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using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Unity.UIWidgets.async;
using Unity.UIWidgets.external;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
using UnityEngine;
using Object = UnityEngine.Object;
using Path = System.IO.Path;
namespace Unity.UIWidgets.painting {
public class AssetImage : AssetBundleImageProvider, IEquatable<AssetImage> {
public AssetImage(string assetName,
AssetBundle bundle = null) {
D.assert(false,() => "AssetImage is currently not supported, you can use FileImage instead");
D.assert(assetName != null);
this.assetName = assetName;
this.bundle = bundle;
}
public readonly string assetName;
public string keyName {
get { return package == null ? assetName : "packages/$package/$assetName"; }
}
public readonly AssetBundle bundle;
public readonly string package;
public const float _naturalResolution = 1.0f;
public override Future<AssetBundleImageKey> obtainKey(ImageConfiguration configuration) {
AssetImageConfiguration assetConfig = new AssetImageConfiguration(configuration, assetName);
AssetBundleImageKey key;
var cache = AssetBundleCache.instance.get(configuration.bundle);
if (cache.TryGetValue(assetConfig, out key)) {
return new SynchronousFuture<AssetBundleImageKey>(key);
}
AssetBundle chosenBundle = bundle ? bundle : configuration.bundle;
var devicePixelRatio = configuration.devicePixelRatio ?? Window.instance.devicePixelRatio;
key = _loadAsset(chosenBundle, devicePixelRatio);
cache[assetConfig] = key;
return new SynchronousFuture<AssetBundleImageKey>(key);
}
internal string _chooseVariant(string main, ImageConfiguration config, List<string> candidates) {
if (config.devicePixelRatio == null || candidates == null || candidates.isEmpty())
return main;
SplayTree<float, string> mapping = new SplayTree<float, string>();
foreach (string candidate in candidates) {
mapping[_parseScale(candidate)] = candidate;
}
return _findNearest(mapping, config.devicePixelRatio ?? 0);
}
string _findNearest(SplayTree<float, string> candidates, float value) {
if (candidates.ContainsKey(value))
return candidates[value];
float lower = candidates.lastKeyBefore(value);
float upper = candidates.firstKeyAfter(value);
if (lower == null)
return candidates[upper];
if (upper == null)
return candidates[lower];
if (value > (lower + upper) / 2)
return candidates[upper];
else
return candidates[lower];
}
internal static readonly Regex _extractRatioRegExp = new Regex(@"/?(\d+(\.\d*)?)x$");
float _parseScale(string key) {
if (key == assetName) {
return _naturalResolution;
}
Uri assetUri = new Uri(key);
string directoryPath = "";
if (assetUri.Segments.Length > 1) {
directoryPath = assetUri.Segments[assetUri.Segments.Length - 2];
}
Match match = _extractRatioRegExp.Match(directoryPath);
if (match != null && match.Groups.Count > 0)
return float.Parse(match.Groups[1].Value);
return _naturalResolution;
}
AssetBundleImageKey _loadAsset(AssetBundle bundle, float devicePixelRatio) {
var extension = Path.GetExtension(this.assetName);
var name = Path.GetFileNameWithoutExtension(this.assetName);
var upper = Mathf.Min(3, devicePixelRatio.ceil());
for (var scale = upper; scale >= 1; scale--) {
var assetName = name + "@" + scale + extension;
Object asset;
if (bundle == null) {
asset = Resources.Load(assetName);
}
else {
asset = bundle.LoadAsset(assetName);
}
if (asset != null) {
if (bundle == null) {
Resources.UnloadAsset(asset);
}
else {
bundle.Unload(asset);
}
return new AssetBundleImageKey(
bundle,
assetName,
scale: scale
);
}
}
return new AssetBundleImageKey(
bundle,
this.assetName,
scale: 1.0f
);
}
public bool Equals(AssetImage other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
return string.Equals(assetName, other.assetName) && Equals(bundle, other.bundle);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != GetType()) {
return false;
}
return Equals((AssetImage) obj);
}
public override int GetHashCode() {
unchecked {
return ((assetName != null ? assetName.GetHashCode() : 0) * 397) ^
(bundle != null ? bundle.GetHashCode() : 0);
}
}
public static bool operator ==(AssetImage left, AssetImage right) {
return Equals(left, right);
}
public static bool operator !=(AssetImage left, AssetImage right) {
return !Equals(left, right);
}
public override string ToString() {
return $"{foundation_.objectRuntimeType(this, "AssetImage")}(bundle: {bundle}, name: \"{assetName}\")";
}
}
public class AssetImageConfiguration : IEquatable<AssetImageConfiguration> {
public readonly ImageConfiguration configuration;
public readonly string assetName;
public AssetImageConfiguration(ImageConfiguration configuration, string assetName) {
this.configuration = configuration;
this.assetName = assetName;
}
public bool Equals(AssetImageConfiguration other) {
if (ReferenceEquals(null, other)) {
return false;
}
if (ReferenceEquals(this, other)) {
return true;
}
return Equals(configuration, other.configuration) && string.Equals(assetName, other.assetName);
}
public override bool Equals(object obj) {
if (ReferenceEquals(null, obj)) {
return false;
}
if (ReferenceEquals(this, obj)) {
return true;
}
if (obj.GetType() != GetType()) {
return false;
}
return Equals((AssetImageConfiguration) obj);
}
public override int GetHashCode() {
unchecked {
return ((configuration != null ? configuration.GetHashCode() : 0) * 397) ^
(assetName != null ? assetName.GetHashCode() : 0);
}
}
public static bool operator ==(AssetImageConfiguration left, AssetImageConfiguration right) {
return Equals(left, right);
}
public static bool operator !=(AssetImageConfiguration left, AssetImageConfiguration right) {
return !Equals(left, right);
}
}
public class AssetBundleCache {
static readonly AssetBundleCache _instance = new AssetBundleCache();
public static AssetBundleCache instance {
get { return _instance; }
}
readonly Dictionary<int, Dictionary<AssetImageConfiguration, AssetBundleImageKey>> _bundleCaches =
new Dictionary<int, Dictionary<AssetImageConfiguration, AssetBundleImageKey>>();
public Dictionary<AssetImageConfiguration, AssetBundleImageKey> get(AssetBundle bundle) {
Dictionary<AssetImageConfiguration, AssetBundleImageKey> result;
int id = bundle == null ? 0 : bundle.GetInstanceID();
if (_bundleCaches.TryGetValue(id, out result)) {
return result;
}
result = new Dictionary<AssetImageConfiguration, AssetBundleImageKey>();
_bundleCaches[id] = result;
return result;
}
}
}