/*using uiwidgets; using Unity.UIWidgets.material; using Unity.UIWidgets.ui; using TextStyle = Unity.UIWidgets.painting.TextStyle; using ThemeUtils = Unity.UIWidgets.DevTools.inspector.layout_explorer.ui.ThemeUtils; namespace Unity.UIWidgets.DevTools.inspector { public class inspector_text_styles { public static TextStyle unimportant(ColorScheme colorScheme) { return new TextStyle( color: CommonThemeUtils.isLight ? Colors.grey.shade500 : Colors.grey.shade600); } public static TextStyle regular = new TextStyle(); public static TextStyle warning(ColorScheme colorScheme) => new TextStyle( color: CommonThemeUtils.isLight ? Colors.orange.shade900 : Colors.orange.shade400); public static TextStyle error(ColorScheme colorScheme) => new TextStyle( color: CommonThemeUtils.isLight ? Colors.red.shade500 : Colors.red.shade400 ); public static TextStyle link(ColorScheme colorScheme) => new TextStyle( color: CommonThemeUtils.isLight ? Colors.blue.shade700 : Colors.blue.shade300, decoration: TextDecoration.underline ); public static TextStyle regularBold(ColorScheme colorScheme) => new TextStyle( color: CommonThemeUtils.defaultForeground, fontWeight: FontWeight.w700 ); public static TextStyle regularItalic(ColorScheme colorScheme) => new TextStyle( color: CommonThemeUtils.defaultForeground, fontStyle: FontStyle.italic ); public static TextStyle unimportantItalic(ColorScheme colorScheme) => unimportant(colorScheme).merge(new TextStyle( fontStyle: FontStyle.italic )); } }*/