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505 行
17 KiB
505 行
17 KiB
using System;
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using Unity.UIWidgets.ui;
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namespace Unity.UIWidgets.painting {
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public class StadiumBorder : ShapeBorder, IEquatable<StadiumBorder> {
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public StadiumBorder(BorderSide side = null) {
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this.side = side ?? BorderSide.none;
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}
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public readonly BorderSide side;
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public override EdgeInsets dimensions {
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get { return EdgeInsets.all(this.side.width); }
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}
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public override ShapeBorder scale(float t) {
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return new StadiumBorder(side: this.side.scale(t));
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is StadiumBorder stadiumBorder) {
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return new StadiumBorder(side: BorderSide.lerp(stadiumBorder.side, this.side, t));
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}
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if (a is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(circleBorder.side, this.side, t),
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circleness: 1.0f - t
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);
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}
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if (a is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(rectBorder.side, this.side, t),
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borderRadius: rectBorder.borderRadius,
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rectness: 1.0f - t
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is StadiumBorder stadiumBorder) {
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return new StadiumBorder(side: BorderSide.lerp(this.side, stadiumBorder.side, t));
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}
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if (b is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(this.side, circleBorder.side, t),
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circleness: t
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);
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}
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if (b is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(this.side, rectBorder.side, t),
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borderRadius: rectBorder.borderRadius,
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rectness: t
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);
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}
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return base.lerpTo(b, t);
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}
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public override Path getInnerPath(Rect rect) {
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Radius radius = Radius.circular(rect.shortestSide / 2.0f);
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var path = new Path();
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path.addRRect(RRect.fromRectAndRadius(rect, radius).deflate(this.side.width));
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return path;
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}
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public override Path getOuterPath(Rect rect) {
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Radius radius = Radius.circular(rect.shortestSide / 2.0f);
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var path = new Path();
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path.addRRect(RRect.fromRectAndRadius(rect, radius));
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return path;
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}
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public override void paint(Canvas canvas, Rect rect) {
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switch (this.side.style) {
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case BorderStyle.none:
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break;
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case BorderStyle.solid:
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Radius radius = Radius.circular(rect.shortestSide / 2.0f);
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canvas.drawRRect(
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RRect.fromRectAndRadius(rect, radius).deflate(this.side.width / 2.0f),
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this.side.toPaint()
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);
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break;
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}
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}
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public bool Equals(StadiumBorder other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(this.side, other.side);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((StadiumBorder) obj);
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}
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public override int GetHashCode() {
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return (this.side != null ? this.side.GetHashCode() : 0);
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}
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public static bool operator ==(StadiumBorder left, StadiumBorder right) {
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return Equals(left, right);
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}
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public static bool operator !=(StadiumBorder left, StadiumBorder right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"{this.GetType()}({this.side})";
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}
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}
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class _StadiumToCircleBorder : ShapeBorder, IEquatable<_StadiumToCircleBorder> {
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public _StadiumToCircleBorder(
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BorderSide side = null,
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float circleness = 0.0f
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) {
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this.side = BorderSide.none;
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this.circleness = circleness;
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}
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public readonly BorderSide side;
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public readonly float circleness;
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public override EdgeInsets dimensions {
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get { return EdgeInsets.all(this.side.width); }
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}
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public override ShapeBorder scale(float t) {
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return new _StadiumToCircleBorder(
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side: this.side.scale(t),
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circleness: t
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);
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is StadiumBorder stadiumBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(stadiumBorder.side, this.side, t),
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circleness: this.circleness * t
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);
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}
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if (a is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(circleBorder.side, this.side, t),
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circleness: this.circleness + (1.0f - this.circleness) * (1.0f - t)
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);
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}
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if (a is _StadiumToCircleBorder border) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(border.side, this.side, t),
