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56 行
1.7 KiB

using Unity.UIWidgets.engine2;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
using Material = Unity.UIWidgets.material.Material;
using ui_ = Unity.UIWidgets.widgets.ui_;
namespace UIWidgetsSample {
public class MaterialInkWellSample : UIWidgetsPanel {
protected override void main() {
ui_.runApp(new MaterialApp(
showPerformanceOverlay: false,
home: new MaterialInkWellWidget()));
}
protected new void OnEnable() {
base.OnEnable();
}
}
public class MaterialInkWellWidget : StatefulWidget {
public MaterialInkWellWidget(Key key = null) : base(key) {
}
public override State createState() {
return new MaterialInkWidgetState();
}
}
public class MaterialInkWidgetState : State<MaterialInkWellWidget> {
public override Widget build(BuildContext context) {
return new Material(
//color: Colors.blue,
child: new Center(
child: new Container(
width: 200,
height: 200,
child: new InkWell(
borderRadius: BorderRadius.circular(2.0f),
highlightColor: new Color(0xAAFF0000),
splashColor: new Color(0xAA0000FF),
onTap: () => { Debug.Log("on tap"); }
)
)
)
);
}
}
}