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322 行
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using System;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using UnityEngine;
using Rect = Unity.UIWidgets.ui.Rect;
namespace Unity.UIWidgets.rendering {
public abstract class RenderSliverEdgeInsetsPadding : RenderObjectWithChildMixinRenderSliver<RenderSliver> {
protected virtual EdgeInsets resolvedPadding { get; }
float? beforePadding {
get {
D.assert(constraints != null);
D.assert(constraints.axisDirection != null);
D.assert(resolvedPadding != null);
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(constraints.axisDirection, constraints.growthDirection)) {
case AxisDirection.up:
return resolvedPadding.bottom;
case AxisDirection.right:
return resolvedPadding.left;
case AxisDirection.down:
return resolvedPadding.top;
case AxisDirection.left:
return resolvedPadding.right;
}
return null;
}
}
float? afterPadding {
get {
D.assert(constraints != null);
D.assert(constraints.axisDirection != null);
D.assert(resolvedPadding != null);
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(constraints.axisDirection, constraints.growthDirection)) {
case AxisDirection.up:
return resolvedPadding.top;
case AxisDirection.right:
return resolvedPadding.right;
case AxisDirection.down:
return resolvedPadding.bottom;
case AxisDirection.left:
return resolvedPadding.left;
}
return null;
}
}
float? mainAxisPadding {
get {
D.assert(constraints != null);
D.assert(constraints.axis != null);
D.assert(resolvedPadding != null);
return resolvedPadding.along(constraints.axis);
}
}
float? crossAxisPadding {
get {
D.assert(constraints != null);
D.assert(constraints.axis != null);
D.assert(resolvedPadding != null);
switch (constraints.axis) {
case Axis.horizontal:
return resolvedPadding.vertical;
case Axis.vertical:
return resolvedPadding.horizontal;
}
return null;
}
}
public override void setupParentData(RenderObject child) {
if (!(child.parentData is SliverPhysicalParentData))
child.parentData = new SliverPhysicalParentData();
}
protected override void performLayout() {
SliverConstraints constraints = this.constraints;
D.assert(resolvedPadding != null);
float? beforePadding = this.beforePadding;
float? afterPadding = this.afterPadding;
float? mainAxisPadding = this.mainAxisPadding;
float? crossAxisPadding = this.crossAxisPadding;
if (child == null) {
geometry = new SliverGeometry(
scrollExtent: mainAxisPadding ?? 0.0f,
paintExtent: Mathf.Min(mainAxisPadding ?? 0.0f, constraints.remainingPaintExtent),
maxPaintExtent: mainAxisPadding ?? 0.0f
);
return;
}
child.layout(
constraints.copyWith(
scrollOffset: Mathf.Max(0.0f, constraints.scrollOffset - beforePadding ?? 0.0f),
cacheOrigin: Mathf.Min(0.0f, constraints.cacheOrigin + beforePadding ?? 0.0f),
overlap: 0.0f,
remainingPaintExtent: constraints.remainingPaintExtent - calculatePaintOffset(constraints, from: 0.0f, to: beforePadding ?? 0.0f),
remainingCacheExtent: constraints.remainingCacheExtent - calculateCacheOffset(constraints, from: 0.0f, to: beforePadding ?? 0.0f),
crossAxisExtent: Mathf.Max(0.0f, constraints.crossAxisExtent - crossAxisPadding ?? 0.0f),
precedingScrollExtent: beforePadding ?? 0.0f + constraints.precedingScrollExtent
),
parentUsesSize: true
);
SliverGeometry childLayoutGeometry = child.geometry;
if (childLayoutGeometry.scrollOffsetCorrection != null) {
geometry = new SliverGeometry(
scrollOffsetCorrection: childLayoutGeometry.scrollOffsetCorrection
);
return;
}
float beforePaddingPaintExtent = calculatePaintOffset(
constraints,
