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228 行
7.9 KiB

using System;
using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using UnityEngine;
namespace Unity.UIWidgets.rendering {
public enum TextOverflow {
/// Clip the overflowing text to fix its container.
clip,
/// Fade the overflowing text to transparent.
fade,
/// Use an ellipsis to indicate that the text has overflowed.
ellipsis,
}
public class RenderParagraph : RenderBox {
static readonly string _kEllipsis = "\u2026";
bool _softWrap;
TextOverflow _overflow;
readonly TextPainter _textPainter;
bool _hasVisualOverflow = false;
public RenderParagraph(TextSpan text,
TextAlign textAlign = TextAlign.left,
TextDirection textDirection = TextDirection.ltr,
bool softWrap = true,
TextOverflow overflow = TextOverflow.clip,
double textScaleFactor = 1.0,
int maxLines = 0
) {
this._softWrap = softWrap;
this._overflow = overflow;
this._textPainter = new TextPainter(
text,
textAlign,
textDirection,
textScaleFactor,
maxLines,
overflow == TextOverflow.ellipsis ? _kEllipsis : ""
);
}
public TextSpan text {
get { return this._textPainter.text; }
set {
Debug.Assert(value != null);
switch (this._textPainter.text.compareTo(value)) {
case RenderComparison.identical:
case RenderComparison.metadata:
return;
case RenderComparison.paint:
this._textPainter.text = value;
this.markNeedsPaint();
break;
case RenderComparison.layout:
this._textPainter.text = value;
this.markNeedsLayout();
break;
}
}
}
public TextAlign textAlign {
get { return this._textPainter.textAlign; }
set {
if (this._textPainter.textAlign == value) {
return;
}
this._textPainter.textAlign = value;
this.markNeedsPaint();
}
}
public TextDirection? textDirection {
get { return this._textPainter.textDirection; }
set {
if (this._textPainter.textDirection == value) {
return;
}
this._textPainter.textDirection = this.textDirection;
this.markNeedsLayout();
}
}
public bool softWrap {
get { return this._softWrap; }
set {
if (this._softWrap == value) {
return;
}
this._softWrap = value;
this.markNeedsLayout();
}
}
public TextOverflow overflow {
get { return this._overflow; }
set {
if (this._overflow == value) {
return;
}
this._overflow = value;
this._textPainter.ellipsis = value == TextOverflow.ellipsis ? _kEllipsis : null;
// _textPainter.e
this.markNeedsLayout();
}
}
public double textScaleFactor {
get { return this._textPainter.textScaleFactor; }
set {
if (Math.Abs(this._textPainter.textScaleFactor - value) < 0.00000001) {
return;
}
this._textPainter.textScaleFactor = value;
this.markNeedsLayout();
}
}
public int maxLines {
get { return this._textPainter.maxLines; }
set {
if (this._textPainter.maxLines == value) {
return;
}
this._textPainter.maxLines = value;
this.markNeedsLayout();
}
}
public Size textSize {
get { return this._textPainter.size; }
}
protected override double computeMinIntrinsicWidth(double height) {
this._layoutText();
return this._textPainter.minIntrinsicWidth;
}
protected override double computeMaxIntrinsicWidth(double height) {
this._layoutText();
return this._textPainter.maxIntrinsicWidth;
}
double _computeIntrinsicHeight(double width) {
this._layoutText(minWidth: width, maxWidth: width);
return this._textPainter.height;
}
protected override double computeMinIntrinsicHeight(double width) {
return this._computeIntrinsicHeight(width);
}
protected override double computeMaxIntrinsicHeight(double width) {
return this._computeIntrinsicHeight(width);
}
protected override double? computeDistanceToActualBaseline(TextBaseline baseline) {
this._layoutTextWithConstraints(this.constraints);
return this._textPainter.computeDistanceToActualBaseline(baseline);
}
protected override bool hitTestSelf(Offset position) {
return true;
}
protected override void performLayout() {
this._layoutTextWithConstraints(this.constraints);
var textSize = this._textPainter.size;
var didOverflowHeight = this._textPainter.didExceedMaxLines;
this.size = this.constraints.constrain(textSize);
var didOverflowWidth = this.size.width < textSize.width;
this._hasVisualOverflow = didOverflowWidth || didOverflowHeight;
}
public override void paint(PaintingContext context, Offset offset) {
this._layoutTextWithConstraints(this.constraints);
var canvas = context.canvas;
if (this._hasVisualOverflow) {
var bounds = offset & this.size;
canvas.save();
canvas.clipRect(bounds);
}
this._textPainter.paint(canvas, offset);
if (this._hasVisualOverflow) {
canvas.restore();
}
}
void _layoutText(double minWidth = 0.0, double maxWidth = double.PositiveInfinity) {
var widthMatters = this.softWrap || this.overflow == TextOverflow.ellipsis;
this._textPainter.layout(minWidth, widthMatters ? maxWidth : double.PositiveInfinity);
}
void _layoutTextWithConstraints(BoxConstraints constraints) {
this._layoutText(minWidth: constraints.minWidth, maxWidth: constraints.maxWidth);
}
public override List<DiagnosticsNode> debugDescribeChildren() {
return new List<DiagnosticsNode> {
this.text.toDiagnosticsNode(name: "text", style: DiagnosticsTreeStyle.transition)
};
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new EnumProperty<TextAlign>("textAlign", this.textAlign));
properties.add(new EnumProperty<TextDirection?>("textDirection", this.textDirection));
properties.add(new FlagProperty("softWrap", value: this.softWrap, ifTrue: "wrapping at box width",
ifFalse: "no wrapping except at line break characters", showName: true));
properties.add(new EnumProperty<TextOverflow>("overflow", this.overflow));
properties.add(new DoubleProperty("textScaleFactor", this.textScaleFactor, defaultValue: 1.0));
properties.add(new IntProperty("maxLines", this.maxLines, ifNull: "unlimited"));
}
}
}