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403 行
14 KiB
403 行
14 KiB
using System.Runtime.CompilerServices;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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using Canvas = Unity.UIWidgets.ui.Canvas;
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using Rect = Unity.UIWidgets.ui.Rect;
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namespace Unity.UIWidgets.material {
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public abstract class InputBorder : ShapeBorder {
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public InputBorder(
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BorderSide borderSide = null
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) {
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this.borderSide = borderSide ?? BorderSide.none;
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}
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public static readonly InputBorder none = new _NoInputBorder();
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public readonly BorderSide borderSide;
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public abstract InputBorder copyWith(BorderSide borderSide = null);
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public virtual bool isOutline { get; }
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public abstract void paint(Canvas canvas, Rect rect,
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float gapStart,
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float gapExtent = 0.0f,
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float gapPercentage = 0.0f
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);
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public override void paint(Canvas canvas, Rect rect) {
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this.paint(canvas, rect, 0.0f);
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}
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}
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class _NoInputBorder : InputBorder {
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public _NoInputBorder() : base(borderSide: BorderSide.none) {
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}
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public override InputBorder copyWith(BorderSide borderSide) {
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return new _NoInputBorder();
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}
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public override bool isOutline {
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get { return false; }
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}
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public override EdgeInsets dimensions {
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get { return EdgeInsets.zero; }
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}
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public override ShapeBorder scale(float t) {
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return new _NoInputBorder();
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}
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public override Path getInnerPath(Rect rect) {
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Path path = new Path();
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path.addRect(rect);
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return path;
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}
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public override Path getOuterPath(Rect rect) {
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Path path = new Path();
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path.addRect(rect);
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return path;
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}
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public override void paint(Canvas canvas, Rect rect,
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float gapStart,
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float gapExtent = 0.0f,
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float gapPercentage = 0.0f
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) {
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}
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}
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public class UnderlineInputBorder : InputBorder {
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public UnderlineInputBorder(
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BorderSide borderSide = null,
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BorderRadius borderRadius = null
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) : base(borderSide: borderSide ?? new BorderSide()) {
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this.borderRadius = borderRadius ?? BorderRadius.only(
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topLeft: Radius.circular(4.0f),
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topRight: Radius.circular(4.0f)
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);
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}
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public readonly BorderRadius borderRadius;
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public override bool isOutline {
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get { return false; }
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}
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public UnderlineInputBorder copyWith(BorderSide borderSide = null, BorderRadius borderRadius = null) {
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return new UnderlineInputBorder(
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borderSide: borderSide ?? this.borderSide,
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borderRadius: borderRadius ?? this.borderRadius
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);
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}
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public override InputBorder copyWith(BorderSide borderSide = null) {
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return new UnderlineInputBorder(
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borderSide: borderSide ?? this.borderSide
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);
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}
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public override EdgeInsets dimensions {
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get { return EdgeInsets.only(bottom: this.borderSide.width); }
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}
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public override ShapeBorder scale(float t) {
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return new UnderlineInputBorder(borderSide: this.borderSide.scale(t));
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}
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public override Path getInnerPath(Rect rect) {
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Path path = new Path();
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path.addRect(Rect.fromLTWH(rect.left, rect.top, rect.width,
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Mathf.Max(0.0f, rect.height - this.borderSide.width)));
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return path;
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}
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public override Path getOuterPath(Rect rect) {
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Path path = new Path();
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path.addRRect(this.borderRadius.toRRect(rect));
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return path;
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is UnderlineInputBorder) {
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return new UnderlineInputBorder(
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borderSide: BorderSide.lerp((a as UnderlineInputBorder).borderSide, this.borderSide, t),
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borderRadius: BorderRadius.lerp((a as UnderlineInputBorder).borderRadius, this.borderRadius, t)
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is UnderlineInputBorder) {
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return new UnderlineInputBorder(
