using UIWidgetsGallery.gallery; using Unity.UIWidgets.engine2; //using Unity.UIWidgets.material; using Unity.UIWidgets.ui; using Unity.UIWidgets.widgets; using UnityEngine; namespace UIWidgetsGallery { public class GalleryMain : UIWidgetsPanel { /*protected override Widget createWidget() { return new GalleryApp(); }*/ /*protected override void OnEnable() { FontManager.instance.addFont(Resources.Load("fonts/MaterialIcons-Regular"), "Material Icons"); FontManager.instance.addFont(Resources.Load("fonts/GalleryIcons"), "GalleryIcons"); FontManager.instance.addFont(Resources.Load("fonts/CupertinoIcons"), "CupertinoIcons"); FontManager.instance.addFont(Resources.Load(path: "fonts/SF-Pro-Text-Regular"), ".SF Pro Text", FontWeight.w400); FontManager.instance.addFont(Resources.Load(path: "fonts/SF-Pro-Text-Semibold"), ".SF Pro Text", FontWeight.w600); FontManager.instance.addFont(Resources.Load(path: "fonts/SF-Pro-Text-Bold"), ".SF Pro Text", FontWeight.w700); base.OnEnable(); }*/ } }