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678 行
25 KiB

using System;
using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using UnityEngine;
namespace Unity.UIWidgets.rendering {
public enum WrapAlignment {
start,
end,
center,
spaceBetween,
spaceAround,
spaceEvenly
}
public enum WrapCrossAlignment {
start,
end,
center
}
class _RunMetrics {
public _RunMetrics(float mainAxisExtent, float crossAxisExtent, int childCount) {
this.mainAxisExtent = mainAxisExtent;
this.crossAxisExtent = crossAxisExtent;
this.childCount = childCount;
}
public readonly float mainAxisExtent;
public readonly float crossAxisExtent;
public readonly int childCount;
}
public class WrapParentData : ContainerBoxParentData<RenderBox> {
public int _runIndex = 0;
}
public class RenderWrap : RenderBoxContainerDefaultsMixinContainerRenderObjectMixinRenderBox<RenderBox, WrapParentData> {
public RenderWrap(
List<RenderBox> children = null,
Axis direction = Axis.horizontal,
WrapAlignment alignment = WrapAlignment.start,
float spacing = 0.0f,
WrapAlignment runAlignment = WrapAlignment.start,
float runSpacing = 0.0f,
WrapCrossAlignment crossAxisAlignment = WrapCrossAlignment.start,
TextDirection? textDirection = null,
VerticalDirection verticalDirection = VerticalDirection.down
) {
_direction = direction;
_alignment = alignment;
_spacing = spacing;
_runAlignment = runAlignment;
_runSpacing = runSpacing;
_crossAxisAlignment = crossAxisAlignment;
_textDirection = textDirection;
_verticalDirection = verticalDirection;
addAll(children);
}
Axis _direction;
public Axis direction {
get { return _direction; }
set {
if (_direction == value) {
return;
}
_direction = value;
markNeedsLayout();
}
}
WrapAlignment _alignment;
public WrapAlignment alignment {
get { return _alignment; }
set {
if (_alignment == value) {
return;
}
_alignment = value;
markNeedsLayout();
}
}
float _spacing;
public float spacing {
get { return _spacing; }
set {
if (_spacing == value) {
return;
}
_spacing = value;
markNeedsLayout();
}
}
WrapAlignment _runAlignment;
public WrapAlignment runAlignment {
get { return _runAlignment; }
set {
if (_runAlignment == value) {
return;
}
_runAlignment = value;
markNeedsLayout();
}
}
float _runSpacing;
public float runSpacing {
get { return _runSpacing; }
set {
if (_runSpacing == value) {
return;
}
_runSpacing = value;
markNeedsLayout();
}
}
WrapCrossAlignment _crossAxisAlignment;
public WrapCrossAlignment crossAxisAlignment {
get { return _crossAxisAlignment; }
set {
if (_crossAxisAlignment == value) {
return;
}
_crossAxisAlignment = value;
markNeedsLayout();
}
}
TextDirection? _textDirection;
public TextDirection? textDirection {
get { return _textDirection; }
set {
if (_textDirection != value) {
_textDirection = value;
markNeedsLayout();
}
}
}
VerticalDirection _verticalDirection;
public VerticalDirection verticalDirection {
get { return _verticalDirection; }
set {
if (_verticalDirection != value) {
_verticalDirection = value;
markNeedsLayout();
}
}
}
bool _debugHasNecessaryDirections {
get {
if (firstChild != null && lastChild != firstChild) {
// i.e. there"s more than one child
switch (direction) {
case Axis.horizontal:
D.assert(textDirection != null,
() => $"Horizontal {GetType()} with multiple children has a null textDirection, so the layout order is undefined.");
break;
case Axis.vertical:
break;
}
}
if (alignment == WrapAlignment.start || alignment == WrapAlignment.end) {
switch (direction) {
case Axis.horizontal:
D.assert(textDirection != null,
() => $"Horizontal {GetType()} with alignment {alignment} has a null textDirection, so the alignment cannot be resolved.");
break;
case Axis.vertical:
break;
}
}
if (runAlignment == WrapAlignment.start || runAlignment == WrapAlignment.end) {
switch (direction) {
case Axis.horizontal:
break;
case Axis.vertical:
D.assert(textDirection != null,
() => $"Vertical {GetType()} with runAlignment {runAlignment} has a null textDirection, so the alignment cannot be resolved.");
break;
}
}
if (crossAxisAlignment == WrapCrossAlignment.start ||
