using Unity.UIWidgets.ui; namespace Unity.UIWidgets.cupertino { public class CupertinoColors { public static readonly Color activeBlue = new Color(0xFF007AFF); public static readonly Color activeGreen = new Color(0xFF4CD964); public static readonly Color activeOrange = new Color(0xFFFF9500); public static readonly Color white = new Color(0xFFFFFFFF); public static readonly Color black = new Color(0xFF000000); public static readonly Color lightBackgroundGray = new Color(0xFFE5E5EA); public static readonly Color extraLightBackgroundGray = new Color(0xFFEFEFF4); public static readonly Color darkBackgroundGray = new Color(0xFF171717); public static readonly Color inactiveGray = new Color(0xFF8E8E93); public static readonly Color destructiveRed = new Color(0xFFFF3B30); } }