using System; using System.Collections.Generic; using System.Linq; using RSG; using Unity.UIWidgets.animation; using Unity.UIWidgets.editor; using Unity.UIWidgets.foundation; using Unity.UIWidgets.painting; using Unity.UIWidgets.rendering; using Unity.UIWidgets.service; using Unity.UIWidgets.ui; using UnityEditor; using UnityEngine; using Color = Unity.UIWidgets.ui.Color; namespace UIWidgets.Tests { public class RenderEditable : EditorWindow, TextSelectionDelegate { readonly Func[] _options; readonly string[] _optionStrings; int _selected; class _FixedViewportOffset : ViewportOffset { internal _FixedViewportOffset(float _pixels) { this._pixels = _pixels; } internal new static _FixedViewportOffset zero() { return new _FixedViewportOffset(0.0f); } float _pixels; public override float pixels { get { return this._pixels; } } public override bool applyViewportDimension(float viewportDimension) { return true; } public override bool applyContentDimensions(float minScrollExtent, float maxScrollExtent) { return true; } public override void correctBy(float correction) { this._pixels += correction; } public override void jumpTo(float pixels) { } public override IPromise animateTo(float to, TimeSpan duration, Curve curve) { return Promise.Resolved(); } public override ScrollDirection userScrollDirection { get { return ScrollDirection.idle; } } public override bool allowImplicitScrolling { get { return false; } } } RenderEditable() { this._options = new Func[] { this.textEditable, }; this._optionStrings = this._options.Select(x => x.Method.Name).ToArray(); this._selected = 0; this.titleContent = new GUIContent("RenderEditable"); } WindowAdapter windowAdapter; [NonSerialized] bool hasInvoked = false; void OnGUI() { var selected = EditorGUILayout.Popup("test case", this._selected, this._optionStrings); if (selected != this._selected || !this.hasInvoked) { this._selected = selected; this.hasInvoked = true; var renderBox = this._options[this._selected](); this.windowAdapter.attachRootRenderBox(renderBox); } this.windowAdapter.OnGUI(); } void Update() { this.windowAdapter.Update(); } void OnEnable() { this.windowAdapter = new EditorWindowAdapter(this); this.windowAdapter.OnEnable(); } void OnDisable() { this.windowAdapter.OnDisable(); this.windowAdapter = null; } RenderBox box(RenderBox p, int width = 400, int height = 400) { return new RenderConstrainedOverflowBox( minWidth: width, maxWidth: width, minHeight: height, maxHeight: height, alignment: Alignment.center, child: p ) ; } RenderBox flexItemBox(RenderBox p, int width = 200, int height = 100) { return new RenderConstrainedBox( additionalConstraints: new BoxConstraints(minWidth: width, maxWidth: width, minHeight: height, maxHeight: height), child: new RenderDecoratedBox( decoration: new BoxDecoration( color: new Color(0xFFFFFFFF), borderRadius: BorderRadius.all(3), border: Border.all(Color.fromARGB(255, 255, 0, 0), 1) ), child: new RenderPadding(EdgeInsets.all(10), p ) )); } RenderBox textEditable() { var span = new TextSpan("", children: new List { new TextSpan( "Word Wrap:The ascent of the font is the distance from the baseline to the top line of the font, as defined in the font's original data file.", null), }, style: new TextStyle(height: 1.0f)); var flexbox = new RenderFlex( direction: Axis.vertical, mainAxisAlignment: MainAxisAlignment.spaceAround, crossAxisAlignment: CrossAxisAlignment.center); flexbox.add(this.flexItemBox( new Unity.UIWidgets.rendering.RenderEditable(span, TextDirection.ltr, offset: new _FixedViewportOffset(0.0f), showCursor: new ValueNotifier(true), onSelectionChanged: this.selectionChanged, cursorColor: Color.fromARGB(255, 0, 0, 0), maxLines: 100, selectionColor: Color.fromARGB(255, 255, 0, 0), textSelectionDelegate: this) )); span = new TextSpan("", children: new List { new TextSpan( "Hard Break:The ascent of the font is the distance\nfrom the baseline to the top \nline of the font,\nas defined in", null), }, style: new TextStyle(height: 1.0f)); flexbox.add(this.flexItemBox( new Unity.UIWidgets.rendering.RenderEditable(span, TextDirection.ltr, offset: new _FixedViewportOffset(0.0f), showCursor: new ValueNotifier(true), onSelectionChanged: this.selectionChanged, cursorColor: Color.fromARGB(255, 0, 0, 0), maxLines: 100, selectionColor: Color.fromARGB(255, 255, 0, 0), textSelectionDelegate: this) )); span = new TextSpan("", children: new List { new TextSpan("Single Line:How to create mixin", null), }, style: new TextStyle(height: 1.0f)); flexbox.add(this.flexItemBox( new Unity.UIWidgets.rendering.RenderEditable(span, TextDirection.ltr, offset: new _FixedViewportOffset(0.0f), showCursor: new ValueNotifier(true), onSelectionChanged: this.selectionChanged, cursorColor: Color.fromARGB(255, 0, 0, 0), selectionColor: Color.fromARGB(255, 255, 0, 0), textSelectionDelegate: this) , width: 300)); return flexbox; } void selectionChanged(TextSelection selection, Unity.UIWidgets.rendering.RenderEditable renderObject, SelectionChangedCause cause) { Debug.Log($"selection {selection}"); renderObject.selection = selection; } public TextEditingValue textEditingValue { get; set; } public void hideToolbar() { } public void bringIntoView(TextPosition textPosition) { } } }