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403 行
14 KiB

using System.Runtime.CompilerServices;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using UnityEngine;
using Canvas = Unity.UIWidgets.ui.Canvas;
using Rect = Unity.UIWidgets.ui.Rect;
namespace Unity.UIWidgets.material {
public abstract class InputBorder : ShapeBorder {
public InputBorder(
BorderSide borderSide = null
) {
this.borderSide = borderSide ?? BorderSide.none;
}
public static readonly InputBorder none = new _NoInputBorder();
public readonly BorderSide borderSide;
public abstract InputBorder copyWith(BorderSide borderSide = null);
public virtual bool isOutline { get; }
public abstract void paint(Canvas canvas, Rect rect,
float gapStart,
float gapExtent = 0.0f,
float gapPercentage = 0.0f
);
public override void paint(Canvas canvas, Rect rect) {
this.paint(canvas, rect, 0.0f);
}
}
class _NoInputBorder : InputBorder {
public _NoInputBorder() : base(borderSide: BorderSide.none) {
}
public override InputBorder copyWith(BorderSide borderSide) {
return new _NoInputBorder();
}
public override bool isOutline {
get { return false; }
}
public override EdgeInsets dimensions {
get { return EdgeInsets.zero; }
}
public override ShapeBorder scale(float t) {
return new _NoInputBorder();
}
public override Path getInnerPath(Rect rect) {
Path path = new Path();
path.addRect(rect);
return path;
}
public override Path getOuterPath(Rect rect) {
Path path = new Path();
path.addRect(rect);
return path;
}
public override void paint(Canvas canvas, Rect rect,
float gapStart,
float gapExtent = 0.0f,
float gapPercentage = 0.0f
) {
}
}
public class UnderlineInputBorder : InputBorder {
public UnderlineInputBorder(
BorderSide borderSide = null,
BorderRadius borderRadius = null
) : base(borderSide: borderSide ?? new BorderSide()) {
this.borderRadius = borderRadius ?? BorderRadius.only(
topLeft: Radius.circular(4.0f),
topRight: Radius.circular(4.0f)
);
}
public readonly BorderRadius borderRadius;
public override bool isOutline {
get { return false; }
}
public UnderlineInputBorder copyWith(BorderSide borderSide = null, BorderRadius borderRadius = null) {
return new UnderlineInputBorder(
borderSide: borderSide ?? this.borderSide,
borderRadius: borderRadius ?? this.borderRadius
);
}
public override InputBorder copyWith(BorderSide borderSide = null) {
return new UnderlineInputBorder(
borderSide: borderSide ?? this.borderSide
);
}
public override EdgeInsets dimensions {
get { return EdgeInsets.only(bottom: this.borderSide.width); }
}
public override ShapeBorder scale(float t) {
return new UnderlineInputBorder(borderSide: this.borderSide.scale(t));
}
public override Path getInnerPath(Rect rect) {
Path path = new Path();
path.addRect(Rect.fromLTWH(rect.left, rect.top, rect.width,
Mathf.Max(0.0f, rect.height - this.borderSide.width)));
return path;
}
public override Path getOuterPath(Rect rect) {
Path path = new Path();
path.addRRect(this.borderRadius.toRRect(rect));
return path;
}
public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
if (a is UnderlineInputBorder) {
return new UnderlineInputBorder(
borderSide: BorderSide.lerp((a as UnderlineInputBorder).borderSide, this.borderSide, t),
borderRadius: BorderRadius.lerp((a as UnderlineInputBorder).borderRadius, this.borderRadius, t)
);
}
return base.lerpFrom(a, t);
}
public override ShapeBorder lerpTo(ShapeBorder b, float t) {
if (b is UnderlineInputBorder) {
return new UnderlineInputBorder(
borderSide: BorderSide.lerp(this.borderSide, (b as UnderlineInputBorder).borderSide, t),
