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654 行
22 KiB
654 行
22 KiB
using System;
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using System.Collections.Generic;
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namespace Unity.UIWidgets.ui {
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public enum FontStyle {
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normal,
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italic,
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}
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public enum TextBaseline {
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alphabetic,
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ideographic,
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}
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public enum TextAlign {
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left,
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right,
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center,
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justify,
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}
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public class ParagraphConstraints : IEquatable<ParagraphConstraints> {
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public readonly float width;
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public ParagraphConstraints(float width) {
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this.width = width;
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}
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public bool Equals(ParagraphConstraints other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return this.width.Equals(other.width);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((ParagraphConstraints) obj);
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}
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public override int GetHashCode() {
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return this.width.GetHashCode();
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}
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public static bool operator ==(ParagraphConstraints left, ParagraphConstraints right) {
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return Equals(left, right);
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}
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public static bool operator !=(ParagraphConstraints left, ParagraphConstraints right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"Width: {this.width}";
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}
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}
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internal class TextStyle : IEquatable<TextStyle> {
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public readonly Color color = Color.fromARGB(255, 0, 0, 0);
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public readonly float fontSize = 14.0f;
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public readonly FontWeight fontWeight = FontWeight.w400;
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public readonly FontStyle fontStyle = FontStyle.normal;
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public readonly float letterSpacing = 0.0f;
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public readonly float wordSpacing = 0.0f;
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public readonly TextBaseline textBaseline = TextBaseline.alphabetic;
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public readonly float height = 1.0f;
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public readonly TextDecoration decoration = TextDecoration.none;
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public readonly Color decorationColor;
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public readonly TextDecorationStyle decorationStyle = TextDecorationStyle.solid;
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public readonly string fontFamily = "Helvetica";
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public readonly Paint background;
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internal UnityEngine.Color UnityColor {
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get { return this.color.toColor(); }
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}
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internal UnityEngine.FontStyle UnityFontStyle {
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get {
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bool isBold = this.fontWeight == FontWeight.bold;
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if (this.fontStyle == FontStyle.italic) {
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if (isBold) {
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return UnityEngine.FontStyle.BoldAndItalic;
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}
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else {
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return UnityEngine.FontStyle.Italic;
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}
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}
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else if (isBold) {
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return UnityEngine.FontStyle.Bold;
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}
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return UnityEngine.FontStyle.Normal;
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}
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}
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internal int UnityFontSize {
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get { return (int) this.fontSize; }
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}
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public static TextStyle applyStyle(TextStyle currentStyle, painting.TextStyle style, float textScaleFactor) {
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if (currentStyle != null) {
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return new ui.TextStyle(
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color: style.color ?? currentStyle.color,
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fontSize: style.fontSize != null ? style.fontSize * textScaleFactor : currentStyle.fontSize,
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fontWeight: style.fontWeight ?? currentStyle.fontWeight,
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fontStyle: style.fontStyle ?? currentStyle.fontStyle,
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letterSpacing: style.letterSpacing ?? currentStyle.letterSpacing,
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wordSpacing: style.wordSpacing ?? currentStyle.wordSpacing,
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textBaseline: style.textBaseline ?? currentStyle.textBaseline,
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height: style.height ?? currentStyle.height,
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decoration: style.decoration ?? currentStyle.decoration,
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decorationColor: style.decorationColor ?? currentStyle.decorationColor,
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fontFamily: style.fontFamily ?? currentStyle.fontFamily,
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background: style.background ?? currentStyle.background
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);
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}
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return new ui.TextStyle(
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color: style.color,
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fontSize: style.fontSize * textScaleFactor,
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fontWeight: style.fontWeight,
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fontStyle: style.fontStyle,
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letterSpacing: style.letterSpacing,
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wordSpacing: style.wordSpacing,
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textBaseline: style.textBaseline,
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height: style.height,
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decoration: style.decoration,
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decorationColor: style.decorationColor,
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fontFamily: style.fontFamily,
