using System; namespace Unity.UIWidgets.ui { public enum FontStyle { normal, italic, } public enum TextBaseline { alphabetic, ideographic, } public enum TextAlign { left, right, center, justify, } public class ParagraphConstraints : IEquatable { public readonly float width; public ParagraphConstraints(float width) { this.width = width; } public bool Equals(ParagraphConstraints other) { if (ReferenceEquals(null, other)) { return false; } if (ReferenceEquals(this, other)) { return true; } return this.width.Equals(other.width); } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } if (ReferenceEquals(this, obj)) { return true; } if (obj.GetType() != this.GetType()) { return false; } return this.Equals((ParagraphConstraints) obj); } public override int GetHashCode() { return this.width.GetHashCode(); } public static bool operator ==(ParagraphConstraints left, ParagraphConstraints right) { return Equals(left, right); } public static bool operator !=(ParagraphConstraints left, ParagraphConstraints right) { return !Equals(left, right); } public override string ToString() { return $"Width: {this.width}"; } } public class TextStyle : IEquatable { public readonly Color color = Color.fromARGB(255, 0, 0, 0); public readonly float fontSize = 14.0f; public readonly FontWeight fontWeight = FontWeight.w400; public readonly FontStyle fontStyle = FontStyle.normal; public readonly float letterSpacing = 0.0f; public readonly float wordSpacing = 0.0f; public readonly TextBaseline textBaseline = TextBaseline.alphabetic; public readonly float height = 1.0f; public readonly TextDecoration decoration = TextDecoration.none; public readonly Color decorationColor; public readonly TextDecorationStyle decorationStyle = TextDecorationStyle.solid; public readonly string fontFamily = "Helvetica"; public readonly Paint background; internal UnityEngine.Color UnityColor { get { return this.color.toColor(); } } internal UnityEngine.FontStyle UnityFontStyle { get { if (this.fontStyle == FontStyle.italic) { if (this.fontWeight == FontWeight.w700) { return UnityEngine.FontStyle.BoldAndItalic; } else { return UnityEngine.FontStyle.Italic; } } else if (this.fontWeight == FontWeight.w700) { return UnityEngine.FontStyle.Bold; } return UnityEngine.FontStyle.Normal; } } internal int UnityFontSize { get { return (int) this.fontSize; } } public bool Equals(TextStyle other) { if (ReferenceEquals(null, other)) { return false; } if (ReferenceEquals(this, other)) { return true; } return Equals(this.color, other.color) && this.fontSize.Equals(other.fontSize) && this.fontWeight == other.fontWeight && this.fontStyle == other.fontStyle && this.letterSpacing.Equals(other.letterSpacing) && this.wordSpacing.Equals(other.wordSpacing) && this.textBaseline == other.textBaseline && this.height.Equals(other.height) && Equals(this.decoration, other.decoration) && Equals(this.decorationColor, other.decorationColor) && this.decorationStyle == other.decorationStyle && string.Equals(this.fontFamily, other.fontFamily); } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } if (ReferenceEquals(this, obj)) { return true; } if (obj.GetType() != this.GetType()) { return false; } return this.Equals((TextStyle) obj); } public override int GetHashCode() { unchecked { var hashCode = (this.color != null ? this.color.GetHashCode() : 0); hashCode = (hashCode * 397) ^ this.fontSize.GetHashCode(); hashCode = (hashCode * 397) ^ this.fontWeight.GetHashCode(); hashCode = (hashCode * 397) ^ this.fontStyle.GetHashCode(); hashCode = (hashCode * 397) ^ this.letterSpacing.GetHashCode(); hashCode = (hashCode * 397) ^ this.wordSpacing.GetHashCode(); hashCode = (hashCode * 397) ^ this.textBaseline.GetHashCode(); hashCode = (hashCode * 397) ^ this.height.GetHashCode(); hashCode = (hashCode * 397) ^ (this.decoration != null ? this.decoration.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (this.decorationColor != null ? this.decorationColor.GetHashCode() : 0); hashCode = (hashCode * 397) ^ this.decorationStyle.GetHashCode(); hashCode = (hashCode * 397) ^ (this.fontFamily != null ? this.fontFamily.GetHashCode() : 0); return hashCode; } } public static bool operator ==(TextStyle left, TextStyle right) { return Equals(left, right); } public static bool operator !