crossAxisAlignment == WrapCrossAlignment.end) {
switch (direction) {
case Axis.horizontal:
break;
case Axis.vertical:
D.assert(textDirection != null,
() => $"Vertical {GetType()} with crossAxisAlignment {crossAxisAlignment} has a null textDirection, so the alignment cannot be resolved.");
break;
}
}
return true;
}
}
public override void setupParentData(RenderObject child) {
if (!(child.parentData is WrapParentData)) {
child.parentData = new WrapParentData();
}
}
float _computeIntrinsicHeightForWidth(float width) {
D.assert(direction == Axis.horizontal);
int runCount = 0;
float height = 0.0f;
float runWidth = 0.0f;
float runHeight = 0.0f;
int childCount = 0;
RenderBox child = firstChild;
while (child != null) {
float childWidth = child.getMaxIntrinsicWidth(float.PositiveInfinity);
float childHeight = child.getMaxIntrinsicHeight(childWidth);
if (runWidth + childWidth > width) {
height += runHeight;
if (runCount > 0) {
height += runSpacing;
}
runCount += 1;
runWidth = 0.0f;
runHeight = 0.0f;
childCount = 0;
}
runWidth += childWidth;
runHeight = Mathf.Max(runHeight, childHeight);
if (childCount > 0) {
runWidth += spacing;
}
childCount += 1;
child = childAfter(child);
}
if (childCount > 0) {
height += runHeight + runSpacing;
}
return height;
}
float _computeIntrinsicWidthForHeight(float height) {
D.assert(direction == Axis.vertical);
int runCount = 0;
float width = 0.0f;
float runHeight = 0.0f;
float runWidth = 0.0f;
int childCount = 0;
RenderBox child = firstChild;
while (child != null) {
float childHeight = child.getMaxIntrinsicHeight(float.PositiveInfinity);
float childWidth = child.getMaxIntrinsicWidth(childHeight);
if (runHeight + childHeight > height) {
width += runWidth;
if (runCount > 0) {
width += runSpacing;
}
runCount += 1;
runHeight = 0.0f;
runWidth = 0.0f;
childCount = 0;
}
runHeight += childHeight;
runWidth = Mathf.Max(runWidth, childWidth);
if (childCount > 0) {
runHeight += spacing;
}
childCount += 1;
child = childAfter(child);
}
if (childCount > 0) {
width += runWidth + runSpacing;
}
return width;
}
protected internal override float computeMinIntrinsicWidth(float height) {
switch (direction) {
case Axis.horizontal:
float width = 0.0f;
RenderBox child = firstChild;
while (child != null) {
width = Mathf.Max(width, child.getMinIntrinsicWidth(float.PositiveInfinity));
child = childAfter(child);
}
return width;
case Axis.vertical:
return _computeIntrinsicWidthForHeight(height);
}
throw new Exception("Unknown axis: " + direction);
}
protected internal override float computeMaxIntrinsicWidth(float height) {
switch (direction) {
case Axis.horizontal:
float width = 0.0f;
RenderBox child = firstChild;
while (child != null) {
width += child.getMaxIntrinsicWidth(float.PositiveInfinity);
child = childAfter(child);
}
return width;
case Axis.vertical:
return _computeIntrinsicWidthForHeight(height);
}
throw new Exception("Unknown axis: " + direction);
}
protected internal override float computeMinIntrinsicHeight(float width) {
switch (direction) {
case Axis.horizontal:
return _computeIntrinsicHeightForWidth(width);
case Axis.vertical:
float height = 0.0f;
RenderBox child = firstChild;
while (child != null) {
height = Mathf.Max(height, child.getMinIntrinsicHeight(float.PositiveInfinity));
child = childAfter(child);
}
return height;
}
throw new Exception("Unknown axis: " + direction);
}
protected internal override float computeMaxIntrinsicHeight(float width) {
switch (direction) {
case Axis.horizontal:
return _computeIntrinsicHeightForWidth(width);
case Axis.vertical:
float height = 0.0f;
RenderBox child = firstChild;
while (child != null) {
height += child.getMaxIntrinsicHeight(float.PositiveInfinity);
child = childAfter(child);
}
return height;
}
throw new Exception("Unknown axis: " + direction);
}
public override float? computeDistanceToActualBaseline(TextBaseline baseline) {
return defaultComputeDistanceToHighestActualBaseline(baseline);
}
float _getMainAxisExtent(RenderBox child) {
switch (direction) {
case Axis.horizontal:
return child.size.width;
