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391 行
17 KiB
391 行
17 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.gestures;
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using Unity.UIWidgets.rendering;
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namespace Unity.UIWidgets.widgets {
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public abstract class GestureRecognizerFactory {
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public abstract GestureRecognizer constructorRaw();
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public abstract void initializerRaw(GestureRecognizer instance);
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internal abstract bool _debugAssertTypeMatches(Type type);
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}
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public abstract class GestureRecognizerFactory<T> : GestureRecognizerFactory where T : GestureRecognizer {
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public override GestureRecognizer constructorRaw() {
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return this.constructor();
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}
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public override void initializerRaw(GestureRecognizer instance) {
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this.initializer((T) instance);
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}
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public abstract T constructor();
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public abstract void initializer(T instance);
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internal override bool _debugAssertTypeMatches(Type type) {
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D.assert(type == typeof(T),
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"GestureRecognizerFactory of type " + typeof(T) + " was used where type $type was specified.");
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return true;
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}
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}
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public delegate T GestureRecognizerFactoryConstructor<T>() where T : GestureRecognizer;
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public delegate void GestureRecognizerFactoryInitializer<T>(T instance) where T : GestureRecognizer;
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public class GestureRecognizerFactoryWithHandlers<T> : GestureRecognizerFactory<T> where T : GestureRecognizer {
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public GestureRecognizerFactoryWithHandlers(GestureRecognizerFactoryConstructor<T> constructor,
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GestureRecognizerFactoryInitializer<T> initializer) {
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D.assert(constructor != null);
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D.assert(initializer != null);
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this._constructor = constructor;
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this._initializer = initializer;
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}
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readonly GestureRecognizerFactoryConstructor<T> _constructor;
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readonly GestureRecognizerFactoryInitializer<T> _initializer;
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public override T constructor() {
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return this._constructor();
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}
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public override void initializer(T instance) {
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this._initializer(instance);
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}
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}
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public class GestureDetector : StatelessWidget {
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public GestureDetector(
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Key key = null,
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Widget child = null,
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GestureTapDownCallback onTapDown = null,
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GestureTapUpCallback onTapUp = null,
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GestureTapCallback onTap = null,
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GestureTapCancelCallback onTapCancel = null,
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GestureDoubleTapCallback onDoubleTap = null,
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GestureLongPressCallback onLongPress = null,
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GestureDragDownCallback onVerticalDragDown = null,
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GestureDragStartCallback onVerticalDragStart = null,
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GestureDragUpdateCallback onVerticalDragUpdate = null,
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GestureDragEndCallback onVerticalDragEnd = null,
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GestureDragCancelCallback onVerticalDragCancel = null,
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GestureDragDownCallback onHorizontalDragDown = null,
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GestureDragStartCallback onHorizontalDragStart = null,
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GestureDragUpdateCallback onHorizontalDragUpdate = null,
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GestureDragEndCallback onHorizontalDragEnd = null,
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GestureDragCancelCallback onHorizontalDragCancel = null,
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GestureDragDownCallback onPanDown = null,
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GestureDragStartCallback onPanStart = null,
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GestureDragUpdateCallback onPanUpdate = null,
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GestureDragEndCallback onPanEnd = null,
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GestureDragCancelCallback onPanCancel = null,
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HitTestBehavior behavior = HitTestBehavior.deferToChild) : base(key) {
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D.assert(() => {
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bool haveVerticalDrag =
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onVerticalDragStart != null || onVerticalDragUpdate != null ||
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onVerticalDragEnd != null;
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bool haveHorizontalDrag =
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onHorizontalDragStart != null || onHorizontalDragUpdate != null ||
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onHorizontalDragEnd != null;
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bool havePan = onPanStart != null || onPanUpdate != null || onPanEnd != null;
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if (havePan) {
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if (haveVerticalDrag && haveHorizontalDrag) {
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throw new UIWidgetsError(
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"Incorrect GestureDetector arguments.\n" +
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"Simultaneously having a vertical drag gesture recognizer, a horizontal drag gesture recognizer, and a pan gesture recognizer " +
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"will result in the pan gesture recognizer being ignored, since the other two will catch all drags."