=(TextStyle left, TextStyle right) { return !Equals(left, right); } public TextStyle(Color color = null, float? fontSize = null, FontWeight? fontWeight = null, FontStyle? fontStyle = null, float? letterSpacing = null, float? wordSpacing = null, TextBaseline? textBaseline = null, float? height = null, TextDecoration decoration = null, TextDecorationStyle? decorationStyle = null, Color decorationColor = null, string fontFamily = null, Paint background = null ) { this.color = color ?? this.color; this.fontSize = fontSize ?? this.fontSize; this.fontWeight = fontWeight ?? this.fontWeight; this.fontStyle = fontStyle ?? this.fontStyle; this.letterSpacing = letterSpacing ?? this.letterSpacing; this.wordSpacing = wordSpacing ?? this.wordSpacing; this.fontSize = fontSize ?? this.fontSize; this.textBaseline = textBaseline ?? this.textBaseline; this.height = height ?? this.height; this.decoration = decoration ?? this.decoration; this.decorationStyle = decorationStyle ?? this.decorationStyle; this.decorationColor = decorationColor ?? this.decorationColor; this.fontFamily = fontFamily ?? this.fontFamily; this.background = background ?? this.background; } } public class ParagraphStyle : IEquatable { public ParagraphStyle(TextAlign? textAlign = null, TextDirection? textDirection = null, FontWeight? fontWeight = null, FontStyle? fontStyle = null, int? maxLines = null, float? fontSize = null, string fontFamily = null, float? lineHeight = null, // todo string ellipsis = null) { this.textAlign = textAlign; this.textDirection = textDirection; this.fontWeight = fontWeight; this.fontStyle = fontStyle; this.maxLines = maxLines; this.fontSize = fontSize; this.fontFamily = fontFamily; this.lineHeight = lineHeight; this.ellipsis = ellipsis; } public bool Equals(ParagraphStyle other) { if (ReferenceEquals(null, other)) { return false; } if (ReferenceEquals(this, other)) { return true; } return this.textAlign == other.textAlign && this.textDirection == other.textDirection && this.fontWeight == other.fontWeight && this.fontStyle == other.fontStyle && this.maxLines == other.maxLines && this.fontSize.Equals(other.fontSize) && string.Equals(this.fontFamily, other.fontFamily) && this.lineHeight.Equals(other.lineHeight) && string.Equals(this.ellipsis, other.ellipsis); } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } if (ReferenceEquals(this, obj)) { return true; } if (obj.GetType() != this.GetType()) { return false; } return this.Equals((ParagraphStyle) obj); } public static bool operator ==(ParagraphStyle a, ParagraphStyle b) { return Equals(a, b); } public static bool operator !=(ParagraphStyle a, ParagraphStyle b) { return !(a == b); } public override int GetHashCode() { unchecked { var hashCode = this.textAlign.GetHashCode(); hashCode = (hashCode * 397) ^ this.textDirection.GetHashCode(); hashCode = (hashCode * 397) ^ this.fontWeight.GetHashCode(); hashCode = (hashCode * 397) ^ this.fontStyle.GetHashCode(); hashCode = (hashCode * 397) ^ this.maxLines.GetHashCode(); hashCode = (hashCode * 397) ^ this.fontSize.GetHashCode(); hashCode = (hashCode * 397) ^ (this.fontFamily != null ? this.fontFamily.GetHashCode() : 0); hashCode = (hashCode * 397) ^ this.lineHeight.GetHashCode(); hashCode = (hashCode * 397) ^ (this.ellipsis != null ? this.ellipsis.GetHashCode() : 0); return hashCode; } } public TextStyle getTextStyle() { return new TextStyle( fontWeight: this.fontWeight, fontStyle: this.fontStyle, fontFamily: this.fontFamily, fontSize: this.fontSize, height: this.lineHeight ); } public TextAlign TextAlign { get { return this.textAlign ?? TextAlign.left; } } public readonly TextAlign? textAlign; public readonly TextDirection? textDirection; public readonly FontWeight? fontWeight; public readonly FontStyle? fontStyle; public readonly int? maxLines; public readonly float? fontSize; public readonly string fontFamily; public readonly float? lineHeight; public readonly string ellipsis; public bool ellipsized() { return !string.IsNullOrEmpty(this.ellipsis); } } public enum TextDecorationStyle { solid, doubleLine, } public class TextDecoration : IEquatable { public bool Equals(TextDecoration other) { if (ReferenceEquals(null, other)) { return false; } if (ReferenceEquals(this, other)) { return true; } return this.mask == other.mask; } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } if (ReferenceEquals(this, obj)) { return true; } if (obj.GetType() != this.GetType()) { return false; } return this.Equals((TextDecoration) obj); } public override int GetHashCode() { return this.mask; } public static bool operator ==(TextDecoration a, TextDecoration b) { return Equals(a, b); } public static bool operator !