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125 行
5.0 KiB

using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
using UnityEngine;
namespace Unity.UIWidgets.engine.raycast {
public class RaycastableRect {
bool _isDirty = true;
public bool isDirty {
get { return this._isDirty; }
}
public float left;
public float right;
public float top;
public float bottom;
public void MarkDirty() {
this._isDirty = true;
}
public void UnmarkDirty() {
this._isDirty = false;
}
public void UpdateRect(float left, float top, float width, float height) {
this.left = left;
this.right = left + width;
this.top = top;
this.bottom = top + height;
}
public bool CheckInRect(Vector2 pos) {
return pos.x >= this.left &&
pos.x < this.right &&
pos.y >= this.top &&
pos.y < this.bottom;
}
}
public class RaycastManager {
static RaycastManager _instance;
public static RaycastManager instance {
get {
if (_instance == null) {
_instance = new RaycastManager();
}
return _instance;
}
}
public readonly Dictionary<int, Dictionary<int, RaycastableRect>> raycastHandlerMap =
new Dictionary<int, Dictionary<int, RaycastableRect>>();
public static void NewWindow(int windowHashCode) {
if (!instance.raycastHandlerMap.ContainsKey(windowHashCode)) {
instance.raycastHandlerMap.Add(windowHashCode, new Dictionary<int, RaycastableRect>());
}
}
public static void DisposeWindow(int windowHashCode) {
if (instance.raycastHandlerMap.ContainsKey(windowHashCode)) {
instance.raycastHandlerMap.Remove(windowHashCode);
}
}
public static void AddToList(int widgetHashCode, int windowHashCode) {
D.assert(instance.raycastHandlerMap.ContainsKey(windowHashCode), () =>
$"Raycast Handler Map doesn't contain Window {windowHashCode}, " +
$"Make sure using UIWidgetsRaycastablePanel instead of UIWidgetsPanel " +
$"while using RaycastableContainer.");
D.assert(!instance.raycastHandlerMap[windowHashCode].ContainsKey(widgetHashCode), () =>
$"Raycast Handler Map already contains Widget {widgetHashCode} at Window {windowHashCode}");
instance.raycastHandlerMap[windowHashCode][widgetHashCode] = new RaycastableRect();
}
public static void MarkDirty(int widgetHashCode, int windowHashCode) {
D.assert(instance.raycastHandlerMap.ContainsKey(windowHashCode), () =>
$"Raycast Handler Map doesn't contain Window {windowHashCode}");
D.assert(instance.raycastHandlerMap[windowHashCode].ContainsKey(widgetHashCode), () =>
$"Raycast Handler Map doesn't contain Widget {widgetHashCode} at Window {windowHashCode}");
instance.raycastHandlerMap[windowHashCode][widgetHashCode].MarkDirty();
}
public static void UpdateSizeOffset(int widgetHashCode, int windowHashCode, Size size, Offset offset) {
D.assert(instance.raycastHandlerMap.ContainsKey(windowHashCode), () =>
$"Raycast Handler Map doesn't contain Window {windowHashCode}");
D.assert(instance.raycastHandlerMap[windowHashCode].ContainsKey(widgetHashCode), () =>
$"Raycast Handler Map doesn't contain Widget {widgetHashCode} at Window {windowHashCode}");
if (instance.raycastHandlerMap[windowHashCode][widgetHashCode].isDirty) {
instance.raycastHandlerMap[windowHashCode][widgetHashCode]
.UpdateRect(offset.dx, offset.dy, size.width, size.height);
instance.raycastHandlerMap[windowHashCode][widgetHashCode].UnmarkDirty();
}
}
public static void RemoveFromList(int widgetHashCode, int windowHashCode) {
D.assert(instance.raycastHandlerMap.ContainsKey(windowHashCode), () =>
$"Raycast Handler Map doesn't contain Window {windowHashCode}");
D.assert(instance.raycastHandlerMap[windowHashCode].ContainsKey(widgetHashCode), () =>
$"Raycast Handler Map doesn't contain Widget {widgetHashCode} at Window {windowHashCode}");
instance.raycastHandlerMap[windowHashCode].Remove(widgetHashCode);
}
public static bool CheckCastThrough(int windowHashCode, Vector2 pos) {
D.assert(instance.raycastHandlerMap.ContainsKey(windowHashCode), () =>
$"Raycast Handler Map doesn't contain Window {windowHashCode}");
foreach (var item in instance.raycastHandlerMap[windowHashCode]) {
if (item.Value.CheckInRect(pos)) {
return false;
}
}
return true;
}
}
}