borderRadius: BorderRadius.lerp(this.borderRadius, (b as UnderlineInputBorder).borderRadius, t)
);
}
return base.lerpTo(b, t);
}
public override void paint(Canvas canvas, Rect rect,
float gapStart,
float gapExtent = 0.0f,
float gapPercentage = 0.0f
) {
if (this.borderRadius.bottomLeft != Radius.zero || this.borderRadius.bottomRight != Radius.zero) {
canvas.clipPath(this.getOuterPath(rect));
}
canvas.drawLine(rect.bottomLeft, rect.bottomRight, this.borderSide.toPaint());
}
public static bool operator ==(UnderlineInputBorder left, UnderlineInputBorder right) {
return left.Equals(right);
}
public static bool operator !=(UnderlineInputBorder left, UnderlineInputBorder right) {
return !left.Equals(right);
}
public bool Equals(UnderlineInputBorder other) {
return this.borderSide == other.borderSide;
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != this.GetType()) {
return false;
}
return this.Equals((UnderlineInputBorder) obj);
}
public override int GetHashCode() {
return this.borderSide.GetHashCode();
}
}
public class OutlineInputBorder : InputBorder {
public OutlineInputBorder(
BorderSide borderSide = null,
BorderRadius borderRadius = null,
float gapPadding = 4.0f
) : base(borderSide: borderSide ?? new BorderSide()) {
D.assert(gapPadding >= 0.0f);
this.gapPadding = gapPadding;
this.borderRadius = borderRadius ?? BorderRadius.all(Radius.circular(4.0f));
}
static bool _cornersAreCircular(BorderRadius borderRadius) {
return borderRadius.topLeft.x == borderRadius.topLeft.y
&& borderRadius.bottomLeft.x == borderRadius.bottomLeft.y
&& borderRadius.topRight.x == borderRadius.topRight.y
&& borderRadius.bottomRight.x == borderRadius.bottomRight.y;
}
public readonly float gapPadding;
public readonly BorderRadius borderRadius;
public override bool isOutline {
get { return true; }
}
public OutlineInputBorder copyWith(
BorderSide borderSide,
BorderRadius borderRadius,
float? gapPadding
) {
return new OutlineInputBorder(
borderSide: borderSide ?? this.borderSide,
borderRadius: borderRadius ?? this.borderRadius,
gapPadding: gapPadding ?? this.gapPadding
);
}
public override InputBorder copyWith(BorderSide borderSide) {
return new OutlineInputBorder(
borderSide: borderSide ?? this.borderSide,
borderRadius: this.borderRadius,
gapPadding: this.gapPadding
);
}
public override EdgeInsets dimensions {
get { return EdgeInsets.all(this.borderSide.width); }
}
public override ShapeBorder scale(float t) {
return new OutlineInputBorder(
borderSide: this.borderSide.scale(t),
borderRadius: this.borderRadius * t,
gapPadding: this.gapPadding * t
);
}
public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
if (a is OutlineInputBorder) {
OutlineInputBorder outline = a as OutlineInputBorder;
return new OutlineInputBorder(
borderRadius: BorderRadius.lerp(outline.borderRadius, this.borderRadius, t),
borderSide: BorderSide.lerp(outline.borderSide, this.borderSide, t),
gapPadding: outline.gapPadding
);
}
return base.lerpFrom(a, t);
}
public override ShapeBorder lerpTo(ShapeBorder b, float t) {
if (b is OutlineInputBorder) {
OutlineInputBorder outline = b as OutlineInputBorder;
return new OutlineInputBorder(
borderRadius: BorderRadius.lerp(this.borderRadius, outline.borderRadius, t),
borderSide: BorderSide.lerp(this.borderSide, outline.borderSide, t),
gapPadding: outline.gapPadding
);
}
return base.lerpTo(b, t);
}
public override Path getInnerPath(Rect rect) {
Path path = new Path();
path.addRRect(this.borderRadius.toRRect(rect).deflate(this.borderSide.width));