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borderSide: BorderSide.lerp(this.borderSide, (b as UnderlineInputBorder).borderSide, t),
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borderRadius: BorderRadius.lerp(this.borderRadius, (b as UnderlineInputBorder).borderRadius, t)
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);
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}
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return base.lerpTo(b, t);
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}
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public override void paint(Canvas canvas, Rect rect,
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float gapStart,
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float gapExtent = 0.0f,
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float gapPercentage = 0.0f
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) {
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if (this.borderRadius.bottomLeft != Radius.zero || this.borderRadius.bottomRight != Radius.zero) {
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canvas.clipPath(this.getOuterPath(rect));
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}
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canvas.drawLine(rect.bottomLeft, rect.bottomRight, this.borderSide.toPaint());
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}
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public static bool operator ==(UnderlineInputBorder left, UnderlineInputBorder right) {
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return left.Equals(right);
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}
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public static bool operator !=(UnderlineInputBorder left, UnderlineInputBorder right) {
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return !left.Equals(right);
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}
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public bool Equals(UnderlineInputBorder other) {
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return this.borderSide == other.borderSide;
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((UnderlineInputBorder) obj);
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}
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public override int GetHashCode() {
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return this.borderSide.GetHashCode();
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}
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}
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public class OutlineInputBorder : InputBorder {
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public OutlineInputBorder(
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BorderSide borderSide = null,
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BorderRadius borderRadius = null,
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float gapPadding = 4.0f
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) : base(borderSide: borderSide ?? new BorderSide()) {
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D.assert(gapPadding >= 0.0f);
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this.gapPadding = gapPadding;
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this.borderRadius = borderRadius ?? BorderRadius.all(Radius.circular(4.0f));
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}
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static bool _cornersAreCircular(BorderRadius borderRadius) {
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return borderRadius.topLeft.x == borderRadius.topLeft.y
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&& borderRadius.bottomLeft.x == borderRadius.bottomLeft.y
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&& borderRadius.topRight.x == borderRadius.topRight.y
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&& borderRadius.bottomRight.x == borderRadius.bottomRight.y;
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}
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public readonly float gapPadding;
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public readonly BorderRadius borderRadius;
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public override bool isOutline {
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get { return true; }
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}
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public OutlineInputBorder copyWith(
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BorderSide borderSide,
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BorderRadius borderRadius,
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float? gapPadding
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) {
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return new OutlineInputBorder(
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borderSide: borderSide ?? this.borderSide,
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borderRadius: borderRadius ?? this.borderRadius,
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gapPadding: gapPadding ?? this.gapPadding
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);
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}
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public override InputBorder copyWith(BorderSide borderSide) {
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return new OutlineInputBorder(
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borderSide: borderSide ?? this.borderSide,
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borderRadius: this.borderRadius,
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gapPadding: this.gapPadding
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);
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}
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public override EdgeInsets dimensions {
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get { return EdgeInsets.all(this.borderSide.width); }
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}
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public override ShapeBorder scale(float t) {
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return new OutlineInputBorder(
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borderSide: this.borderSide.scale(t),
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borderRadius: this.borderRadius * t,
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gapPadding: this.gapPadding * t
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);
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is OutlineInputBorder) {
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OutlineInputBorder outline = a as OutlineInputBorder;
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return new OutlineInputBorder(
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borderRadius: BorderRadius.lerp(outline.borderRadius, this.borderRadius, t),
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borderSide: BorderSide.lerp(outline.borderSide, this.borderSide, t),
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gapPadding: outline.gapPadding
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is OutlineInputBorder) {
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OutlineInputBorder outline = b as OutlineInputBorder;
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return new OutlineInputBorder(
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borderRadius: BorderRadius.lerp(this.borderRadius, outline.borderRadius, t),
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borderSide: BorderSide.lerp(this.borderSide, outline.borderSide, t),
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gapPadding: outline.gapPadding
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);
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}
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return base.lerpTo(b, t);
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}
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public override Path getInnerPath(Rect rect) {
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Path path = new Path();
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path.addRRect(this.borderRadius.toRRect(rect).deflate(this.borderSide.width));
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return path;
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}
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public override Path getOuterPath(Rect rect) {