case Axis.vertical:
return child.size.height;
}
return 0.0f;
}
float _getCrossAxisExtent(RenderBox child) {
switch (direction) {
case Axis.horizontal:
return child.size.height;
case Axis.vertical:
return child.size.width;
}
return 0.0f;
}
Offset _getOffset(float mainAxisOffset, float crossAxisOffset) {
switch (direction) {
case Axis.horizontal:
return new Offset(mainAxisOffset, crossAxisOffset);
case Axis.vertical:
return new Offset(crossAxisOffset, mainAxisOffset);
}
return Offset.zero;
}
float _getChildCrossAxisOffset(bool flipCrossAxis, float runCrossAxisExtent, float childCrossAxisExtent) {
float freeSpace = runCrossAxisExtent - childCrossAxisExtent;
switch (crossAxisAlignment) {
case WrapCrossAlignment.start:
return flipCrossAxis ? freeSpace : 0.0f;
case WrapCrossAlignment.end:
return flipCrossAxis ? 0.0f : freeSpace;
case WrapCrossAlignment.center:
return freeSpace / 2.0f;
}
return 0.0f;
}
bool _hasVisualOverflow = false;
protected override void performLayout() {
D.assert(_debugHasNecessaryDirections);
_hasVisualOverflow = false;
RenderBox child = firstChild;
if (child == null) {
size = constraints.smallest;
return;
}
BoxConstraints childConstraints;
float mainAxisLimit = 0.0f;
bool flipMainAxis = false;
bool flipCrossAxis = false;
switch (direction) {
case Axis.horizontal:
childConstraints = new BoxConstraints(maxWidth: constraints.maxWidth);
mainAxisLimit = constraints.maxWidth;
if (textDirection == TextDirection.rtl) {
flipMainAxis = true;
}
if (verticalDirection == VerticalDirection.up) {
flipCrossAxis = true;
}
break;
case Axis.vertical:
childConstraints = new BoxConstraints(maxHeight: constraints.maxHeight);
mainAxisLimit = constraints.maxHeight;
if (verticalDirection == VerticalDirection.up) {
flipMainAxis = true;
}
if (textDirection == TextDirection.rtl) {
flipCrossAxis = true;
}
break;
default:
throw new Exception("Unknown axis: " + direction);
}
float spacing = this.spacing;
float runSpacing = this.runSpacing;
List<_RunMetrics> runMetrics = new List<_RunMetrics> { };
float mainAxisExtent = 0.0f;
float crossAxisExtent = 0.0f;
float runMainAxisExtent = 0.0f;
float runCrossAxisExtent = 0.0f;
int childCount = 0;
while (child != null) {
child.layout(childConstraints, parentUsesSize: true);
float childMainAxisExtent = _getMainAxisExtent(child);
float childCrossAxisExtent = _getCrossAxisExtent(child);
if (childCount > 0 && runMainAxisExtent + spacing + childMainAxisExtent > mainAxisLimit) {
mainAxisExtent = Mathf.Max(mainAxisExtent, runMainAxisExtent);
crossAxisExtent += runCrossAxisExtent;
if (runMetrics.isNotEmpty()) {
crossAxisExtent += runSpacing;
}
runMetrics.Add(new _RunMetrics(runMainAxisExtent, runCrossAxisExtent, childCount));
runMainAxisExtent = 0.0f;
runCrossAxisExtent = 0.0f;
childCount = 0;
}
runMainAxisExtent += childMainAxisExtent;
if (childCount > 0) {
runMainAxisExtent += spacing;
}
runCrossAxisExtent = Mathf.Max(runCrossAxisExtent, childCrossAxisExtent);
childCount += 1;
D.assert(child.parentData is WrapParentData);
WrapParentData childParentData = child.parentData as WrapParentData;
childParentData._runIndex = runMetrics.Count;
child = childParentData.nextSibling;
}
if (childCount > 0) {
mainAxisExtent = Mathf.Max(mainAxisExtent, runMainAxisExtent);
crossAxisExtent += runCrossAxisExtent;
if (runMetrics.isNotEmpty()) {
crossAxisExtent += runSpacing;
}
runMetrics.Add(new _RunMetrics(runMainAxisExtent, runCrossAxisExtent, childCount));
}
int runCount = runMetrics.Count;
D.assert(runCount > 0);
float containerMainAxisExtent = 0.0f;
float containerCrossAxisExtent = 0.0f;
switch (direction) {
case Axis.horizontal:
size = constraints.constrain(new Size(mainAxisExtent, crossAxisExtent));
containerMainAxisExtent = size.width;
containerCrossAxisExtent = size.height;
break;
case Axis.vertical:
size = constraints.constrain(new Size(crossAxisExtent, mainAxisExtent));
containerMainAxisExtent = size.height;
containerCrossAxisExtent = size.width;
break;
}
_hasVisualOverflow =
containerMainAxisExtent < mainAxisExtent || containerCrossAxisExtent < crossAxisExtent;