from: 0.0f,
to: beforePadding ?? 0.0f
);
float afterPaddingPaintExtent = calculatePaintOffset(
constraints,
from: beforePadding ?? 0.0f + childLayoutGeometry.scrollExtent,
to: mainAxisPadding ?? 0.0f + childLayoutGeometry.scrollExtent
);
float mainAxisPaddingPaintExtent = beforePaddingPaintExtent + afterPaddingPaintExtent;
float beforePaddingCacheExtent = calculateCacheOffset(
constraints,
from: 0.0f,
to: beforePadding ?? 0.0f
);
float afterPaddingCacheExtent = calculateCacheOffset(
constraints,
from: beforePadding ?? 0.0f + childLayoutGeometry.scrollExtent,
to: mainAxisPadding ?? 0.0f + childLayoutGeometry.scrollExtent
);
float mainAxisPaddingCacheExtent = afterPaddingCacheExtent + beforePaddingCacheExtent;
float paintExtent = Mathf.Min(
beforePaddingPaintExtent + Mathf.Max(childLayoutGeometry.paintExtent, childLayoutGeometry.layoutExtent + afterPaddingPaintExtent),
constraints.remainingPaintExtent
);
geometry = new SliverGeometry(
scrollExtent: (mainAxisPadding ?? 0.0f) + childLayoutGeometry.scrollExtent,
paintExtent: paintExtent,
layoutExtent: Mathf.Min(mainAxisPaddingPaintExtent + childLayoutGeometry.layoutExtent, paintExtent),
cacheExtent: Mathf.Min(mainAxisPaddingCacheExtent + childLayoutGeometry.cacheExtent, constraints.remainingCacheExtent),
maxPaintExtent: (mainAxisPadding ?? 0.0f) + childLayoutGeometry.maxPaintExtent,
hitTestExtent: Mathf.Max(
mainAxisPaddingPaintExtent + childLayoutGeometry.paintExtent,
beforePaddingPaintExtent + childLayoutGeometry.hitTestExtent
),
hasVisualOverflow: childLayoutGeometry.hasVisualOverflow
);
SliverPhysicalParentData childParentData = child.parentData as SliverPhysicalParentData;
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(constraints.axisDirection, constraints.growthDirection)) {
case AxisDirection.up:
childParentData.paintOffset = new Offset(resolvedPadding.left, calculatePaintOffset(constraints, from: resolvedPadding.bottom + childLayoutGeometry.scrollExtent, to: resolvedPadding.bottom + childLayoutGeometry.scrollExtent + resolvedPadding.top));
break;
case AxisDirection.right:
childParentData.paintOffset = new Offset(calculatePaintOffset(constraints, from: 0.0f, to: resolvedPadding.left), resolvedPadding.top);
break;
case AxisDirection.down:
childParentData.paintOffset = new Offset(resolvedPadding.left, calculatePaintOffset(constraints, from: 0.0f, to: resolvedPadding.top));
break;
case AxisDirection.left:
childParentData.paintOffset = new Offset(calculatePaintOffset(constraints, from: resolvedPadding.right + childLayoutGeometry.scrollExtent, to: resolvedPadding.right + childLayoutGeometry.scrollExtent + resolvedPadding.left), resolvedPadding.top);
break;
}
D.assert(childParentData.paintOffset != null);
D.assert(beforePadding == this.beforePadding);
D.assert(afterPadding == this.afterPadding);
D.assert(mainAxisPadding == this.mainAxisPadding);
D.assert(crossAxisPadding == this.crossAxisPadding);
}
protected override bool hitTestChildren(SliverHitTestResult result, float mainAxisPosition = 0.0f, float crossAxisPosition = 0.0f) {
if (child != null && child.geometry.hitTestExtent > 0.0) {
SliverPhysicalParentData childParentData = child.parentData as SliverPhysicalParentData;
result.addWithAxisOffset(
mainAxisPosition: mainAxisPosition,
crossAxisPosition: crossAxisPosition,
mainAxisOffset: childMainAxisPosition(child) ?? 0.0f,
crossAxisOffset: (float)childCrossAxisPosition(child),
paintOffset: childParentData.paintOffset,
hitTest: child.hitTest
);
}
return false;
}
public override float? childMainAxisPosition(RenderObject child) {