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circleness: MathUtils.lerpFloat(border.circleness, this.circleness, t)
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is StadiumBorder stadiumBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(this.side, stadiumBorder.side, t),
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circleness: this.circleness * (1.0f - t)
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);
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}
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if (b is CircleBorder circleBorder) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(this.side, circleBorder.side, t),
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circleness: this.circleness + (1.0f - this.circleness) * t
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);
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}
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if (b is _StadiumToCircleBorder border) {
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return new _StadiumToCircleBorder(
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side: BorderSide.lerp(this.side, border.side, t),
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circleness: MathUtils.lerpFloat(this.circleness, border.circleness, t)
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);
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}
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return base.lerpTo(b, t);
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}
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Rect _adjustRect(Rect rect) {
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if (this.circleness == 0.0f || rect.width == rect.height) {
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return rect;
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}
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if (rect.width < rect.height) {
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float delta = this.circleness * (rect.height - rect.width) / 2.0f;
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return Rect.fromLTRB(
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rect.left,
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rect.top + delta,
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rect.right,
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rect.bottom - delta
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);
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}
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else {
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float delta = this.circleness * (rect.width - rect.height) / 2.0f;
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return Rect.fromLTRB(
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(rect.left + delta),
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rect.top,
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(rect.right - delta),
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rect.bottom
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);
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}
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}
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BorderRadius _adjustBorderRadius(Rect rect) {
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return BorderRadius.circular(rect.shortestSide / 2.0f);
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}
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public override Path getInnerPath(Rect rect) {
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var path = new Path();
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path.addRRect(this._adjustBorderRadius(rect).toRRect(this._adjustRect(rect)).deflate(this.side.width));
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return path;
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}
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public override Path getOuterPath(Rect rect) {
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var path = new Path();
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path.addRRect(this._adjustBorderRadius(rect).toRRect(this._adjustRect(rect)));
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return path;
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}
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public override void paint(Canvas canvas, Rect rect) {
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switch (this.side.style) {
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case BorderStyle.none:
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break;
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case BorderStyle.solid:
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float width = this.side.width;
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if (width == 0.0f) {
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canvas.drawRRect(this._adjustBorderRadius(rect).toRRect(this._adjustRect(rect)),
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this.side.toPaint());
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}
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else {
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RRect outer = this._adjustBorderRadius(rect).toRRect(this._adjustRect(rect));
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RRect inner = outer.deflate(width);
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Paint paint = new Paint {
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color = this.side.color,
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};
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canvas.drawDRRect(outer, inner, paint);
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}
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break;
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}
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}
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public bool Equals(_StadiumToCircleBorder other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(this.side, other.side) && this.circleness.Equals(other.circleness);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((_StadiumToCircleBorder) obj);
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}
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public override int GetHashCode() {
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unchecked {
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return ((this.side != null ? this.side.GetHashCode() : 0) * 397) ^ this.circleness.GetHashCode();
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}
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}
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public static bool operator ==(_StadiumToCircleBorder left, _StadiumToCircleBorder right) {
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return Equals(left, right);
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}
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public static bool operator !=(_StadiumToCircleBorder left, _StadiumToCircleBorder right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"StadiumBorder($side, {this.circleness * 100:F1}% " +
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"of the way to being a CircleBorder)";
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}
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}
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class _StadiumToRoundedRectangleBorder : ShapeBorder, IEquatable<_StadiumToRoundedRectangleBorder> {
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public _StadiumToRoundedRectangleBorder(
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BorderSide side = null,
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BorderRadius borderRadius = null,
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float rectness = 0.0f
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) {
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this.side = side ?? BorderSide.none;
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this.borderRadius = borderRadius ?? BorderRadius.zero;
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this.rectness = rectness;
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}
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public readonly BorderSide side;
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public readonly BorderRadius borderRadius;
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public readonly float rectness;
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public override EdgeInsets dimensions {
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get { return EdgeInsets.all(this.side.width); }
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}