return path;
}
public override Path getOuterPath(Rect rect) {
Path path = new Path();
path.addRRect(this.borderRadius.toRRect(rect));
return path;
}
Path _gapBorderPath(Canvas canvas, RRect center, float start, float extent) {
Rect tlCorner = Rect.fromLTWH(
center.left,
center.top,
center.tlRadiusX * 2.0f,
center.tlRadiusY * 2.0f
);
Rect trCorner = Rect.fromLTWH(
center.right - center.trRadiusX * 2.0f,
center.top,
center.trRadiusX * 2.0f,
center.trRadiusY * 2.0f
);
Rect brCorner = Rect.fromLTWH(
center.right - center.brRadiusX * 2.0f,
center.bottom - center.brRadiusY * 2.0f,
center.brRadiusX * 2.0f,
center.brRadiusY * 2.0f
);
Rect blCorner = Rect.fromLTWH(
center.left,
center.bottom - center.brRadiusY * 2.0f,
center.blRadiusX * 2.0f,
center.blRadiusY * 2.0f
);
const float cornerArcSweep = Mathf.PI / 2.0f;
float tlCornerArcSweep = start < center.tlRadiusX
? Mathf.Asin((start / center.tlRadiusX).clamp(-1.0f, 1.0f))
: Mathf.PI / 2.0f;
Path path = new Path();
path.addArc(tlCorner, Mathf.PI, tlCornerArcSweep);
path.moveTo(center.left + center.tlRadiusX, center.top);
if (start > center.tlRadiusX) {
path.lineTo(center.left + start, center.top);
}
const float trCornerArcStart = (3 * Mathf.PI) / 2.0f;
const float trCornerArcSweep = cornerArcSweep;
if (start + extent < center.width - center.trRadiusX) {
path.relativeMoveTo(extent, 0.0f);
path.lineTo(center.right - center.trRadiusX, center.top);
path.addArc(trCorner, trCornerArcStart, trCornerArcSweep);
}
else if (start + extent < center.width) {
float dx = center.width - (start + extent);
float sweep = Mathf.Acos(dx / center.trRadiusX);
path.addArc(trCorner, trCornerArcStart + sweep, trCornerArcSweep - sweep);
}
path.moveTo(center.right, center.top + center.trRadiusY);
path.lineTo(center.right, center.bottom - center.brRadiusY);
path.addArc(brCorner, 0.0f, cornerArcSweep);
path.lineTo(center.left + center.blRadiusX, center.bottom);
path.addArc(blCorner, Mathf.PI / 2.0f, cornerArcSweep);
path.lineTo(center.left, center.top + center.trRadiusY);
return path;
}
public override void paint(Canvas canvas, Rect rect,
float gapStart,
float gapExtent = 0.0f,
float gapPercentage = 0.0f
) {
D.assert(gapPercentage >= 0.0f && gapPercentage <= 1.0f);
D.assert(_cornersAreCircular(this.borderRadius));
Paint paint = this.borderSide.toPaint();
RRect outer = this.borderRadius.toRRect(rect);
RRect center = outer.deflate(this.borderSide.width / 2.0f);
if (gapExtent <= 0.0f || gapPercentage == 0.0f) {
canvas.drawRRect(center, paint);
}
else {
float extent = MathUtils.lerpFloat(0.0f, gapExtent + this.gapPadding * 2.0f, gapPercentage);
Path path = this._gapBorderPath(canvas, center, Mathf.Max(0.0f,gapStart - this.gapPadding), extent);
canvas.drawPath(path, paint);
}
}
public static bool operator ==(OutlineInputBorder left, OutlineInputBorder right) {
return left.Equals(right);
}
public static bool operator !=(OutlineInputBorder left, OutlineInputBorder right) {
return !left.Equals(right);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != this.GetType()) {
return false;
}
return this.Equals((OutlineInputBorder) obj);
}
public bool Equals(OutlineInputBorder other) {
return other.borderSide == this.borderSide
&& other.borderRadius == this.borderRadius
&& other.gapPadding == this.gapPadding;
}
public override int GetHashCode() {
var hashCode = this.borderSide.GetHashCode();
hashCode = (hashCode * 397) ^ this.borderRadius.GetHashCode();
hashCode = (hashCode * 397) ^ this.gapPadding.GetHashCode();
return hashCode;
}
}
}