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124 行
3.7 KiB
124 行
3.7 KiB
using System;
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using Unity.UIWidgets.async;
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using Unity.UIWidgets.foundation;
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using UnityEngine;
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namespace Unity.UIWidgets.ui {
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public class Image : IEquatable<Image>, IDisposable {
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Texture _texture;
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readonly bool _noDispose;
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readonly bool _isAsset;
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AssetBundle _bundle;
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public Image(Texture texture, bool noDispose = false, bool isAsset = false, AssetBundle bundle = null) {
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D.assert(!noDispose || !isAsset && bundle == null);
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D.assert(isAsset || bundle == null);
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this._texture = texture;
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this._noDispose = noDispose;
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this._isAsset = isAsset;
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this._bundle = bundle;
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}
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public int width {
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get { return this._texture != null ? this._texture.width : 0; }
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}
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public int height {
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get { return this._texture != null ? this._texture.height : 0; }
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}
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public Texture texture {
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get { return this._texture; }
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}
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~Image() {
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this._dispose(true);
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}
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void _dispose(bool finalizer) {
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if (this._noDispose) {
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this._texture = null;
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this._bundle = null;
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return;
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}
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if (this._isAsset) {
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var t = this._texture;
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this._texture = null;
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var b = this._bundle;
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this._bundle = null;
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if (b == null) {
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if (finalizer) {
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// make sure no ref back to this in finalizer
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Timer.runInMainFromFinalizer(() => { Resources.UnloadAsset(t); });
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} else {
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Resources.UnloadAsset(t);
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}
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} else {
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if (finalizer) {
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// make sure no ref back to this in finalizer
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Timer.runInMainFromFinalizer(() => { b.Unload(t); });
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} else {
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b.Unload(t);
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}
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}
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} else {
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var t = this._texture;
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this._texture = null;
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if (finalizer) {
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// make sure no ref back to this in finalizer
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Timer.runInMainFromFinalizer(() => { ObjectUtils.SafeDestroy(t); });
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} else {
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ObjectUtils.SafeDestroy(t);
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}
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}
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}
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public void Dispose() {
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this._dispose(false);
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GC.SuppressFinalize(this);
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}
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public bool Equals(Image other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(this._texture, other._texture);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((Image) obj);
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}
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public override int GetHashCode() {
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return (this._texture != null ? this._texture.GetHashCode() : 0);
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}
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public static bool operator ==(Image left, Image right) {
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return Equals(left, right);
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}
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public static bool operator !=(Image left, Image right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"[{this.width}\u00D7{this.height}]";
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}
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}
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}
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