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116 行
4.0 KiB
116 行
4.0 KiB
using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.ui;
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using UnityEngine;
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namespace Unity.UIWidgets.widgets {
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public interface ScrollMetrics {
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float minScrollExtent { get; }
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float maxScrollExtent { get; }
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float pixels { get; }
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float viewportDimension { get; }
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AxisDirection axisDirection { get; }
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}
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public static class ScrollMetricsUtils {
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public static ScrollMetrics copyWith(ScrollMetrics it,
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float? minScrollExtent = null,
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float? maxScrollExtent = null,
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float? pixels = null,
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float? viewportDimension = null,
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AxisDirection? axisDirection = null,
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float? viewportFraction = null
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) {
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if (it is IPageMetrics) {
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return new PageMetrics(
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minScrollExtent ?? it.minScrollExtent,
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maxScrollExtent ?? it.maxScrollExtent,
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pixels ?? it.pixels,
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viewportDimension ?? it.viewportDimension,
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axisDirection ?? it.axisDirection,
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viewportFraction ?? ((IPageMetrics) it).viewportFraction
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);
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}
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if (it is IFixedExtentMetrics) {
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return new FixedExtentMetrics(
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minScrollExtent ?? it.minScrollExtent,
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maxScrollExtent ?? it.maxScrollExtent,
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pixels ?? it.pixels,
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viewportDimension ?? it.viewportDimension,
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axisDirection ?? it.axisDirection,
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itemIndex: ((IFixedExtentMetrics) it).itemIndex
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);
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}
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return new FixedScrollMetrics(
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minScrollExtent ?? it.minScrollExtent,
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maxScrollExtent ?? it.maxScrollExtent,
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pixels ?? it.pixels,
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viewportDimension ?? it.viewportDimension,
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axisDirection ?? it.axisDirection
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);
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}
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public static Axis axis(this ScrollMetrics it) {
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return AxisUtils.axisDirectionToAxis(axisDirection: it.axisDirection);
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}
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public static bool outOfRange(this ScrollMetrics it) {
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return it.pixels < it.minScrollExtent || it.pixels > it.maxScrollExtent;
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}
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public static bool atEdge(this ScrollMetrics it) {
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return it.pixels == it.minScrollExtent || it.pixels == it.maxScrollExtent;
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}
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public static float extentBefore(this ScrollMetrics it) {
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return Mathf.Max(it.pixels - it.minScrollExtent, 0.0f);
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}
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public static float extentInside(this ScrollMetrics it) {
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D.assert(it.minScrollExtent <= it.maxScrollExtent);
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return it.viewportDimension
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- (it.minScrollExtent - it.pixels).clamp(0, max: it.viewportDimension)
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- (it.pixels - it.maxScrollExtent).clamp(0, max: it.viewportDimension);
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}
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public static float extentAfter(this ScrollMetrics it) {
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return Mathf.Max(it.maxScrollExtent - it.pixels, 0.0f);
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}
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}
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public class FixedScrollMetrics : ScrollMetrics {
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public FixedScrollMetrics(
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float minScrollExtent = 0.0f,
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float maxScrollExtent = 0.0f,
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float pixels = 0.0f,
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float viewportDimension = 0.0f,
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AxisDirection axisDirection = AxisDirection.down
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) {
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this.minScrollExtent = minScrollExtent;
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this.maxScrollExtent = maxScrollExtent;
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this.pixels = pixels;
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this.viewportDimension = viewportDimension;
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this.axisDirection = axisDirection;
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}
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public float minScrollExtent { get; }
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public float maxScrollExtent { get; }
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public float pixels { get; }
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public float viewportDimension { get; }
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public AxisDirection axisDirection { get; }
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public override string ToString() {
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return $"{GetType()}({this.extentBefore():F1})..[{this.extentInside():F1}]..{this.extentAfter():F1})";
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}
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}
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}
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