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public override ShapeBorder scale(float t) {
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return new _StadiumToRoundedRectangleBorder(
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side: this.side.scale(t),
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borderRadius: this.borderRadius * t,
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rectness: t
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);
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is StadiumBorder stadiumBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(stadiumBorder.side, this.side, t),
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borderRadius: this.borderRadius,
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rectness: this.rectness * t
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);
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}
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if (a is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(rectBorder.side, this.side, t),
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borderRadius: this.borderRadius,
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rectness: this.rectness + (1.0f - this.rectness) * (1.0f - t)
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);
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}
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if (a is _StadiumToRoundedRectangleBorder border) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(border.side, this.side, t),
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borderRadius: BorderRadius.lerp(border.borderRadius, this.borderRadius, t),
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rectness: MathUtils.lerpFloat(border.rectness, this.rectness, t)
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);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is StadiumBorder stadiumBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(this.side, stadiumBorder.side, t),
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borderRadius: this.borderRadius,
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rectness: this.rectness * (1.0f - t)
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);
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}
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if (b is RoundedRectangleBorder rectBorder) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(this.side, rectBorder.side, t),
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borderRadius: this.borderRadius,
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rectness: this.rectness + (1.0f - this.rectness) * t
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);
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}
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if (b is _StadiumToRoundedRectangleBorder border) {
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return new _StadiumToRoundedRectangleBorder(
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side: BorderSide.lerp(this.side, border.side, t),
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borderRadius: BorderRadius.lerp(this.borderRadius, border.borderRadius, t),
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rectness: MathUtils.lerpFloat(this.rectness, border.rectness, t)
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);
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}
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return base.lerpTo(b, t);
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}
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BorderRadius _adjustBorderRadius(Rect rect) {
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return BorderRadius.lerp(
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this.borderRadius,
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BorderRadius.all(Radius.circular(rect.shortestSide / 2.0f)),
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1.0f - this.rectness
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);
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}
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public override Path getInnerPath(Rect rect) {
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var path = new Path();
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path.addRRect(this._adjustBorderRadius(rect).toRRect(rect).deflate(this.side.width));
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return path;
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}
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public override Path getOuterPath(Rect rect) {
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var path = new Path();
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path.addRRect(this._adjustBorderRadius(rect).toRRect(rect));
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return path;
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}
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public override void paint(Canvas canvas, Rect rect) {
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switch (this.side.style) {
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case BorderStyle.none:
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break;
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case BorderStyle.solid:
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float width = this.side.width;
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if (width == 0.0f) {
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canvas.drawRRect(this._adjustBorderRadius(rect).toRRect(rect), this.side.toPaint());
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}
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else {
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RRect outer = this._adjustBorderRadius(rect).toRRect(rect);
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RRect inner = outer.deflate(width);
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Paint paint = new Paint {
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color = this.side.color,
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};
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canvas.drawDRRect(outer, inner, paint);
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}
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break;
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}
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}
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public bool Equals(_StadiumToRoundedRectangleBorder other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(this.side, other.side) && Equals(this.borderRadius, other.borderRadius) &&
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this.rectness.Equals(other.rectness);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((_StadiumToRoundedRectangleBorder) obj);
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}
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public override int GetHashCode() {
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unchecked {
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var hashCode = (this.side != null ? this.side.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (this.borderRadius != null ? this.borderRadius.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ this.rectness.GetHashCode();
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return hashCode;
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}
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}
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public static bool operator ==(_StadiumToRoundedRectangleBorder left, _StadiumToRoundedRectangleBorder right) {
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return Equals(left, right);
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}
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public static bool operator !=(_StadiumToRoundedRectangleBorder left, _StadiumToRoundedRectangleBorder right) {
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return !Equals(left, right);
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}
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public override string ToString() {
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return $"StadiumBorder({this.side}, {this.borderRadius}, " +
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$"{this.rectness * 100:F1}% of the way to being a " +
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"RoundedRectangleBorder)";
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}
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}
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}
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