using Unity.UIWidgets.animation; using Unity.UIWidgets.painting; namespace Unity.UIWidgets.rendering { public class AlignmentTween : Tween { public AlignmentTween( Alignment begin = null, Alignment end = null) : base(begin: begin, end: end) { } public override Alignment lerp(float t) { return Alignment.lerp(this.begin, this.end, t); } } }