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);
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}
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}
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return true;
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});
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this.child = child;
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this.onTapDown = onTapDown;
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this.onTapUp = onTapUp;
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this.onTap = onTap;
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this.onTapCancel = onTapCancel;
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this.onDoubleTap = onDoubleTap;
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this.onLongPress = onLongPress;
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this.onVerticalDragDown = onVerticalDragDown;
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this.onVerticalDragStart = onVerticalDragStart;
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this.onVerticalDragUpdate = onVerticalDragUpdate;
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this.onVerticalDragEnd = onVerticalDragEnd;
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this.onVerticalDragCancel = onVerticalDragCancel;
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this.onHorizontalDragDown = onHorizontalDragDown;
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this.onHorizontalDragStart = onHorizontalDragStart;
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this.onHorizontalDragUpdate = onHorizontalDragUpdate;
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this.onHorizontalDragEnd = onHorizontalDragEnd;
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this.onHorizontalDragCancel = onHorizontalDragCancel;
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this.onPanDown = onPanDown;
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this.onPanStart = onPanStart;
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this.onPanUpdate = onPanUpdate;
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this.onPanEnd = onPanEnd;
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this.onPanCancel = onPanCancel;
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this.behavior = behavior;
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}
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public readonly Widget child;
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public readonly GestureTapDownCallback onTapDown;
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public readonly GestureTapUpCallback onTapUp;
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public readonly GestureTapCallback onTap;
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public readonly GestureTapCancelCallback onTapCancel;
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public readonly GestureDoubleTapCallback onDoubleTap;
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public readonly GestureLongPressCallback onLongPress;
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public readonly GestureDragDownCallback onVerticalDragDown;
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public readonly GestureDragStartCallback onVerticalDragStart;
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public readonly GestureDragUpdateCallback onVerticalDragUpdate;
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public readonly GestureDragEndCallback onVerticalDragEnd;
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public readonly GestureDragCancelCallback onVerticalDragCancel;
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public readonly GestureDragDownCallback onHorizontalDragDown;
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public readonly GestureDragStartCallback onHorizontalDragStart;
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public readonly GestureDragUpdateCallback onHorizontalDragUpdate;
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public readonly GestureDragEndCallback onHorizontalDragEnd;
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public readonly GestureDragCancelCallback onHorizontalDragCancel;
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public readonly GestureDragDownCallback onPanDown;
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public readonly GestureDragStartCallback onPanStart;
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public readonly GestureDragUpdateCallback onPanUpdate;
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public readonly GestureDragEndCallback onPanEnd;
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public readonly GestureDragCancelCallback onPanCancel;
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public readonly HitTestBehavior behavior;
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public override Widget build(BuildContext context) {
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var gestures = new Dictionary<Type, GestureRecognizerFactory>();
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if (this.onTapDown != null ||
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this.onTapUp != null ||
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this.onTap != null ||
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this.onTapCancel != null) {
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gestures[typeof(TapGestureRecognizer)] =
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new GestureRecognizerFactoryWithHandlers<TapGestureRecognizer>(
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() => new TapGestureRecognizer(debugOwner: this),
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instance => {
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instance.onTapDown = this.onTapDown;
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instance.onTapUp = this.onTapUp;
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instance.onTap = this.onTap;
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instance.onTapCancel = this.onTapCancel;
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}
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);
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}
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if (this.onDoubleTap != null) {
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gestures[typeof(DoubleTapGestureRecognizer)] =
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new GestureRecognizerFactoryWithHandlers<DoubleTapGestureRecognizer>(
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() => new DoubleTapGestureRecognizer(debugOwner: this),
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instance => { instance.onDoubleTap = this.onDoubleTap; }
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);
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}
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if (this.onLongPress != null) {
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gestures[typeof(LongPressGestureRecognizer)] =
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new GestureRecognizerFactoryWithHandlers<LongPressGestureRecognizer>(
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() => new LongPressGestureRecognizer(debugOwner: this),
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instance => { instance.onLongPress = this.onLongPress; }
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);
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}
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if (this.onVerticalDragDown != null ||
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this.onVerticalDragStart != null ||
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this.onVerticalDragUpdate != null ||
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this.onVerticalDragEnd != null ||
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this.onVerticalDragCancel != null) {
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gestures[typeof(VerticalDragGestureRecognizer)] =
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new GestureRecognizerFactoryWithHandlers<VerticalDragGestureRecognizer>(
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() => new VerticalDragGestureRecognizer(debugOwner: this),
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instance => {
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instance.onDown = this.onVerticalDragDown;
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instance.onStart = this.onVerticalDragStart;
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instance.onUpdate = this.onVerticalDragUpdate;
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instance.onEnd = this.onVerticalDragEnd;
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instance.onCancel = this.onVerticalDragCancel;
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}
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);
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}
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if (this.onHorizontalDragDown != null ||
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this.onHorizontalDragStart != null ||
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this.onHorizontalDragUpdate != null ||
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this.onHorizontalDragEnd != null ||
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this.onHorizontalDragCancel != null) {
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gestures[typeof(HorizontalDragGestureRecognizer)] =
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new GestureRecognizerFactoryWithHandlers<HorizontalDragGestureRecognizer>(
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() => new HorizontalDragGestureRecognizer(debugOwner: this),
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instance => {
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instance.onDown = this.onHorizontalDragDown;
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instance.onStart = this.onHorizontalDragStart;
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instance.onUpdate = this.onHorizontalDragUpdate;
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instance.onEnd = this.onHorizontalDragEnd;
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instance.onCancel = this.onHorizontalDragCancel;
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}
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);
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}
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if (this.onPanDown != null ||
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this.onPanStart != null ||
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this.onPanUpdate != null ||
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this.onPanEnd != null ||
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this.onPanCancel != null) {
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gestures[typeof(PanGestureRecognizer)] =
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new GestureRecognizerFactoryWithHandlers<PanGestureRecognizer>(
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() => new PanGestureRecognizer(debugOwner: this),