child = (RenderSliver) child;
D.assert(child != null);
D.assert(child == this.child);
return calculatePaintOffset(constraints, from: 0.0f, to: beforePadding ?? 0.0f);
}
public override float? childCrossAxisPosition(RenderObject child) {
child = (RenderSliver) child;
D.assert(child != null);
D.assert(child == this.child);
D.assert(constraints != null);
D.assert(constraints.axisDirection != null);
D.assert(resolvedPadding != null);
switch (GrowthDirectionUtils.applyGrowthDirectionToAxisDirection(constraints.axisDirection, constraints.growthDirection)) {
case AxisDirection.up:
case AxisDirection.down:
return resolvedPadding.left;
case AxisDirection.left:
case AxisDirection.right:
return resolvedPadding.top;
}
return null;
}
public override float? childScrollOffset(RenderObject child) {
D.assert(child.parent == this);
return beforePadding;
}
public override void applyPaintTransform(RenderObject child, Matrix4 transform) {
D.assert(child != null);
D.assert(child == this.child);
SliverPhysicalParentData childParentData = child.parentData as SliverPhysicalParentData;
childParentData.applyPaintTransform(transform);
}
public override void paint(PaintingContext context, Offset offset) {
if (child != null && child.geometry.visible) {
SliverPhysicalParentData childParentData = child.parentData as SliverPhysicalParentData;
context.paintChild(child, offset + childParentData.paintOffset);
}
}
public override void debugPaint(PaintingContext context, Offset offset) {
base.debugPaint(context, offset);
D.assert(()=> {
if (D.debugPaintSizeEnabled) {
Size parentSize = getAbsoluteSize();
Rect outerRect = offset & parentSize;
Size childSize;
Rect innerRect = null;
if (child != null) {
childSize = child.getAbsoluteSize();
SliverPhysicalParentData childParentData = child.parentData as SliverPhysicalParentData;
innerRect = (offset + childParentData.paintOffset) & childSize;
D.assert(innerRect.top >= outerRect.top);
D.assert(innerRect.left >= outerRect.left);
D.assert(innerRect.right <= outerRect.right);
D.assert(innerRect.bottom <= outerRect.bottom);
}
D.debugPaintPadding(context.canvas, outerRect, innerRect);
}
return true;
});
}
}
public class RenderSliverPadding : RenderSliverEdgeInsetsPadding {
public RenderSliverPadding(
EdgeInsetsGeometry padding = null,
TextDirection? textDirection = null,
RenderSliver child = null
) {
D.assert(padding != null);
D.assert(padding.isNonNegative);
_padding = padding;
_textDirection = textDirection ?? TextDirection.ltr;
this.child = child;
}
protected override EdgeInsets resolvedPadding {
get { return _resolvedPadding;}
}
EdgeInsets _resolvedPadding;
void _resolve() {
if (resolvedPadding != null)
return;
_resolvedPadding = padding.resolve(textDirection);
D.assert(resolvedPadding.isNonNegative);
}
void _markNeedsResolution() {
_resolvedPadding = null;
markNeedsLayout();
}
public EdgeInsetsGeometry padding {
get { return _padding; }
set {
D.assert(value != null);
D.assert(padding.isNonNegative);
if (_padding == value) {
return;
}
_padding = value;
markNeedsLayout();
}
}
EdgeInsetsGeometry _padding;
public TextDirection textDirection {
get { return _textDirection;}
set {
if (_textDirection == value)
return;
_textDirection = value;
_markNeedsResolution();
}
}
TextDirection _textDirection;
protected override void performLayout() {
_resolve();
base.performLayout();
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new DiagnosticsProperty<EdgeInsetsGeometry>("padding", padding));
properties.add(new EnumProperty<TextDirection>("textDirection", textDirection, defaultValue: null));
}
}
}