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using System;
using System.Collections.Generic;
using System.Linq;
using Unity.UIWidgets.foundation;
using UnityEngine;
namespace Unity.UIWidgets.ui {
public class Picture {
public Picture(List<DrawCmd> drawCmds, Rect paintBounds) {
this.drawCmds = drawCmds;
this.paintBounds = paintBounds;
}
public readonly List<DrawCmd> drawCmds;
public readonly Rect paintBounds;
}
public class PictureRecorder {
readonly List<DrawCmd> _drawCmds = new List<DrawCmd>();
readonly List<CanvasState> _states = new List<CanvasState>();
public PictureRecorder() {
this._states.Add(new CanvasState {
xform = Matrix3.I(),
scissor = null,
saveLayer = false,
layerOffset = null,
paintBounds = Rect.zero,
});
}
CanvasState _getState() {
D.assert(this._states.Count > 0);
return this._states.Last();
}
public Picture endRecording() {
if (this._states.Count > 1) {
throw new Exception("unmatched save/restore commands");
}
var state = this._getState();
return new Picture(this._drawCmds, state.paintBounds);
}
public void addDrawCmd(DrawCmd drawCmd) {
this._drawCmds.Add(drawCmd);
if (drawCmd is DrawSave) {
this._states.Add(this._getState().copy());
} else if (drawCmd is DrawSaveLayer) {
var drawSaveLayer = (DrawSaveLayer) drawCmd;
this._states.Add(new CanvasState {
xform = Matrix3.I(),
scissor = drawSaveLayer.rect.shift(-drawSaveLayer.rect.topLeft),
saveLayer = true,
layerOffset = drawSaveLayer.rect.topLeft,
paintBounds = Rect.zero,
});
} else if (drawCmd is DrawRestore) {
var stateToRestore = this._getState();
this._states.RemoveAt(this._states.Count - 1);
var state = this._getState();
if (!stateToRestore.saveLayer) {
state.paintBounds = stateToRestore.paintBounds;
} else {
var paintBounds = stateToRestore.paintBounds.shift(stateToRestore.layerOffset);
paintBounds = state.xform.mapRect(paintBounds);
this._addPaintBounds(paintBounds);
}
} else if (drawCmd is DrawTranslate) {
var drawTranslate = (DrawTranslate) drawCmd;
var state = this._getState();
state.xform.preTranslate((float) drawTranslate.dx, (float) drawTranslate.dy);
} else if (drawCmd is DrawScale) {
var drawScale = (DrawScale) drawCmd;
var state = this._getState();
state.xform.preScale((float) drawScale.sx, (float) (drawScale.sy ?? drawScale.sx));
} else if (drawCmd is DrawRotate) {
var drawRotate = (DrawRotate) drawCmd;
var state = this._getState();
if (drawRotate.offset == null) {
state.xform.preRotate((float) drawRotate.radians * Mathf.PI);
} else {
state.xform.preRotate((float) drawRotate.radians * Mathf.PI,
(float) drawRotate.offset.dx,
(float) drawRotate.offset.dy);
}
} else if (drawCmd is DrawSkew) {
var drawSkew = (DrawSkew) drawCmd;
var state = this._getState();
state.xform.preSkew((float) drawSkew.sx, (float) drawSkew.sy);
} else if (drawCmd is DrawConcat) {
var drawConcat = (DrawConcat) drawCmd;
var state = this._getState();
state.xform.preConcat(drawConcat.matrix);
} else if (drawCmd is DrawResetMatrix) {
var state = this._getState();
state.xform.reset();
} else if (drawCmd is DrawSetMatrix) {
var drawSetMatrix = (DrawSetMatrix) drawCmd;
var state = this._getState();
state.xform = new Matrix3(drawSetMatrix.matrix);
} else if (drawCmd is DrawClipRect) {
var drawClipRect = (DrawClipRect) drawCmd;
var state = this._getState();
var rect = state.xform.mapRect(drawClipRect.rect);
