using UIWidgets.foundation; namespace UIWidgets.physics { public class PhysicsUtils { public static bool nearEqual(double a, double b, double epsilon) { D.assert(epsilon >= 0.0); return (a > (b - epsilon)) && (a < (b + epsilon)) || a == b; } public static bool nearZero(double a, double epsilon) { return nearEqual(a, 0.0, epsilon); } } }