAfterFiring();
}
else {
_removeListener(subscription);
// If we are currently firing an event, the empty-check is performed at
// the end of the listener loop instead of here.
if (!_isFiring && _isEmpty) {
_callOnCancel();
}
}
return null;
}
public override void _recordPause(StreamSubscription<T> subscription) {
}
public override void _recordResume(StreamSubscription<T> subscription) {
}
// EventSink interface.
internal virtual Exception _addEventError() {
if (isClosed) {
return new Exception("Cannot add new events after calling close");
}
D.assert(_isAddingStream);
return new Exception("Cannot add new events while doing an addStream");
}
public override void add(T data) {
if (!_mayAddEvent) throw _addEventError();
_sendData(data);
}
public override void addError(object error, string stackTrace) {
// ArgumentError.checkNotNull(error, "error");
if (!_mayAddEvent) throw _addEventError();
AsyncError replacement = Zone.current.errorCallback((Exception) error);
if (replacement != null) {
error = _async._nonNullError(replacement);
stackTrace = replacement.StackTrace;
}
stackTrace = stackTrace ?? AsyncError.defaultStackTrace(error);
_sendError(error, stackTrace);
}
public override Future close() {
if (isClosed) {
D.assert(_doneFuture != null);
return _doneFuture;
}
if (!_mayAddEvent) throw _addEventError();
_state |= _STATE_CLOSED;
Future doneFuture = _ensureDoneFuture();
_sendDone();
return doneFuture;
}
public override Future done {
get { return _ensureDoneFuture(); }
}
public override Future addStream(Stream<T> stream, bool? cancelOnError = null) {
if (!_mayAddEvent) throw _addEventError();
_state |= _STATE_ADDSTREAM;
_addStreamState = new _AddStreamState<T>(this, stream, cancelOnError ?? false);
return _addStreamState.addStreamFuture;
}
// _EventSink interface, called from AddStreamState.
public override void _add(T data) {
_sendData(data);
}
public override void _addError(object error, string stackTrace) {
_sendError(error, stackTrace);
}
public override void _close() {
D.assert(_isAddingStream);
_AddStreamState<T> addState = _addStreamState;
_addStreamState = null;
_state &= ~_STATE_ADDSTREAM;
addState.complete();
}
// Event handling.
internal void _forEachListener(Action<_BufferingStreamSubscription<T>> action) {
if (_isFiring) {
throw new Exception(
"Cannot fire new event. Controller is already firing an event");
}
if (_isEmpty) return;
// Get event id of this event.
int id = (_state & _STATE_EVENT_ID);
// Start firing (set the _STATE_FIRING bit). We don't do [onCancel]
// callbacks while firing, and we prevent reentrancy of this function.
//
// Set [_state]'s event id to the next event's id.
// Any listeners added while firing this event will expect the next event,
// not this one, and won't get notified.
_state ^= _STATE_EVENT_ID | _STATE_FIRING;
_BroadcastSubscription<T> subscription = _firstSubscription;
while (subscription != null) {
if (subscription._expectsEvent(id)) {
subscription._eventState |= _BroadcastSubscription<T>._STATE_FIRING;
action(subscription);
subscription._toggleEventId();
_BroadcastSubscription<T> next = subscription._next;
if (subscription._removeAfterFiring) {
_removeListener(subscription);
}
subscription._eventState &= ~_BroadcastSubscription<T>._STATE_FIRING;
subscription = next;
}
else {
subscription = subscription._next;
}
}
_state &= ~_STATE_FIRING;
if (_isEmpty) {
_callOnCancel();
}
}
internal virtual void _callOnCancel() {
D.assert(_isEmpty);
if (isClosed && _doneFuture._mayComplete) {
// When closed, _doneFuture is not null.