state.scissor = state.scissor == null ? rect : state.scissor.intersect(rect);
} else if (drawCmd is DrawClipRRect) {
var drawClipRRect = (DrawClipRRect) drawCmd;
var state = this._getState();
var rect = state.xform.mapRect(drawClipRRect.rrect.outerRect);
state.scissor = state.scissor == null ? rect : state.scissor.intersect(rect);
} else if (drawCmd is DrawClipPath) {
var drawClipPath = (DrawClipPath) drawCmd;
var state = this._getState();
bool convex;
var rect = drawClipPath.path.flatten(
XformUtils.fromMatrix3(state.xform), (float) Window.instance.devicePixelRatio
).getFillMesh(out convex).bounds;
state.scissor = state.scissor == null ? rect : state.scissor.intersect(rect);
} else if (drawCmd is DrawPath) {
var drawPath = (DrawPath) drawCmd;
var state = this._getState();
var xform = XformUtils.fromMatrix3(state.xform);
var path = drawPath.path;
var paint = drawPath.paint;
var devicePixelRatio = (float) Window.instance.devicePixelRatio;
MeshMesh mesh;
if (paint.style == PaintingStyle.fill) {
var cache = path.flatten(xform, devicePixelRatio);
bool convex;
mesh = cache.getFillMesh(out convex);
} else {
float scale = XformUtils.getAverageScale(xform);
float strokeWidth = ((float) paint.strokeWidth * scale).clamp(0, 200.0f);
float fringeWidth = 1 / devicePixelRatio;
if (strokeWidth < fringeWidth) {
strokeWidth = fringeWidth;
}
var cache = path.flatten(xform, devicePixelRatio);
mesh = cache.getStrokeMesh(
strokeWidth * 0.5f,
paint.strokeCap,
paint.strokeJoin,
(float) paint.strokeMiterLimit);
}
this._addPaintBounds(mesh.bounds);
} else if (drawCmd is DrawImage) {
var drawImage = (DrawImage) drawCmd;
var state = this._getState();
var rect = Rect.fromLTWH(drawImage.offset.dx, drawImage.offset.dy,
drawImage.image.width, drawImage.image.height);
rect = state.xform.mapRect(rect);
this._addPaintBounds(rect);
} else if (drawCmd is DrawImageRect) {
var drawImageRect = (DrawImageRect) drawCmd;
var state = this._getState();
var rect = state.xform.mapRect(drawImageRect.dst);
this._addPaintBounds(rect);
} else if (drawCmd is DrawImageNine) {
var drawImageNine = (DrawImageNine) drawCmd;
var state = this._getState();
var rect = state.xform.mapRect(drawImageNine.dst);
this._addPaintBounds(rect);
} else if (drawCmd is DrawPicture) {
var drawPicture = (DrawPicture) drawCmd;
var state = this._getState();
var rect = state.xform.mapRect(drawPicture.picture.paintBounds);
this._addPaintBounds(rect);
} else if (drawCmd is DrawTextBlob) {
var drawTextBlob = (DrawTextBlob) drawCmd;
var state = this._getState();
var rect = drawTextBlob.textBlob.boundsInText.shift(drawTextBlob.offset);
rect = state.xform.mapRect(rect);
this._addPaintBounds(rect);
} else {
throw new Exception("unknown drawCmd: " + drawCmd);
}
}
void _addPaintBounds(Rect paintBounds) {
var state = this._getState();
if (state.scissor != null) {
paintBounds = paintBounds.intersect(state.scissor);
}
if (state.paintBounds.isEmpty) {
state.paintBounds = paintBounds;
} else {
state.paintBounds = state.paintBounds.expandToInclude(paintBounds);
}
}
class CanvasState {
public Matrix3 xform;
public Rect scissor;
public bool saveLayer;
public Offset layerOffset;
public Rect paintBounds;
public CanvasState copy() {
return new CanvasState {
xform = this.xform,
scissor = this.scissor,
saveLayer = false,
layerOffset = null,
paintBounds = this.paintBounds,
};
}
}
}
}