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background: style.background
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);
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}
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public bool Equals(TextStyle other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(this.color, other.color) && this.fontSize.Equals(other.fontSize) &&
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this.fontWeight == other.fontWeight && this.fontStyle == other.fontStyle &&
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this.letterSpacing.Equals(other.letterSpacing) && this.wordSpacing.Equals(other.wordSpacing) &&
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this.textBaseline == other.textBaseline && this.height.Equals(other.height) &&
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Equals(this.decoration, other.decoration) &&
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Equals(this.decorationColor, other.decorationColor) &&
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this.decorationStyle == other.decorationStyle &&
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string.Equals(this.fontFamily, other.fontFamily);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((TextStyle) obj);
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}
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public override int GetHashCode() {
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unchecked {
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var hashCode = (this.color != null ? this.color.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ this.fontSize.GetHashCode();
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hashCode = (hashCode * 397) ^ (this.fontWeight != null ? this.fontWeight.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ this.fontStyle.GetHashCode();
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hashCode = (hashCode * 397) ^ this.letterSpacing.GetHashCode();
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hashCode = (hashCode * 397) ^ this.wordSpacing.GetHashCode();
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hashCode = (hashCode * 397) ^ this.textBaseline.GetHashCode();
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hashCode = (hashCode * 397) ^ this.height.GetHashCode();
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hashCode = (hashCode * 397) ^ (this.decoration != null ? this.decoration.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (this.decorationColor != null ? this.decorationColor.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ this.decorationStyle.GetHashCode();
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hashCode = (hashCode * 397) ^ (this.fontFamily != null ? this.fontFamily.GetHashCode() : 0);
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return hashCode;
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}
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}
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public static bool operator ==(TextStyle left, TextStyle right) {
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return Equals(left, right);
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}
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public static bool operator !=(TextStyle left, TextStyle right) {
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return !Equals(left, right);
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}
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public TextStyle(Color color = null, float? fontSize = null,
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FontWeight fontWeight = null, FontStyle? fontStyle = null, float? letterSpacing = null,
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float? wordSpacing = null, TextBaseline? textBaseline = null, float? height = null,
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TextDecoration decoration = null, TextDecorationStyle? decorationStyle = null, Color decorationColor = null,
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string fontFamily = null,
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Paint background = null
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) {
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this.color = color ?? this.color;
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this.fontSize = fontSize ?? this.fontSize;
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this.fontWeight = fontWeight ?? this.fontWeight;
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this.fontStyle = fontStyle ?? this.fontStyle;
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this.letterSpacing = letterSpacing ?? this.letterSpacing;
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this.wordSpacing = wordSpacing ?? this.wordSpacing;
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this.fontSize = fontSize ?? this.fontSize;
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this.textBaseline = textBaseline ?? this.textBaseline;
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this.height = height ?? this.height;
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this.decoration = decoration ?? this.decoration;
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this.decorationStyle = decorationStyle ?? this.decorationStyle;
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this.decorationColor = decorationColor ?? this.decorationColor;
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this.fontFamily = fontFamily ?? this.fontFamily;
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this.background = background ?? this.background;
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}
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}
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public class ParagraphStyle : IEquatable<ParagraphStyle> {
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public ParagraphStyle(TextAlign? textAlign = null,
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TextDirection? textDirection = null,
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FontWeight fontWeight = null,
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FontStyle? fontStyle = null,
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int? maxLines = null,
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float? fontSize = null,
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string fontFamily = null,
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float? lineHeight = null, // todo
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string ellipsis = null) {
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this.textAlign = textAlign;
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this.textDirection = textDirection;
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this.fontWeight = fontWeight;
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this.fontStyle = fontStyle;
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this.maxLines = maxLines;
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this.fontSize = fontSize;
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this.fontFamily = fontFamily;
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this.lineHeight = lineHeight;
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this.ellipsis = ellipsis;
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}
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public bool Equals(ParagraphStyle other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return this.textAlign == other.textAlign && this.textDirection == other.textDirection &&
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this.fontWeight == other.fontWeight && this.fontStyle == other.fontStyle &&
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this.maxLines == other.maxLines && this.fontSize.Equals(other.fontSize) &&
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string.Equals(this.fontFamily, other.fontFamily) && this.lineHeight.Equals(other.lineHeight) &&
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string.Equals(this.ellipsis, other.ellipsis);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((ParagraphStyle) obj);
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}
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public static bool operator ==(ParagraphStyle a, ParagraphStyle b) {
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return Equals(a, b);
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}