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instance => {
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instance.onDown = this.onPanDown;
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instance.onStart = this.onPanStart;
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instance.onUpdate = this.onPanUpdate;
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instance.onEnd = this.onPanEnd;
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instance.onCancel = this.onPanCancel;
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}
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);
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}
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return new RawGestureDetector(
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gestures: gestures,
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behavior: this.behavior,
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child: this.child
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);
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}
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}
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public class RawGestureDetector : StatefulWidget {
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public RawGestureDetector(
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Key key = null,
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Widget child = null,
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Dictionary<Type, GestureRecognizerFactory> gestures = null,
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HitTestBehavior? behavior = null
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) : base(key: key) {
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D.assert(gestures != null);
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this.child = child;
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this.gestures = gestures ?? new Dictionary<Type, GestureRecognizerFactory>();
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this.behavior = behavior;
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}
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public readonly Widget child;
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public readonly Dictionary<Type, GestureRecognizerFactory> gestures;
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public readonly HitTestBehavior? behavior;
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public override State createState() {
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return new RawGestureDetectorState();
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}
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}
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public class RawGestureDetectorState : State<RawGestureDetector> {
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Dictionary<Type, GestureRecognizer> _recognizers = new Dictionary<Type, GestureRecognizer>();
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public override void initState() {
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base.initState();
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this._syncAll(this.widget.gestures);
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}
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public override void didUpdateWidget(StatefulWidget oldWidget) {
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base.didUpdateWidget(oldWidget);
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this._syncAll(this.widget.gestures);
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}
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public void replaceGestureRecognizers(Dictionary<Type, GestureRecognizerFactory> gestures) {
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D.assert(() => {
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if (!this.context.findRenderObject().owner.debugDoingLayout) {
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throw new UIWidgetsError(
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"Unexpected call to replaceGestureRecognizers() method of RawGestureDetectorState.\n" +
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"The replaceGestureRecognizers() method can only be called during the layout phase. " +
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"To set the gesture recognizers at other times, trigger a new build using setState() " +
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"and provide the new gesture recognizers as constructor arguments to the corresponding " +
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"RawGestureDetector or GestureDetector object.");
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}
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return true;
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});
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this._syncAll(gestures);
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}
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public override void dispose() {
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foreach (GestureRecognizer recognizer in this._recognizers.Values) {
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recognizer.dispose();
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}
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this._recognizers = null;
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base.dispose();
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}
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void _syncAll(Dictionary<Type, GestureRecognizerFactory> gestures) {
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D.assert(this._recognizers != null);
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var oldRecognizers = this._recognizers;
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this._recognizers = new Dictionary<Type, GestureRecognizer>();
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foreach (Type type in gestures.Keys) {
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D.assert(gestures[type] != null);
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D.assert(gestures[type]._debugAssertTypeMatches(type));
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D.assert(!this._recognizers.ContainsKey(type));
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this._recognizers[type] = oldRecognizers.ContainsKey(type)
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? oldRecognizers[type]
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: gestures[type].constructorRaw();
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D.assert(this._recognizers[type].GetType() == type,
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"GestureRecognizerFactory of type " + type + " created a GestureRecognizer of type " +
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this._recognizers[type].GetType() +
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". The GestureRecognizerFactory must be specialized with the type of the class that it returns from its constructor method.");
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gestures[type].initializerRaw(this._recognizers[type]);
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}
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foreach (Type type in oldRecognizers.Keys) {
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if (!this._recognizers.ContainsKey(type)) {
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oldRecognizers[type].dispose();
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}
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}
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}
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void _handlePointerDown(PointerDownEvent evt) {
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D.assert(this._recognizers != null);
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foreach (GestureRecognizer recognizer in this._recognizers.Values) {
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recognizer.addPointer(evt);
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}
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}
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void _handlePointerScroll(PointerScrollEvent evt) {
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D.assert(this._recognizers != null);
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foreach (GestureRecognizer recognizer in this._recognizers.Values) {
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recognizer.addScrollPointer(evt);
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}
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}
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HitTestBehavior _defaultBehavior {
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get { return this.widget.child == null ? HitTestBehavior.translucent : HitTestBehavior.deferToChild; }
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}
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public override Widget build(BuildContext context) {
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Widget result = new Listener(
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onPointerDown: this._handlePointerDown,
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onPointerScroll: this._handlePointerScroll,
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behavior: this.widget.behavior ?? this._defaultBehavior,
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child: this.widget.child
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);
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return result;
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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base.debugFillProperties(properties);
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if (this._recognizers == null) {
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properties.add(DiagnosticsNode.message("DISPOSED"));
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}
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else {
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List<string> gestures = this._recognizers.Values.Select(recognizer => recognizer.debugDescription)
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.ToList();
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properties.add(new EnumerableProperty<string>("gestures", gestures, ifEmpty: "<none>"));
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properties.add(new EnumerableProperty<GestureRecognizer>("recognizers", this._recognizers.Values,
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level: DiagnosticLevel.fine));
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}
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properties.add(new EnumProperty<HitTestBehavior?>("behavior", this.widget.behavior,
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defaultValue: Diagnostics.kNullDefaultValue));
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}
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}
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}
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