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415 行
13 KiB
415 行
13 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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namespace Unity.UIWidgets.widgets {
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public class FocusNode : ChangeNotifier {
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internal FocusScopeNode _parent;
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internal FocusManager _manager;
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internal bool _hasKeyboardToken = false;
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public bool hasFocus {
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get {
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FocusNode node = null;
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if (this._manager != null) {
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node = this._manager._currentFocus;
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}
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return node == this;
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}
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}
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public bool consumeKeyboardToken() {
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if (!this._hasKeyboardToken) {
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return false;
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}
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this._hasKeyboardToken = false;
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return true;
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}
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public void unfocus() {
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if (this._parent != null) {
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this._parent._resignFocus(this);
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}
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D.assert(this._parent == null);
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D.assert(this._manager == null);
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}
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public override void dispose() {
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if (this._manager != null) {
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this._manager._willDisposeFocusNode(this);
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}
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if (this._parent != null) {
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this._parent._resignFocus(this);
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}
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D.assert(this._parent == null);
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D.assert(this._manager == null);
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base.dispose();
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}
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internal void _notify() {
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this.notifyListeners();
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}
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public override string ToString() {
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return $"{Diagnostics.describeIdentity(this)} hasFocus: {this.hasFocus}";
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}
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}
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public class FocusScopeNode : DiagnosticableTree {
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internal FocusManager _manager;
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internal FocusScopeNode _parent;
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internal FocusScopeNode _nextSibling;
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internal FocusScopeNode _previousSibling;
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internal FocusScopeNode _firstChild;
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internal FocusScopeNode _lastChild;
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internal FocusNode _focus;
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internal List<FocusScopeNode> _focusPath;
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public bool isFirstFocus {
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get { return this._parent == null || this._parent._firstChild == this; }
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}
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internal List<FocusScopeNode> _getFocusPath() {
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List<FocusScopeNode> nodes = new List<FocusScopeNode> {this};
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FocusScopeNode node = this._parent;
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while (node != null && node != this._manager?.rootScope) {
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nodes.Add(node);
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node = node._parent;
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}
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return nodes;
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}
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internal void _prepend(FocusScopeNode child) {
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D.assert(child != this);
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D.assert(child != this._firstChild);
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D.assert(child != this._lastChild);
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D.assert(child._parent == null);
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D.assert(child._manager == null);
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D.assert(child._nextSibling == null);
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D.assert(child._previousSibling == null);
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D.assert(() => {
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var node = this;
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while (node._parent != null) {
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node = node._parent;
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}
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D.assert(node != child);
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return true;
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});
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child._parent = this;
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child._nextSibling = this._firstChild;
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if (this._firstChild != null) {
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this._firstChild._previousSibling = child;
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}
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this._firstChild = child;
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this._lastChild = this._lastChild ?? child;
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child._updateManager(this._manager);
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}
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void _updateManager(FocusManager manager) {
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Action<FocusScopeNode> update = null;
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update = (child) => {
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if (child._manager == manager) {
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return;
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}
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child._manager = manager;
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// We don't proactively null out the manager for FocusNodes because the
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// manager holds the currently active focus node until the end of the
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// microtask, even if that node is detached from the focus tree.
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if (manager != null && child._focus != null) {
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child._focus._manager = manager;
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}
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child._visitChildren(update);
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};
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update(this);
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}
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void _visitChildren(Action<FocusScopeNode> vistor) {
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FocusScopeNode child = this._firstChild;
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while (child != null) {
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vistor.Invoke(child);
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child = child._nextSibling;
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}
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}
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bool _debugUltimatePreviousSiblingOf(FocusScopeNode child, FocusScopeNode equals) {
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while (child._previousSibling != null) {
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D.assert(child._previousSibling != child);
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child = child._previousSibling;
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}
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return child == equals;
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}
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bool _debugUltimateNextSiblingOf(FocusScopeNode child, FocusScopeNode equals) {
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while (child._nextSibling != null) {
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D.assert(child._nextSibling != child);
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child = child._nextSibling;
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}
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return child == equals;
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}
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internal void _remove(FocusScopeNode child) {
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D.assert(child._parent == this);
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D.assert(child._manager == this._manager);
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D.assert(this._debugUltimatePreviousSiblingOf(child, equals: this._firstChild));
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D.assert(this._debugUltimateNextSiblingOf(child, equals: this._lastChild));
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if (child._previousSibling == null) {
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D.assert(this._firstChild == child);
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this._firstChild = child._nextSibling;
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}
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else {
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child._previousSibling._nextSibling = child._nextSibling;
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}
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if (child._nextSibling == null) {
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D.assert(this._lastChild == child);
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this._lastChild = child._previousSibling;
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}
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else {
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child._nextSibling._previousSibling = child._previousSibling;
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}
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child._previousSibling = null;
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child._nextSibling = null;
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child._parent = null;
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child._updateManager(null);
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}
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internal void _didChangeFocusChain() {
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if (this.isFirstFocus && this._manager != null) {
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this._manager._markNeedsUpdate();
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}
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}
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public void requestFocus(FocusNode node) {
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D.assert(node != null);
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var focusPath = this._manager?._getCurrentFocusPath();
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if (this._focus == node &&
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(this._focusPath == focusPath || (focusPath != null && this._focusPath != null &&
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this._focusPath.SequenceEqual(focusPath)))) {