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public static bool operator !=(ParagraphStyle a, ParagraphStyle b) {
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return !(a == b);
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}
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public override int GetHashCode() {
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unchecked {
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var hashCode = this.textAlign.GetHashCode();
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hashCode = (hashCode * 397) ^ this.textDirection.GetHashCode();
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hashCode = (hashCode * 397) ^ (this.fontWeight != null ? this.fontWeight.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ this.fontStyle.GetHashCode();
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hashCode = (hashCode * 397) ^ this.maxLines.GetHashCode();
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hashCode = (hashCode * 397) ^ this.fontSize.GetHashCode();
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hashCode = (hashCode * 397) ^ (this.fontFamily != null ? this.fontFamily.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ this.lineHeight.GetHashCode();
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hashCode = (hashCode * 397) ^ (this.ellipsis != null ? this.ellipsis.GetHashCode() : 0);
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return hashCode;
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}
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}
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internal TextStyle getTextStyle() {
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return new TextStyle(
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fontWeight: this.fontWeight,
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fontStyle: this.fontStyle,
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fontFamily: this.fontFamily,
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fontSize: this.fontSize,
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height: this.lineHeight
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);
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}
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public TextAlign TextAlign {
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get { return this.textAlign ?? TextAlign.left; }
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}
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public readonly TextAlign? textAlign;
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public readonly TextDirection? textDirection;
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public readonly FontWeight fontWeight;
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public readonly FontStyle? fontStyle;
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public readonly int? maxLines;
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public readonly float? fontSize;
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public readonly string fontFamily;
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public readonly float? lineHeight;
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public readonly string ellipsis;
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public bool ellipsized() {
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return !string.IsNullOrEmpty(this.ellipsis);
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}
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}
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public enum TextDecorationStyle {
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solid,
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doubleLine,
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}
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public class TextDecoration : IEquatable<TextDecoration> {
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public bool Equals(TextDecoration other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return this.mask == other.mask;
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((TextDecoration) obj);
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}
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public override int GetHashCode() {
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return this.mask;
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}
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public static bool operator ==(TextDecoration a, TextDecoration b) {
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return Equals(a, b);
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}
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public static bool operator !=(TextDecoration a, TextDecoration b) {
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return !(a == b);
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}
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public static readonly TextDecoration none = new TextDecoration(0);
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public static readonly TextDecoration underline = new TextDecoration(1);
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public static readonly TextDecoration overline = new TextDecoration(2);
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public static readonly TextDecoration lineThrough = new TextDecoration(4);
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public readonly int mask;
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public TextDecoration(int mask) {
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this.mask = mask;
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}
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public bool contains(TextDecoration other) {
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return (this.mask | other.mask) == this.mask;
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}
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}
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public enum TextDirection {
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rtl,
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ltr,
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}
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public enum TextAffinity {
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upstream,
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downstream,
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}
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public class FontWeight: IEquatable<FontWeight> {
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private FontWeight(int index) {
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this.index = index;
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}
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public readonly int index;
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public static readonly FontWeight w100 = new FontWeight(0);
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public static readonly FontWeight w200 = new FontWeight(1);
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public static readonly FontWeight w300 = new FontWeight(2);
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public static readonly FontWeight w400 = new FontWeight(3);
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public static readonly FontWeight w500 = new FontWeight(4);
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public static readonly FontWeight w600 = new FontWeight(5);
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public static readonly FontWeight w700 = new FontWeight(6);
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public static readonly FontWeight w800 = new FontWeight(7);
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public static readonly FontWeight w900 = new FontWeight(8);
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public static readonly FontWeight normal = w400;
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public static readonly FontWeight bold = w700;
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public static readonly List<FontWeight> values = new List<FontWeight>{
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w100, w200, w300, w400, w500, w600, w700, w800, w900
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};
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public static readonly Dictionary<int, int> indexToFontWeight = new Dictionary<int, int> {
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{0, 100},
