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157 行
5.7 KiB
157 行
5.7 KiB
using System;
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using System.Collections.Generic;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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using Canvas = Unity.UIWidgets.ui.Canvas;
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using Rect = Unity.UIWidgets.ui.Rect;
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namespace Unity.UIWidgets.painting {
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public class BeveledRectangleBorder : ShapeBorder, IEquatable<BeveledRectangleBorder> {
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public BeveledRectangleBorder(
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BorderSide side = null,
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BorderRadius borderRadius = null
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) {
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this.side = side ?? BorderSide.none;
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this.borderRadius = borderRadius ?? BorderRadius.zero;
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}
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public readonly BorderSide side;
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public readonly BorderRadius borderRadius;
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public override EdgeInsets dimensions {
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get { return EdgeInsets.all(this.side.width); }
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}
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public override ShapeBorder scale(float t) {
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return new BeveledRectangleBorder(
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side: this.side.scale(t),
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borderRadius: this.borderRadius * t
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);
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is BeveledRectangleBorder border) {
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return new BeveledRectangleBorder(
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side: BorderSide.lerp(border.side, this.side, t),
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borderRadius: BorderRadius.lerp(border.borderRadius, this.borderRadius, t)
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is BeveledRectangleBorder border) {
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return new BeveledRectangleBorder(
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side: BorderSide.lerp(this.side, border.side, t),
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borderRadius: BorderRadius.lerp(this.borderRadius, border.borderRadius, t)
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);
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}
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return base.lerpTo(b, t);
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}
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Path _getPath(RRect rrect) {
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Offset centerLeft = new Offset(rrect.left, rrect.center.dy);
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Offset centerRight = new Offset(rrect.right, rrect.center.dy);
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Offset centerTop = new Offset(rrect.center.dx, rrect.top);
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Offset centerBottom = new Offset(rrect.center.dx, rrect.bottom);
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float tlRadiusX = Mathf.Max(0.0f, rrect.tlRadiusX);
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float tlRadiusY = Mathf.Max(0.0f, rrect.tlRadiusY);
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float trRadiusX = Mathf.Max(0.0f, rrect.trRadiusX);
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float trRadiusY = Mathf.Max(0.0f, rrect.trRadiusY);
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float blRadiusX = Mathf.Max(0.0f, rrect.blRadiusX);
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float blRadiusY = Mathf.Max(0.0f, rrect.blRadiusY);
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float brRadiusX = Mathf.Max(0.0f, rrect.brRadiusX);
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float brRadiusY = Mathf.Max(0.0f, rrect.brRadiusY);
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List<Offset> vertices = new List<Offset> {
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new Offset(rrect.left, Mathf.Min(centerLeft.dy, rrect.top + tlRadiusY)),
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new Offset(Mathf.Min(centerTop.dx, rrect.left + tlRadiusX), rrect.top),
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new Offset(Mathf.Max(centerTop.dx, rrect.right - trRadiusX), rrect.top),
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new Offset(rrect.right, Mathf.Min(centerRight.dy, rrect.top + trRadiusY)),
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new Offset(rrect.right, Mathf.Max(centerRight.dy, rrect.bottom - brRadiusY)),
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new Offset(Mathf.Max(centerBottom.dx, rrect.right - brRadiusX), rrect.bottom),
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new Offset(Mathf.Min(centerBottom.dx, rrect.left + blRadiusX), rrect.bottom),
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new Offset(rrect.left, Mathf.Max(centerLeft.dy, rrect.bottom - blRadiusY)),
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};
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var path = new Path();
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path.addPolygon(vertices, true);
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return path;
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}
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public override Path getInnerPath(Rect rect) {
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return this._getPath(this.borderRadius.toRRect(rect).deflate(this.side.width));
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}
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public override Path getOuterPath(Rect rect) {
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return this._getPath(this.borderRadius.toRRect(rect));
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}
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public override void paint(Canvas canvas, Rect rect) {
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if (rect.isEmpty) {
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return;
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}
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switch (this.side.style) {
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case BorderStyle.none:
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break;
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case BorderStyle.solid:
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Path path = this.getOuterPath(rect);
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path.addPath(this.getInnerPath(rect), Offset.zero);
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canvas.drawPath(path, this.side.toPaint());
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break;
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}
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}
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public bool Equals(BeveledRectangleBorder other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(this.side, other.side) && Equals(this.borderRadius, other.borderRadius);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((BeveledRectangleBorder) obj);
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}
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public override int GetHashCode() {
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unchecked {
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return ((this.side != null ? this.side.GetHashCode() : 0) * 397) ^
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(this.borderRadius != null ? this.borderRadius.GetHashCode() : 0);
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}
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}
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public static bool operator ==(BeveledRectangleBorder left, BeveledRectangleBorder right) {
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return Equals(left, right);
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}
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public static bool operator !=(BeveledRectangleBorder left, BeveledRectangleBorder right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"{this.GetType()}({this.side}, {this.borderRadius})";
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}
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}
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}
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