=(TextDecoration a, TextDecoration b) { return !(a == b); } public static readonly TextDecoration none = new TextDecoration(0); public static readonly TextDecoration underline = new TextDecoration(1); public static readonly TextDecoration overline = new TextDecoration(2); public static readonly TextDecoration lineThrough = new TextDecoration(4); public readonly int mask; public TextDecoration(int mask) { this.mask = mask; } public bool contains(TextDecoration other) { return (this.mask | other.mask) == this.mask; } } public enum TextDirection { rtl, ltr, } public enum TextAffinity { upstream, downstream, } public enum FontWeight { w400, // normal w700, // bold } public class TextPosition : IEquatable { public readonly int offset; public readonly TextAffinity affinity; public TextPosition(int offset, TextAffinity affinity = TextAffinity.downstream) { this.offset = offset; this.affinity = affinity; } public override string ToString() { return $"Offset: {this.offset}, Affinity: {this.affinity}"; } public bool Equals(TextPosition other) { if (ReferenceEquals(null, other)) { return false; } if (ReferenceEquals(this, other)) { return true; } return this.offset == other.offset && this.affinity == other.affinity; } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } if (ReferenceEquals(this, obj)) { return true; } if (obj.GetType() != this.GetType()) { return false; } return this.Equals((TextPosition) obj); } public override int GetHashCode() { unchecked { return (this.offset * 397) ^ (int) this.affinity; } } public static bool operator ==(TextPosition left, TextPosition right) { return Equals(left, right); } public static bool operator !=(TextPosition left, TextPosition right) { return !Equals(left, right); } } public class TextBox : IEquatable { public readonly float left; public readonly float top; public readonly float right; public readonly float bottom; public readonly TextDirection direction; TextBox(float left, float top, float right, float bottom, TextDirection direction) { this.left = left; this.top = top; this.right = right; this.bottom = bottom; this.direction = direction; } public static TextBox fromLTBD(float left, float top, float right, float bottom, TextDirection direction) { return new TextBox(left, top, right, bottom, direction); } public Rect toRect() { return Rect.fromLTRB(this.left, this.top, this.right, this.bottom); } public float start { get { return this.direction == TextDirection.ltr ? this.left : this.right; } } public float end { get { return this.direction == TextDirection.ltr ? this.right : this.left; } } public bool Equals(TextBox other) { if (ReferenceEquals(null, other)) { return false; } if (ReferenceEquals(this, other)) { return true; } return this.left.Equals(other.left) && this.top.Equals(other.top) && this.right.Equals(other.right) && this.bottom.Equals(other.bottom) && this.direction == other.direction; } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } if (ReferenceEquals(this, obj)) { return true; } if (obj.GetType() != this.GetType()) { return false; } return this.Equals((TextBox) obj); } public override string ToString() { return $"Left: {this.left}, Top: {this.top}, Right: {this.right}, Bottom: {this.bottom}, Direction: {this.direction}"; } public override int GetHashCode() { unchecked { var hashCode = this.left.GetHashCode(); hashCode = (hashCode * 397) ^ this.top.GetHashCode(); hashCode = (hashCode * 397) ^ this.right.GetHashCode(); hashCode = (hashCode * 397) ^ this.bottom.GetHashCode(); hashCode = (hashCode * 397) ^ (int) this.direction; return hashCode; } } public static bool operator ==(TextBox left, TextBox right) { return Equals(left, right); } public static bool operator !=(TextBox left, TextBox right) { return !Equals(left, right); } } }