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19 行
841 B
19 行
841 B
using UnityEngine;
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namespace Unity.UIWidgets.Redux {
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public static class ReduxLogging {
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public static Middleware<State> create<State>() {
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return (store) => (next) => new DispatcherImpl((action) => {
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var previousState = store.getState();
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var previousStateDump = JsonUtility.ToJson(previousState);
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var result = next.dispatch(action);
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var afterState = store.getState();
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var afterStateDump = JsonUtility.ToJson(afterState);
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Debug.LogFormat("Action name={0} data={1}", action.ToString(), JsonUtility.ToJson(action));
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Debug.LogFormat("previousState=\n{0}", previousStateDump);
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Debug.LogFormat("afterState=\n{0}", afterStateDump);
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return result;
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});
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}
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}
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}
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