您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
62 行
2.1 KiB
62 行
2.1 KiB
using System.Collections.Generic;
|
|
using Unity.UIWidgets.foundation;
|
|
using Unity.UIWidgets.ui;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.UIWidgets.painting {
|
|
public static class MatrixUtils {
|
|
public static Offset getAsTranslation(this Matrix3 matrix3) {
|
|
return matrix3.isTranslate() ? new Offset(matrix3[Matrix3.kMTransX], matrix3[Matrix3.kMTransY]) : null;
|
|
}
|
|
|
|
public static List<string> debugDescribeTransform(Matrix3 transform) {
|
|
if (transform == null) {
|
|
return new List<string> {"null"};
|
|
}
|
|
|
|
List<string> result = new List<string>(3);
|
|
for (int i = 0; i < 3; i++) {
|
|
result.Add($"[{i}] {transform[i * 3]}, {transform[i * 3 + 1]}, {transform[i * 3 + 2]}");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public static Matrix4x4 toMatrix4x4(this Matrix3 matrix3) {
|
|
var matrix = Matrix4x4.identity;
|
|
|
|
matrix[0, 0] = matrix3[0]; // row 0
|
|
matrix[0, 1] = matrix3[1];
|
|
matrix[0, 3] = matrix3[2];
|
|
|
|
matrix[1, 0] = matrix3[3]; // row 1
|
|
matrix[1, 1] = matrix3[4];
|
|
matrix[1, 3] = matrix3[5];
|
|
|
|
matrix[3, 0] = matrix3[6]; // row 2
|
|
matrix[3, 1] = matrix3[7];
|
|
matrix[3, 3] = matrix3[8];
|
|
|
|
return matrix;
|
|
}
|
|
|
|
}
|
|
|
|
public class TransformProperty : DiagnosticsProperty<Matrix3> {
|
|
public TransformProperty(string name, Matrix3 value,
|
|
bool showName = true,
|
|
object defaultValue = null,
|
|
DiagnosticLevel level = DiagnosticLevel.info
|
|
) : base(name, value, showName: showName, defaultValue: defaultValue ?? Diagnostics.kNoDefaultValue,
|
|
level: level) {
|
|
}
|
|
|
|
protected override string valueToString(TextTreeConfiguration parentConfiguration = null) {
|
|
if (parentConfiguration != null && !parentConfiguration.lineBreakProperties) {
|
|
return this.value == null ? "null" : this.value.ToString();
|
|
}
|
|
|
|
return string.Join("\n", MatrixUtils.debugDescribeTransform(this.value));
|
|
}
|
|
}
|
|
}
|