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return;
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}
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if (this._focus != null) {
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this._focus.unfocus();
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}
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node._hasKeyboardToken = true;
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this._setFocus(node);
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}
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public void autofocus(FocusNode node) {
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D.assert(node != null);
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if (this._focus == null) {
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node._hasKeyboardToken = true;
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this._setFocus(node);
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}
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}
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public void reparentIfNeeded(FocusNode node) {
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D.assert(node != null);
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if (node._parent == null || node._parent == this) {
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return;
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}
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node.unfocus();
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D.assert(node._parent == null);
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if (this._focus == null) {
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this._setFocus(node);
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}
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}
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internal void _setFocus(FocusNode node) {
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D.assert(node != null);
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D.assert(node._parent == null);
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D.assert(this._focus == null);
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this._focus = node;
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this._focus._parent = this;
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this._focus._manager = this._manager;
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this._focus._hasKeyboardToken = true;
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this._didChangeFocusChain();
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this._focusPath = this._getFocusPath();
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}
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internal void _resignFocus(FocusNode node) {
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D.assert(node != null);
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if (this._focus != node) {
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return;
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}
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this._focus._parent = null;
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this._focus._manager = null;
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this._focus = null;
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this._didChangeFocusChain();
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}
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public void setFirstFocus(FocusScopeNode child) {
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D.assert(child != null);
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D.assert(child._parent == null || child._parent == this);
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if (this._firstChild == child) {
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return;
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}
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child.detach();
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this._prepend(child);
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D.assert(child._parent == this);
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this._didChangeFocusChain();
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}
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public void reparentScopeIfNeeded(FocusScopeNode child) {
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D.assert(child != null);
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if (child._parent == null || child._parent == this) {
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return;
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}
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if (child.isFirstFocus) {
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this.setFirstFocus(child);
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}
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else {
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child.detach();
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}
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}
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public void detach() {
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this._didChangeFocusChain();
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if (this._parent != null) {
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this._parent._remove(this);
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}
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D.assert(this._parent == null);
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}
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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base.debugFillProperties(properties);
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if (this._focus != null) {
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properties.add(new DiagnosticsProperty<FocusNode>("focus", this._focus));
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}
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}
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public override List<DiagnosticsNode> debugDescribeChildren() {
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var children = new List<DiagnosticsNode>();
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if (this._firstChild != null) {
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FocusScopeNode child = this._firstChild;
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int count = 1;
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while (true) {
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children.Add(child.toDiagnosticsNode(name: $"child {count}"));
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if (child == this._lastChild) {
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break;
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}
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child = child._nextSibling;
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count += 1;
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}
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}
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return children;
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}
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}
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public class FocusManager {
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public FocusManager() {
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this.rootScope._manager = this;
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D.assert(this.rootScope._firstChild == null);
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D.assert(this.rootScope._lastChild == null);
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}
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public readonly FocusScopeNode rootScope = new FocusScopeNode();
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internal readonly FocusScopeNode _noneScope = new FocusScopeNode();
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public FocusNode currentFocus {
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get { return this._currentFocus; }
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}
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internal FocusNode _currentFocus;
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internal void _willDisposeFocusNode(FocusNode node) {
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D.assert(node != null);
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if (this._currentFocus == node) {
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this._currentFocus = null;
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}
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}
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bool _haveScheduledUpdate = false;
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internal void _markNeedsUpdate() {
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if (this._haveScheduledUpdate) {
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return;
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}
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this._haveScheduledUpdate = true;
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Window.instance.scheduleMicrotask(this._update);
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}
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internal FocusNode _findNextFocus() {
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FocusScopeNode scope = this.rootScope;
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while (scope._firstChild != null) {
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scope = scope._firstChild;
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}
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return scope._focus;
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}
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internal void _update() {
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this._haveScheduledUpdate = false;
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var nextFocus = this._findNextFocus();
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if (this._currentFocus == nextFocus) {
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return;
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}
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var previousFocus = this._currentFocus;
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this._currentFocus = nextFocus;
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if (previousFocus != null) {
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previousFocus._notify();
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}
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if (this._currentFocus != null) {
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this._currentFocus._notify();
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}
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}
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internal List<FocusScopeNode> _getCurrentFocusPath() {
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return this._currentFocus?._parent?._getFocusPath();
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}
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public void focusNone(bool focus) {
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if (focus) {
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if (this._noneScope._parent != null && this._noneScope.isFirstFocus) {
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return;
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}
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this.rootScope.setFirstFocus(this._noneScope);
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}
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else {
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if (this._noneScope._parent == null) {
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return;
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}
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this._noneScope.detach();
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}
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}
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public override string ToString() {
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var status = this._haveScheduledUpdate ? " UPDATE SCHEDULED" : "";
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var indent = " ";
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return string.Format("{1}{2}\n{0}currentFocus: {3}\n{4}", indent, Diagnostics.describeIdentity(this),
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status, this._currentFocus,
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this.rootScope.toStringDeep(prefixLineOne: indent, prefixOtherLines: indent));
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}
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}
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}
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