using System; using System.Collections.Generic; using System.Runtime.InteropServices; using AOT; using Unity.UIWidgets.engine2; using Unity.UIWidgets.foundation; using Unity.UIWidgets.gestures; using Unity.UIWidgets.services; using Unity.UIWidgets.ui; using UnityEngine; namespace Unity.UIWidgets.editor2 { #region Platform: Windows Specific Functionalities #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN public partial class UIWidgetsPanelWrapper { RenderTexture _renderTexture; public RenderTexture renderTexture { get { return _renderTexture; } } void _createRenderTexture(int width, int height, float devicePixelRatio) { D.assert(_renderTexture == null); var desc = new RenderTextureDescriptor( width, height, RenderTextureFormat.ARGB32, 0) { useMipMap = false, autoGenerateMips = false, }; _renderTexture = new RenderTexture(desc) {hideFlags = HideFlags.HideAndDontSave}; _renderTexture.Create(); _width = width; _height = height; _devicePixelRatio = devicePixelRatio; } void _destroyRenderTexture() { D.assert(_renderTexture != null); ObjectUtils.SafeDestroy(_renderTexture); _renderTexture = null; } void _enableUIWidgetsPanel(string font_settings) { UIWidgetsPanel_onEnable(_ptr, _renderTexture.GetNativeTexturePtr(), _width, _height, _devicePixelRatio, Application.streamingAssetsPath, font_settings); } void _resizeUIWidgetsPanel() { UIWidgetsPanel_onRenderTexture(_ptr, _renderTexture.GetNativeTexturePtr(), _width, _height, _devicePixelRatio); } void _disableUIWidgetsPanel() { _renderTexture = null; } [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onEnable(IntPtr ptr, IntPtr nativeTexturePtr, int width, int height, float dpi, string streamingAssetsPath, string font_settings); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onRenderTexture( IntPtr ptr, IntPtr nativeTexturePtr, int width, int height, float dpi); } #endif #endregion #region Platform: MacOs Specific Functionalities #if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX public partial class UIWidgetsPanelWrapper { Texture _renderTexture; public Texture renderTexture { get { return _renderTexture; } } void _createRenderTexture(int width, int height, float devicePixelRatio) { D.assert(_renderTexture == null); _width = width; _height = height; _devicePixelRatio = devicePixelRatio; } void _destroyRenderTexture() { D.assert(_renderTexture != null); var releaseOK = UIWidgetsPanel_releaseNativeTexture(_ptr); D.assert(releaseOK); _renderTexture = null; } void _enableUIWidgetsPanel(string font_settings) { D.assert(_renderTexture == null); IntPtr native_tex_ptr = UIWidgetsPanel_onEnable(_ptr, _width, _height, _devicePixelRatio, Application.streamingAssetsPath, font_settings); D.assert(native_tex_ptr != IntPtr.Zero); _renderTexture = Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr); } void _disableUIWidgetsPanel() { _renderTexture = null; } void _resizeUIWidgetsPanel() { D.assert(_renderTexture == null); IntPtr native_tex_ptr = UIWidgetsPanel_onRenderTexture(_ptr, _width, _height, _devicePixelRatio); D.assert(native_tex_ptr != IntPtr.Zero); _renderTexture = Texture2D.CreateExternalTexture(_width, _height, TextureFormat.BGRA32, false, true, native_tex_ptr); } [DllImport(NativeBindings.dllName)] static extern IntPtr UIWidgetsPanel_onEnable(IntPtr ptr, int width, int height, float dpi, string streamingAssetsPath, string font_settings); [DllImport(NativeBindings.dllName)] static extern bool UIWidgetsPanel_releaseNativeTexture(IntPtr ptr); [DllImport(NativeBindings.dllName)] static extern IntPtr UIWidgetsPanel_onRenderTexture( IntPtr ptr, int width, int height, float dpi); } #endif #endregion #region Window Common Properties and Functions public partial class UIWidgetsPanelWrapper { public static UIWidgetsPanelWrapper current { get { return Window.instance._panel; } } IntPtr _ptr; GCHandle _handle; int _width; int _height; float _devicePixelRatio; IUIWidgetsWindow _host; public IUIWidgetsWindow window { get { return _host; } } public Isolate isolate { get; private set; } public float devicePixelRatio { get { return _devicePixelRatio; } } public void Initiate(IUIWidgetsWindow host, int width, int height, float dpr, Dictionary settings) { D.assert(_renderTexture == null); _recreateRenderTexture(width, height, dpr); _handle = GCHandle.Alloc(this); _ptr = UIWidgetsPanel_constructor((IntPtr) _handle, (int) host.getWindowType(), UIWidgetsPanel_entrypoint); _host = host; _enableUIWidgetsPanel(JSONMessageCodec.instance.toJson(settings)); NativeConsole.OnEnable(); } public void _entryPoint() { try { isolate = Isolate.current; Window.instance._panel = this; _host.mainEntry(); } catch (Exception ex) { Debug.LogException(new Exception("exception in main", ex)); } } public bool didDisplayMetricsChanged(int width, int height, float dpr) { return width != _width || height != _height || dpr != _devicePixelRatio; } public void OnDisplayMetricsChanged(int width, int height, float dpr) { if (_ptr != IntPtr.Zero && _renderTexture) { if (_recreateRenderTexture(width, height, dpr)) { _resizeUIWidgetsPanel(); } } } public void Destroy() { UIWidgetsPanel_onDisable(_ptr); UIWidgetsPanel_dispose(_ptr); _ptr = IntPtr.Zero; _handle.Free(); _handle = default; _disableUIWidgetsPanel(); D.assert(!isolate.isValid); } bool _recreateRenderTexture(int width, int height, float devicePixelRatio) { if (_renderTexture != null && _width == width && _height == height && _devicePixelRatio == devicePixelRatio) { return false; } if (_renderTexture) { _destroyRenderTexture(); } _createRenderTexture(width, height, devicePixelRatio); return true; } public int registerTexture(Texture texture) { return UIWidgetsPanel_registerTexture(_ptr, texture.GetNativeTexturePtr()); } public void unregisterTexture(int textureId) { UIWidgetsPanel_unregisterTexture(_ptr, textureId); } public void markNewFrameAvailable(int textureId) { UIWidgetsPanel_markNewFrameAvailable(_ptr, textureId); } public void onEditorUpdate() { UIWidgetsPanel_onEditorUpdate(_ptr); } delegate void UIWidgetsPanel_EntrypointCallback(IntPtr handle); [MonoPInvokeCallback(typeof(UIWidgetsPanel_EntrypointCallback))] static void UIWidgetsPanel_entrypoint(IntPtr handle) { GCHandle gcHandle = (GCHandle) handle; UIWidgetsPanelWrapper panel = (UIWidgetsPanelWrapper) gcHandle.Target; panel._entryPoint(); } [DllImport(NativeBindings.dllName)] static extern IntPtr UIWidgetsPanel_constructor(IntPtr handle, int windowType, UIWidgetsPanel_EntrypointCallback entrypointCallback); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_dispose(IntPtr ptr); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onDisable(IntPtr ptr); [DllImport(NativeBindings.dllName)] static extern int UIWidgetsPanel_registerTexture(IntPtr ptr, IntPtr nativeTexturePtr); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_unregisterTexture(IntPtr ptr, int textureId); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_markNewFrameAvailable(IntPtr ptr, int textureId); #if UNITY_EDITOR [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onEditorUpdate(IntPtr ptr); #else static void UIWidgetsPanel_onEditorUpdate(IntPtr ptr) { throw new NotImplementedException(); } #endif } #endregion #region Input Events Handles public partial class UIWidgetsPanelWrapper { public void OnMouseMove(Vector2? pos) { if (pos == null) { return; } UIWidgetsPanel_onMouseMove(_ptr, pos.Value.x, pos.Value.y); } public void OnMouseScroll(Vector2 delta, Vector2? pos) { if (pos == null) { return; } UIWidgetsPanel_onScroll(_ptr, delta.x, delta.y, pos.Value.x, pos.Value.y); } public void OnPointerDown(Vector2? pos, int pointerId) { if (pos == null) { return; } // mouse event if (pointerId < 0) { UIWidgetsPanel_onMouseDown(_ptr, pos.Value.x, pos.Value.y, pointerId); } } public void OnPointerUp(Vector2? pos, int pointerId) { if (pos == null) { return; } // mouse event if (pointerId < 0) { UIWidgetsPanel_onMouseUp(_ptr, pos.Value.x, pos.Value.y, pointerId); } } public void OnDrag(Vector2? pos, int pointerId) { if (pos == null) { return; } // mouse event if (pointerId < 0) { UIWidgetsPanel_onMouseMove(_ptr, pos.Value.x, pos.Value.y); } } public void OnPointerLeave() { UIWidgetsPanel_onMouseLeave(_ptr); } public void OnKeyDown(Event e) { UIWidgetsPanel_onKey(_ptr, e.keyCode, e.type == EventType.KeyDown); if (e.character != 0 || e.keyCode == KeyCode.Backspace) { PointerEventConverter.KeyEvent.Enqueue(new Event(e)); // TODO: add on char // UIWidgetsPanel_onChar(_ptr, e.character); } } [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onChar(IntPtr ptr, char c); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onKey(IntPtr ptr, KeyCode keyCode, bool isKeyDown); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onMouseDown(IntPtr ptr, float x, float y, int button); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onMouseUp(IntPtr ptr, float x, float y, int button); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onMouseMove(IntPtr ptr, float x, float y); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onMouseLeave(IntPtr ptr); [DllImport(NativeBindings.dllName)] static extern void UIWidgetsPanel_onScroll(IntPtr ptr, float x, float y, float px, float py); } #endregion }