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91 行
3.6 KiB

using Unity.UIWidgets.foundation;
namespace Unity.UIWidgets.widgets {
public class Visibility : StatelessWidget {
public Visibility(
Key key = null,
Widget child = null,
Widget replacement = null,
bool visible = true,
bool maintainState = false,
bool maintainAnimation = false,
bool maintainSize = false,
bool maintainInteractivity = false
) : base(key: key) {
D.assert(child != null);
D.assert(maintainState == true || maintainAnimation == false,
() => "Cannot maintain animations if the state is not also maintained.");
D.assert(maintainAnimation == true || maintainSize == false,
() => "Cannot maintain size if animations are not maintained.");
D.assert(maintainSize == true || maintainInteractivity == false,
() => "Cannot maintain interactivity if size is not maintained.");
this.replacement = replacement ?? SizedBox.shrink();
this.child = child;
this.visible = visible;
this.maintainState = maintainState;
this.maintainAnimation = maintainAnimation;
this.maintainSize = maintainSize;
this.maintainInteractivity = maintainInteractivity;
}
public readonly Widget child;
public readonly Widget replacement;
public readonly bool visible;
public readonly bool maintainState;
public readonly bool maintainAnimation;
public readonly bool maintainSize;
public readonly bool maintainInteractivity;
public override Widget build(BuildContext context) {
if (this.maintainSize) {
Widget result = this.child;
if (!this.maintainInteractivity) {
result = new IgnorePointer(
child: this.child,
ignoring: !this.visible
);
}
return new Opacity(
opacity: this.visible ? 1.0f : 0.0f,
child: result
);
}
D.assert(!this.maintainInteractivity);
D.assert(!this.maintainSize);
if (this.maintainState) {
Widget result = this.child;
if (!this.maintainAnimation) {
result = new TickerMode(child: this.child, enabled: this.visible);
}
return new Offstage(
child: result,
offstage: !this.visible
);
}
D.assert(!this.maintainAnimation);
D.assert(!this.maintainState);
return this.visible ? this.child : this.replacement;
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new FlagProperty("visible", value: this.visible, ifFalse: "hidden", ifTrue: "visible"));
properties.add(new FlagProperty("maintainState", value: this.maintainState, ifFalse: "maintainState"));
properties.add(new FlagProperty("maintainAnimation", value: this.maintainAnimation,
ifFalse: "maintainAnimation"));
properties.add(new FlagProperty("maintainSize", value: this.maintainSize, ifFalse: "maintainSize"));
properties.add(new FlagProperty("maintainInteractivity", value: this.maintainInteractivity,
ifFalse: "maintainInteractivity"));
}
}
}