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Path path = new Path();
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path.addRRect(this.borderRadius.toRRect(rect));
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return path;
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}
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Path _gapBorderPath(Canvas canvas, RRect center, float start, float extent) {
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Rect tlCorner = Rect.fromLTWH(
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center.left,
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center.top,
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center.tlRadiusX * 2.0f,
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center.tlRadiusY * 2.0f
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);
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Rect trCorner = Rect.fromLTWH(
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center.right - center.trRadiusX * 2.0f,
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center.top,
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center.trRadiusX * 2.0f,
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center.trRadiusY * 2.0f
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);
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Rect brCorner = Rect.fromLTWH(
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center.right - center.brRadiusX * 2.0f,
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center.bottom - center.brRadiusY * 2.0f,
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center.brRadiusX * 2.0f,
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center.brRadiusY * 2.0f
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);
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Rect blCorner = Rect.fromLTWH(
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center.left,
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center.bottom - center.brRadiusY * 2.0f,
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center.blRadiusX * 2.0f,
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center.blRadiusY * 2.0f
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);
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const float cornerArcSweep = Mathf.PI / 2.0f;
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float tlCornerArcSweep = start < center.tlRadiusX
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? Mathf.Asin((start / center.tlRadiusX).clamp(-1.0f, 1.0f))
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: Mathf.PI / 2.0f;
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Path path = new Path();
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path.addArc(tlCorner, Mathf.PI, tlCornerArcSweep);
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path.moveTo(center.left + center.tlRadiusX, center.top);
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if (start > center.tlRadiusX) {
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path.lineTo(center.left + start, center.top);
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}
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const float trCornerArcStart = (3 * Mathf.PI) / 2.0f;
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const float trCornerArcSweep = cornerArcSweep;
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if (start + extent < center.width - center.trRadiusX) {
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path.relativeMoveTo(extent, 0.0f);
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path.lineTo(center.right - center.trRadiusX, center.top);
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path.addArc(trCorner, trCornerArcStart, trCornerArcSweep);
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}
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else if (start + extent < center.width) {
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float dx = center.width - (start + extent);
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float sweep = Mathf.Acos(dx / center.trRadiusX);
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path.addArc(trCorner, trCornerArcStart + sweep, trCornerArcSweep - sweep);
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}
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path.moveTo(center.right, center.top + center.trRadiusY);
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path.lineTo(center.right, center.bottom - center.brRadiusY);
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path.addArc(brCorner, 0.0f, cornerArcSweep);
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path.lineTo(center.left + center.blRadiusX, center.bottom);
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path.addArc(blCorner, Mathf.PI / 2.0f, cornerArcSweep);
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path.lineTo(center.left, center.top + center.trRadiusY);
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return path;
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}
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public override void paint(Canvas canvas, Rect rect,
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float gapStart,
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float gapExtent = 0.0f,
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float gapPercentage = 0.0f
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) {
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D.assert(gapPercentage >= 0.0f && gapPercentage <= 1.0f);
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D.assert(_cornersAreCircular(this.borderRadius));
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Paint paint = this.borderSide.toPaint();
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RRect outer = this.borderRadius.toRRect(rect);
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RRect center = outer.deflate(this.borderSide.width / 2.0f);
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if (gapExtent <= 0.0f || gapPercentage == 0.0f) {
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canvas.drawRRect(center, paint);
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}
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else {
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float extent = MathUtils.lerpFloat(0.0f, gapExtent + this.gapPadding * 2.0f, gapPercentage);
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Path path = this._gapBorderPath(canvas, center, Mathf.Max(0.0f,gapStart - this.gapPadding), extent);
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canvas.drawPath(path, paint);
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}
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}
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public static bool operator ==(OutlineInputBorder left, OutlineInputBorder right) {
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return left.Equals(right);
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}
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public static bool operator !=(OutlineInputBorder left, OutlineInputBorder right) {
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return !left.Equals(right);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((OutlineInputBorder) obj);
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}
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public bool Equals(OutlineInputBorder other) {
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return other.borderSide == this.borderSide
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&& other.borderRadius == this.borderRadius
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&& other.gapPadding == this.gapPadding;
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}
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public override int GetHashCode() {
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var hashCode = this.borderSide.GetHashCode();
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hashCode = (hashCode * 397) ^ this.borderRadius.GetHashCode();
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hashCode = (hashCode * 397) ^ this.gapPadding.GetHashCode();
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return hashCode;
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}
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}
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}
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