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315 行
10 KiB
315 行
10 KiB
using System;
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using System.Collections.Generic;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.ui;
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namespace Unity.UIWidgets.painting {
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public enum BoxShape {
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rectangle,
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circle,
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}
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public class Border : ShapeBorder, IEquatable<Border> {
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public Border(
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BorderSide top = null,
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BorderSide right = null,
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BorderSide bottom = null,
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BorderSide left = null
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) {
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this.top = top ?? BorderSide.none;
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this.right = right ?? BorderSide.none;
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this.bottom = bottom ?? BorderSide.none;
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this.left = left ?? BorderSide.none;
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}
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public static Border fromBorderSide(BorderSide side) {
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D.assert(side != null);
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return new Border(top: side, right: side, bottom: side, left: side);
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}
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public static Border all(
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Color color = null,
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float width = 1.0f,
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BorderStyle style = BorderStyle.solid
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) {
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BorderSide side = new BorderSide(color: color, width: width, style: style);
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return Border.fromBorderSide(side);
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}
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public static Border merge(Border a, Border b) {
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D.assert(a != null);
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D.assert(b != null);
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D.assert(BorderSide.canMerge(a.top, b.top));
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D.assert(BorderSide.canMerge(a.right, b.right));
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D.assert(BorderSide.canMerge(a.bottom, b.bottom));
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D.assert(BorderSide.canMerge(a.left, b.left));
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return new Border(
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top: BorderSide.merge(a.top, b.top),
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right: BorderSide.merge(a.right, b.right),
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bottom: BorderSide.merge(a.bottom, b.bottom),
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left: BorderSide.merge(a.left, b.left)
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);
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}
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public readonly BorderSide top;
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public readonly BorderSide right;
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public readonly BorderSide bottom;
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public readonly BorderSide left;
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public override EdgeInsets dimensions {
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get {
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return EdgeInsets.fromLTRB(
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this.left.width,
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this.top.width,
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this.right.width,
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this.bottom.width);
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}
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}
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public bool isUniform {
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get { return this.isSameColor && this.isSameWidth && this.isSameStyle; }
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}
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public bool isSameColor {
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get {
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Color topColor = this.top.color;
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return this.right.color == topColor
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&& this.bottom.color == topColor
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&& this.left.color == topColor;
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}
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}
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public bool isSameWidth {
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get {
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var topWidth = this.top.width;
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return this.right.width == topWidth
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&& this.bottom.width == topWidth
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&& this.left.width == topWidth;
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}
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}
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public bool isSameStyle {
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get {
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var topStyle = this.top.style;
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return this.right.style == topStyle
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&& this.bottom.style == topStyle
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&& this.left.style == topStyle;
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}
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}
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public override ShapeBorder add(ShapeBorder other, bool reversed = false) {
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if (!(other is Border border)) {
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return null;
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}
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if (BorderSide.canMerge(this.top, border.top) &&
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BorderSide.canMerge(this.right, border.right) &&
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BorderSide.canMerge(this.bottom, border.bottom) &&
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BorderSide.canMerge(this.left, border.left)) {
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return merge(this, border);
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}
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return null;
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}
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public override ShapeBorder scale(float t) {
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return new Border(
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top: this.top.scale(t),
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right: this.right.scale(t),
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bottom: this.bottom.scale(t),
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left: this.left.scale(t)
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);
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}
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public override ShapeBorder lerpFrom(ShapeBorder a, float t) {
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if (a is Border border) {
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return lerp(border, this, t);
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}
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return base.lerpFrom(a, t);
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}
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public override ShapeBorder lerpTo(ShapeBorder b, float t) {
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if (b is Border border) {
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return lerp(this, border, t);
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}
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return base.lerpTo(b, t);
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}
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public static Border lerp(Border a, Border b, float t) {
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if (a == null && b == null) {
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return null;
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}
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if (a == null) {
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return (Border) b.scale(t);
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}
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if (b == null) {
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return (Border) a.scale(1.0f - t);
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}
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return new Border(
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top: BorderSide.lerp(a.top, b.top, t),
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right: BorderSide.lerp(a.right, b.right, t),
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bottom: BorderSide.lerp(a.bottom, b.bottom, t),
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left: BorderSide.lerp(a.left, b.left, t)
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);
