您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
 

55 行
1.7 KiB

using System;
using System.Collections.Generic;
using Unity.UIWidgets.async;
using Unity.UIWidgets.external.simplejson;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.services;
using Unity.UIWidgets.ui;
using UnityEngine;
namespace Unity.UIWidgets.service {
/*class SystemChannels {
public SystemChannels() {
}
public static MethodChannel navigation = new MethodChannel(
"flutter/navigation",
JSONMethodCodec()
);
public static MethodChannel platform = new OptionalMethodChannel(
"flutter/platform",
JSONMethodCodec()
);
public static MethodChannel textInput = new OptionalMethodChannel(
"flutter/textinput",
JSONMethodCodec()
);
public static BasicMessageChannel<object> keyEvent = BasicMessageChannel<object>(
"flutter/keyevent",
JSONMessageCodec()
);
public static BasicMessageChannel<string> lifecycle = BasicMessageChannel<string>(
"flutter/lifecycle",
StringCodec());
public static BasicMessageChannel<object> system = BasicMessageChannel<object>(
"flutter/system",
JSONMessageCodec()
);
public static BasicMessageChannel<object> accessibility = BasicMessageChannel<object>(
"flutter/accessibility",
StandardMessageCodec()
);
public static MethodChannel platform_views = new MethodChannel(
"flutter/platform_views",
StandardMethodCodec()
);
public static MethodChannel skia = new MethodChannel(
"flutter/skia",
JSONMethodCodec()
);
}*/
}