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{1, 200},
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{2, 300},
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{3, 400},
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{4, 500},
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{5, 600},
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{6, 700},
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{7, 800},
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{8, 900},
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};
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public bool Equals(FontWeight other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return this.index == other.index;
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((FontWeight) obj);
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}
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public override int GetHashCode() {
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return this.index;
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}
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public static bool operator ==(FontWeight left, FontWeight right) {
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return Equals(left, right);
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}
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public static bool operator !=(FontWeight left, FontWeight right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"FontWeight.w{this.weightValue}";
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}
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public int weightValue {
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get {
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return indexToFontWeight[this.index];
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}
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}
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}
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public class TextPosition : IEquatable<TextPosition> {
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public readonly int offset;
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public readonly TextAffinity affinity;
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public TextPosition(int offset, TextAffinity affinity = TextAffinity.downstream) {
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this.offset = offset;
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this.affinity = affinity;
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}
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public override string ToString() {
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return $"Offset: {this.offset}, Affinity: {this.affinity}";
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}
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public bool Equals(TextPosition other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return this.offset == other.offset && this.affinity == other.affinity;
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((TextPosition) obj);
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}
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public override int GetHashCode() {
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unchecked {
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return (this.offset * 397) ^ (int) this.affinity;
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}
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}
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public static bool operator ==(TextPosition left, TextPosition right) {
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return Equals(left, right);
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}
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public static bool operator !=(TextPosition left, TextPosition right) {
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return !Equals(left, right);
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}
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}
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public class TextBox : IEquatable<TextBox> {
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public readonly float left;
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public readonly float top;
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public readonly float right;
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public readonly float bottom;
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public readonly TextDirection direction;
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TextBox(float left, float top, float right, float bottom, TextDirection direction) {
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this.left = left;
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this.top = top;
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this.right = right;
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this.bottom = bottom;
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this.direction = direction;
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}
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public static TextBox fromLTBD(float left, float top, float right, float bottom, TextDirection direction) {
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return new TextBox(left, top, right, bottom, direction);
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}
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public Rect toRect() {
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return Rect.fromLTRB(this.left, this.top, this.right, this.bottom);
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}
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public float start {
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get { return this.direction == TextDirection.ltr ? this.left : this.right; }
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}
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public float end {
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get { return this.direction == TextDirection.ltr ? this.right : this.left; }
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}
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public bool Equals(TextBox other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return this.left.Equals(other.left) && this.top.Equals(other.top) && this.right.Equals(other.right) &&
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this.bottom.Equals(other.bottom) && this.direction == other.direction;
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((TextBox) obj);
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}
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public override string ToString() {
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return
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$"Left: {this.left}, Top: {this.top}, Right: {this.right}, Bottom: {this.bottom}, Direction: {this.direction}";
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}
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public override int GetHashCode() {
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unchecked {
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var hashCode = this.left.GetHashCode();
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hashCode = (hashCode * 397) ^ this.top.GetHashCode();
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hashCode = (hashCode * 397) ^ this.right.GetHashCode();
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hashCode = (hashCode * 397) ^ this.bottom.GetHashCode();
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hashCode = (hashCode * 397) ^ (int) this.direction;
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return hashCode;
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}
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}
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public static bool operator ==(TextBox left, TextBox right) {
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return Equals(left, right);
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}
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public static bool operator !=(TextBox left, TextBox right) {
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return !Equals(left, right);
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}
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}
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}
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