using System.Collections.Generic; using Unity.UIWidgets.engine; using Unity.UIWidgets.foundation; using Unity.UIWidgets.material; using Unity.UIWidgets.painting; using Unity.UIWidgets.widgets; using UnityEngine; using Color = Unity.UIWidgets.ui.Color; using Material = Unity.UIWidgets.material.Material; namespace UIWidgetsSample { public class MaterialCanvas : WidgetCanvas { int testCaseId = 0; List testCases = new List { new MaterialButtonWidget(), new MaterialInkWellWidget() }; protected override Widget getWidget() { return this.testCases[this.testCaseId]; } } class MaterialInkWellWidget : StatefulWidget { public MaterialInkWellWidget(Key key = null) : base(key) { } public override State createState() { return new MaterialInkWidgetState(); } } class MaterialInkWidgetState : State { public override Widget build(BuildContext context) { return new Material( child: new Center( child: new Container( width: 30, height: 30, child: new InkWell( borderRadius: BorderRadius.circular(2.0f), highlightColor: new Color(0xAAFF0000), splashColor: new Color(0xAA0000FF), onTap: () => { Debug.Log("on tap"); } ) ) ) ); } } class MaterialButtonWidget : StatefulWidget { public MaterialButtonWidget(Key key = null) : base(key) { } public override State createState() { return new MaterialButtonWidgetState(); } } class MaterialButtonWidgetState : State { public override Widget build(BuildContext context) { return new Material( child: new Center( child: new MaterialButton( splashColor: new Color(0xFFFF0011), highlightColor: new Color(0x88FF0011), onPressed: () => { Debug.Log("pressed here"); } ) ) ); } } }