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}
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public override void paint(Canvas canvas, Rect rect) {
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this.paint(canvas, rect, BoxShape.rectangle, null);
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}
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public void paint(Canvas canvas, Rect rect,
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BoxShape shape = BoxShape.rectangle,
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BorderRadius borderRadius = null) {
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if (this.isUniform) {
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switch (this.top.style) {
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case BorderStyle.none:
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return;
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case BorderStyle.solid:
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switch (shape) {
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case BoxShape.circle:
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D.assert(borderRadius == null,
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() => "A borderRadius can only be given for rectangular boxes.");
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_paintUniformBorderWithCircle(canvas, rect, this.top);
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break;
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case BoxShape.rectangle:
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if (borderRadius != null) {
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_paintUniformBorderWithRadius(canvas, rect, this.top, borderRadius);
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}
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else {
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_paintUniformBorderWithRectangle(canvas, rect, this.top);
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}
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break;
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}
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return;
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}
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}
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D.assert(borderRadius == null, () => "A borderRadius can only be given for uniform borders.");
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D.assert(shape == BoxShape.rectangle, () => "A border can only be drawn as a circle if it is uniform.");
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BorderUtils.paintBorder(canvas, rect,
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top: this.top, right: this.right, bottom: this.bottom, left: this.left);
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}
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public override Path getInnerPath(Rect rect) {
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var path = new Path();
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path.addRect(this.dimensions.deflateRect(rect));
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return path;
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}
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public override Path getOuterPath(Rect rect) {
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var path = new Path();
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path.addRect(rect);
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return path;
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}
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static void _paintUniformBorderWithRadius(Canvas canvas, Rect rect, BorderSide side,
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BorderRadius borderRadius) {
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D.assert(side.style != BorderStyle.none);
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Paint paint = new Paint {
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color = side.color,
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};
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RRect outer = borderRadius.toRRect(rect);
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float width = side.width;
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if (width == 0.0) {
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paint.style = PaintingStyle.stroke;
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paint.strokeWidth = 0.0f;
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canvas.drawRRect(outer, paint);
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}
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else {
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RRect inner = outer.deflate(width);
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canvas.drawDRRect(outer, inner, paint);
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}
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}
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static void _paintUniformBorderWithCircle(Canvas canvas, Rect rect, BorderSide side) {
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D.assert(side.style != BorderStyle.none);
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float width = side.width;
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Paint paint = side.toPaint();
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float radius = (rect.shortestSide - width) / 2.0f;
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canvas.drawCircle(rect.center, radius, paint);
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}
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static void _paintUniformBorderWithRectangle(Canvas canvas, Rect rect, BorderSide side) {
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D.assert(side.style != BorderStyle.none);
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float width = side.width;
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Paint paint = side.toPaint();
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canvas.drawRect(rect.deflate(width / 2.0f), paint);
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}
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public bool Equals(Border other) {
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if (ReferenceEquals(null, other)) {
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return false;
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}
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if (ReferenceEquals(this, other)) {
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return true;
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}
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return Equals(this.top, other.top)
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&& Equals(this.right, other.right)
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&& Equals(this.bottom, other.bottom)
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&& Equals(this.left, other.left);
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}
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public override bool Equals(object obj) {
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if (ReferenceEquals(null, obj)) {
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return false;
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}
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if (ReferenceEquals(this, obj)) {
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return true;
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}
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if (obj.GetType() != this.GetType()) {
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return false;
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}
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return this.Equals((Border) obj);
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}
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public override int GetHashCode() {
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unchecked {
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var hashCode = (this.top != null ? this.top.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (this.right != null ? this.right.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (this.bottom != null ? this.bottom.GetHashCode() : 0);
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hashCode = (hashCode * 397) ^ (this.left != null ? this.left.GetHashCode() : 0);
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return hashCode;
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}
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}
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public override string ToString() {
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if (this.isUniform) {
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return $"{this.GetType()}.all({this.top})";
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}
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List<string> arguments = new List<string>();
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if (this.top != BorderSide.none) {
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arguments.Add($"top: {this.top}");
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}
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if (this.right != BorderSide.none) {
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arguments.Add($"right: {this.right}");
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}
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if (this.bottom != BorderSide.none) {
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arguments.Add($"bottom: {this.bottom}");
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}
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if (this.left != BorderSide.none) {
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arguments.Add($"left: {this.left}");
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}
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return $"{this.GetType()}({string.Join(", ", arguments)})";
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}
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}
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}
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