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161 行
5.5 KiB
161 行
5.5 KiB
using System;
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using System.Collections.Generic;
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using Unity.UIWidgets.animation;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.rendering;
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using Unity.UIWidgets.service;
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using Unity.UIWidgets.ui;
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using Unity.UIWidgets.widgets;
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namespace Unity.UIWidgets.material {
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static class SnackBarUtils {
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public const float _kSnackBarPadding = 24.0f;
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public const float _kSingleLineVerticalPadding = 14.0f;
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public static Color _kSnackBackground = new Color(0xFF323232);
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public static TimeSpan _kSnackBarTransitionDuration = new TimeSpan(0, 0, 0, 0, 250);
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public static TimeSpan _kSnackBarDisplayDuration = new TimeSpan(0, 0, 0, 0, 4000);
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public static Curve _snackBarHeightCurve = Curves.fastOutSlowIn;
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public static Curve _snackBarFadeCurve = new Interval(0.72f, 1.0f, curve: Curves.fastOutSlowIn);
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}
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public enum SnackBarClosedReason {
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action,
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dismiss,
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swipe,
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hide,
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remove,
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timeout
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}
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public class SnackBarAction : StatefulWidget {
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public SnackBarAction(
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Key key = null,
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Color textColor = null,
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Color disabledTextColor = null,
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string label = null,
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VoidCallback onPressed = null
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) : base(key: key) {
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D.assert(label != null);
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D.assert(onPressed != null);
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this.textColor = textColor;
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this.disabledTextColor = disabledTextColor;
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this.label = label;
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this.onPressed = onPressed;
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}
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public readonly Color textColor;
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public readonly Color disabledTextColor;
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public readonly string label;
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public readonly VoidCallback onPressed;
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public override State createState() {
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return new _SnackBarActionState();
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}
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}
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class _SnackBarActionState : State<SnackBarAction> {
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bool _haveTriggeredAction = false;
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void _handlePressed() {
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if (this._haveTriggeredAction) {
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return;
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}
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this.setState(() => {
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this._haveTriggeredAction = true;
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});
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this.widget.onPressed();
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Scaffold.of(this.context).hideCurrentSnackBar(reason: SnackBarClosedReason.action);
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}
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public override Widget build(BuildContext context) {
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return new FlatButton(
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onPressed: this._haveTriggeredAction ? (VoidCallback)null : this._handlePressed,
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child: new Text(this.widget.label),
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textColor: this.widget.textColor,
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disabledTextColor: this.widget.disabledTextColor
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);
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}
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}
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public class SnackBar : StatelessWidget {
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public SnackBar(
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Key key = null,
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Widget content = null,
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Color backgroundColor = null,
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SnackBarAction action = null,
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TimeSpan? duration = null,
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Animation<float> animation = null) : base(key: key) {
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duration = duration ?? SnackBarUtils._kSnackBarDisplayDuration;
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D.assert(content != null);
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this.content = content;
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this.backgroundColor = backgroundColor;
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this.action = action;
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this.duration = duration.Value;
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this.animation = animation;
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}
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public readonly Widget content;
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public readonly Color backgroundColor;
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public readonly SnackBarAction action;
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public readonly TimeSpan duration;
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public readonly Animation<float> animation;
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public override Widget build(BuildContext context) {
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MediaQueryData mediaQueryData = MediaQuery.of(context);
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D.assert(this.animation != null);
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ThemeData theme = Theme.of(context);
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ThemeData darkTheme = new ThemeData(
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brightness: Brightness.dark,
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accentColor: theme.accentColor,
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accentColorBrightness: theme.accentColorBrightness
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);
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List<Widget> children = new List<Widget> {
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new SizedBox(width: SnackBarUtils._kSnackBarPadding),
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new Expanded(
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child: new Container(
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padding: EdgeInsets.symmetric(vertical: SnackBarUtils._kSingleLineVerticalPadding),
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child: new DefaultTextStyle(
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style: darkTheme.textTheme.subhead,
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child: this.content)
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)
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)
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};
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if (this.action != null) {
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children.Add(ButtonTheme.bar(
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padding: EdgeInsets.symmetric(horizontal: SnackBarUtils._kSnackBarPadding),
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textTheme: ButtonTextTheme.accent,
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child: this.action
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));
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}
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else {
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children.Add(new SizedBox(width: SnackBarUtils._kSnackBarPadding));
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}
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CurvedAnimation heightAnimation = new CurvedAnimation(parent: this.animation, curve: SnackBarUtils._snackBarHeightCurve);
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CurvedAnimation fadeAnimation = new CurvedAnimation(parent: this.animation, curve: SnackBarUtils._snackBarFadeCurve, reverseCurve: new Threshold(0.0f));
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Widget snackbar = new SafeArea(
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top: false,
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child: new Row(
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children: children,
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crossAxisAlignment: CrossAxisAlignment.center
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)
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);
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}
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}
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}
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