float crossAxisFreeSpace = Mathf.Max(0.0f, containerCrossAxisExtent - crossAxisExtent);
float runLeadingSpace = 0.0f;
float runBetweenSpace = 0.0f;
switch (runAlignment) {
case WrapAlignment.start:
break;
case WrapAlignment.end:
runLeadingSpace = crossAxisFreeSpace;
break;
case WrapAlignment.center:
runLeadingSpace = crossAxisFreeSpace / 2.0f;
break;
case WrapAlignment.spaceBetween:
runBetweenSpace = runCount > 1 ? crossAxisFreeSpace / (runCount - 1) : 0.0f;
break;
case WrapAlignment.spaceAround:
runBetweenSpace = crossAxisFreeSpace / runCount;
runLeadingSpace = runBetweenSpace / 2.0f;
break;
case WrapAlignment.spaceEvenly:
runBetweenSpace = crossAxisFreeSpace / (runCount + 1);
runLeadingSpace = runBetweenSpace;
break;
}
runBetweenSpace += runSpacing;
float crossAxisOffset = flipCrossAxis ? containerCrossAxisExtent - runLeadingSpace : runLeadingSpace;
child = firstChild;
for (int i = 0; i < runCount; ++i) {
_RunMetrics metrics = runMetrics[i];
float runMainAxisExtent2 = metrics.mainAxisExtent;
float runCrossAxisExtent2 = metrics.crossAxisExtent;
float childCount2 = metrics.childCount;
float mainAxisFreeSpace = Mathf.Max(0.0f, containerMainAxisExtent - runMainAxisExtent2);
float childLeadingSpace = 0.0f;
float childBetweenSpace = 0.0f;
switch (alignment) {
case WrapAlignment.start:
break;
case WrapAlignment.end:
childLeadingSpace = mainAxisFreeSpace;
break;
case WrapAlignment.center:
childLeadingSpace = mainAxisFreeSpace / 2.0f;
break;
case WrapAlignment.spaceBetween:
childBetweenSpace = childCount2 > 1 ? mainAxisFreeSpace / (childCount2 - 1) : 0.0f;
break;
case WrapAlignment.spaceAround:
childBetweenSpace = mainAxisFreeSpace / childCount2;
childLeadingSpace = childBetweenSpace / 2.0f;
break;
case WrapAlignment.spaceEvenly:
childBetweenSpace = mainAxisFreeSpace / (childCount2 + 1);
childLeadingSpace = childBetweenSpace;
break;
}
childBetweenSpace += spacing;
float childMainPosition =
flipMainAxis ? containerMainAxisExtent - childLeadingSpace : childLeadingSpace;
if (flipCrossAxis) {
crossAxisOffset -= runCrossAxisExtent2;
}
while (child != null) {
D.assert(child.parentData is WrapParentData);
WrapParentData childParentData = child.parentData as WrapParentData;
if (childParentData._runIndex != i) {
break;
}
float childMainAxisExtent = _getMainAxisExtent(child);
float childCrossAxisExtent = _getCrossAxisExtent(child);
float childCrossAxisOffset =
_getChildCrossAxisOffset(flipCrossAxis, runCrossAxisExtent2, childCrossAxisExtent);
if (flipMainAxis) {
childMainPosition -= childMainAxisExtent;
}
childParentData.offset = _getOffset(childMainPosition, crossAxisOffset + childCrossAxisOffset);
if (flipMainAxis) {
childMainPosition -= childBetweenSpace;
}
else {
childMainPosition += childMainAxisExtent + childBetweenSpace;
}
child = childParentData.nextSibling;
}
if (flipCrossAxis) {
crossAxisOffset -= runBetweenSpace;
}
else {
crossAxisOffset += runCrossAxisExtent2 + runBetweenSpace;
}
}
}
protected override bool hitTestChildren(BoxHitTestResult result, Offset position = null) {
return defaultHitTestChildren(result, position: position);
}
public override void paint(PaintingContext context, Offset offset) {
if (_hasVisualOverflow) {
context.pushClipRect(needsCompositing, offset, Offset.zero & size, defaultPaint);
}
else {
defaultPaint(context, offset);
}
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new EnumProperty<Axis>("direction", direction));
properties.add(new EnumProperty<WrapAlignment>("alignment", alignment));
properties.add(new FloatProperty("spacing", spacing));
properties.add(new EnumProperty<WrapAlignment>("runAlignment", runAlignment));
properties.add(new FloatProperty("runSpacing", runSpacing));
properties.add(new FloatProperty("crossAxisAlignment", runSpacing));
properties.add(new EnumProperty<TextDirection?>("textDirection", textDirection, defaultValue: null));
properties.add(new EnumProperty<VerticalDirection>("verticalDirection", verticalDirection,
defaultValue: VerticalDirection.down));
}
}
}