using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using Unity.UIWidgets.foundation; using Unity.UIWidgets.rendering; using Unity.UIWidgets.ui; using UnityEngine; namespace Unity.UIWidgets.widgets { class RouteNotificationMessages { public RouteNotificationMessages() { } /// When the engine is Web notify the platform for a route change. /*public static void maybeNotifyRouteChange(string routeName, string previousRouteName) { if(kIsWeb) { _notifyRouteChange(routeName, previousRouteName); } else { // No op. } } public static void _notifyRouteChange(string routeName, string previousRouteName) { SystemChannels.navigation.invokeMethod( 'routeUpdated', { 'previousRouteName': previousRouteName, 'routeName': routeName, }, ); }*/ } }