_doneFuture._asyncComplete(FutureOr.nil);
}
_stream._runGuarded(() => onCancel());
}
}
class _SyncBroadcastStreamController<T> : _BroadcastStreamController<T>
, SynchronousStreamController<T> {
internal _SyncBroadcastStreamController(
_stream.ControllerCallback onListen, Action onCancel)
: base(onListen, () => {
onCancel();
return Future._nullFuture;
}) {
}
// EventDispatch interface.
internal override bool _mayAddEvent {
get { return base._mayAddEvent && !_isFiring; }
}
internal override Exception _addEventError() {
if (_isFiring) {
return new Exception(
"Cannot fire new event. Controller is already firing an event");
}
return base._addEventError();
}
public override void _sendData(T data) {
if (_isEmpty) return;
if (_hasOneListener) {
_state |= _BroadcastStreamController<T>._STATE_FIRING;
_BroadcastSubscription<T> subscription = _firstSubscription;
subscription._add(data);
_state &= ~_BroadcastStreamController<T>._STATE_FIRING;
if (_isEmpty) {
_callOnCancel();
}
return;
}
_forEachListener((_BufferingStreamSubscription<T> subscription) => { subscription._add(data); });
}
public override void _sendError(object error, string stackTrace) {
if (_isEmpty) return;
_forEachListener((_BufferingStreamSubscription<T> subscription) => {
subscription._addError(error, stackTrace);
});
}
public override void _sendDone() {
if (!_isEmpty) {
_forEachListener((_BufferingStreamSubscription<T> subscription) => { subscription._close(); });
}
else {
D.assert(_doneFuture != null);
D.assert(_doneFuture._mayComplete);
_doneFuture._asyncComplete(FutureOr.nil);
}
}
}
//
class _AsyncBroadcastStreamController<T> : _BroadcastStreamController<T> {
internal _AsyncBroadcastStreamController(_stream.ControllerCallback onListen,
_stream.ControllerCancelCallback onCancel)
: base(onListen, onCancel) {
}
// EventDispatch interface.
public override void _sendData(T data) {
for (_BroadcastSubscription<T> subscription = _firstSubscription;
subscription != null;
subscription = subscription._next) {
subscription._addPending(new _DelayedData<T>(data));
}
}
public override void _sendError(object error, string stackTrace) {
for (_BroadcastSubscription<T> subscription = _firstSubscription;
subscription != null;
subscription = subscription._next) {
subscription._addPending(new _DelayedError<T>((Exception) error, stackTrace));
}
}
public override void _sendDone() {
if (!_isEmpty) {
for (_BroadcastSubscription<T> subscription = _firstSubscription;
subscription != null;
subscription = subscription._next) {
subscription._addPending(new _DelayedDone<T>());
}
}
else {
D.assert(_doneFuture != null);
D.assert(_doneFuture._mayComplete);
_doneFuture._asyncComplete(FutureOr.nil);
}
}
}
//
// /**
// * Stream controller that is used by [Stream.asBroadcastStream].
// *
// * This stream controller allows incoming events while it is firing
// * other events. This is handled by delaying the events until the
// * current event is done firing, and then fire the pending events.
// *
// * This class extends [_SyncBroadcastStreamController]. Events of
// * an "asBroadcastStream" stream are always initiated by events
// * on another stream, and it is fine to forward them synchronously.
// */
class _AsBroadcastStreamController<T> : _SyncBroadcastStreamController<T>
, _EventDispatch<T> {
_StreamImplEvents<T> _pending;
internal _AsBroadcastStreamController(Action onListen, Action onCancel)
: base(() => onListen(), onCancel) {
}
bool _hasPending {
get { return _pending != null && !_pending.isEmpty; }
}
void _addPendingEvent(_DelayedEvent<T> evt) {
_pending = _pending ?? new _StreamImplEvents<T>();
_pending.add(evt);
}
public override void add(T data) {
if (!isClosed && _isFiring) {
_addPendingEvent(new _DelayedData<T>(data));
return;
}
base.add(data);
while (_hasPending) {
_pending.handleNext(this);
}
}
public override void addError(object error, string stackTrace) {
// ArgumentError.checkNotNull(error, "error");
stackTrace = stackTrace ?? AsyncError.defaultStackTrace(error);
if (!isClosed && _isFiring) {
_addPendingEvent(new _DelayedError<T>((Exception) error, stackTrace));
return;
}
if (!_mayAddEvent) throw _addEventError();
_sendError(error, stackTrace);
while (_hasPending) {
_pending.handleNext(this);
}
}
public override Future close() {
if (!isClosed && _isFiring) {
_addPendingEvent(new _DelayedDone<T>());
_state |= _BroadcastStreamController<T>._STATE_CLOSED;
return base.done;
}
Future result = base.close();
D.assert(!_hasPending);
return result;
}
internal override void _callOnCancel() {
if (_hasPending) {
_pending.clear();
_pending = null;
}
base._callOnCancel();
}
}
}