using System; using Unity.UIWidgets.painting; namespace Unity.UIWidgets.material { public static class Constants { public static readonly double kToolbarHeight = 56.0; public static readonly double kBottomNavigationBarHeight = 56.0; public static readonly double kTextTabBarHeight = 48.0; public static readonly TimeSpan kThemeChangeDuration = new TimeSpan(0, 0, 0, 0, 200); public static readonly double kRadialReactionRadius = 20.0; public static readonly TimeSpan kRadialReactionDuration = new TimeSpan(0, 0, 0, 0, 100); public static readonly int kRadialReactionAlpha = 0x1F; public static readonly TimeSpan kTabScrollDuration = new TimeSpan(0, 0, 0, 0, 300); public static readonly EdgeInsets kTabLabelPadding = EdgeInsets.symmetric(horizontal: 16.0); public static readonly EdgeInsets kMaterialListPadding = EdgeInsets.symmetric(vertical: 8.0); } }