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26 行
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#if TARGET_OS_IOS
#import "UnityAppController.h"
#import <TargetConditionals.h>
extern void UnityPluginLoad(struct IUnityInterfaces *interfaces);
extern void UnityPluginUnload(void);
#pragma mark - App controller subclasssing
@interface CustomAppController : UnityAppController
{
}
- (void)shouldAttachRenderDelegate;
@end
@implementation CustomAppController
- (void)shouldAttachRenderDelegate;
{
UnityRegisterRenderingPluginV5(&UnityPluginLoad, &UnityPluginUnload);
}
@end
IMPL_APP_CONTROLLER_SUBCLASS(CustomAppController);
#endif