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11 行
375 B

using Unity.UIWidgets.animation;
namespace Unity.UIWidgets.material {
public partial class material_ {
public static readonly Curve standardEasing = Curves.fastOutSlowIn;
public static readonly Curve accelerateEasing = new Cubic(0.4f, 0.0f, 1.0f, 1.0f);
public static readonly Curve decelerateEasing = new Cubic(0.0f, 0.0f, 0.2f, 1.0f);
}
}