#if UNITY_EDITOR using System; using System.Collections.Generic; using System.Linq; using RSG.Promises; using Unity.UIWidgets.editor; using Unity.UIWidgets.foundation; using Unity.UIWidgets.widgets; using UnityEditor; using UnityEngine; namespace Unity.UIWidgets.debugger { public class WidgetsInpsectorWindow : EditorWindow { const float debugPaintToggleGroupWidth = 120; const float debugPaintToggleGroupHeight = 100; InspectorService m_InspectorService; bool m_ShowInspect; [SerializeField] bool m_DebugPaint; [SerializeField] bool m_DebugPaintSize; [SerializeField] bool m_DebugPaintBaseline; [SerializeField] bool m_DebugPaintPointer; [SerializeField] bool m_DebugPaintLayer; bool m_ShowDebugPaintToggles; GUIStyle m_MessageStyle; readonly List m_Panels = new List(); Rect m_DebugPaintTogglesRect; int m_PanelIndex = 0; [SerializeField] List m_PanelStates = new List(); List m_UpdateActions = new List(); [MenuItem("Window/Analysis/UIWidgets Inspector")] public static void Init() { WidgetsInpsectorWindow window = (WidgetsInpsectorWindow) GetWindow(typeof(WidgetsInpsectorWindow)); window.Show(); } void OnEnable() { titleContent = new GUIContent("UIWidgets Inspector"); } void OnGUI() { EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.ExpandWidth(true)); DoSelectDropDown(); bool needDebugPaintUpdate = false; if (m_InspectorService != null && m_InspectorService.debugEnabled) { if (GUILayout.Button("Refersh", EditorStyles.toolbarButton)) { foreach (var panel in m_Panels) { panel.MarkNeedReload(); } } EditorGUI.BeginChangeCheck(); var newShowInspect = GUILayout.Toggle(m_ShowInspect, new GUIContent("Inspect Element"), EditorStyles.toolbarButton); if (EditorGUI.EndChangeCheck()) { m_InspectorService.setShowInspect(newShowInspect); } var style = (GUIStyle) "GV Gizmo DropDown"; Rect r = GUILayoutUtility.GetRect(new GUIContent("Debug Paint"), style); Rect rightRect = new Rect(r.xMax - style.border.right, r.y, style.border.right, r.height); if (EditorGUI.DropdownButton(rightRect, GUIContent.none, FocusType.Passive, GUIStyle.none)) { ScheduleUpdateAction(() => { m_ShowDebugPaintToggles = !m_ShowDebugPaintToggles; Repaint(); }); } if (Event.current.type == EventType.Repaint) { m_DebugPaintTogglesRect = new Rect(r.xMax - debugPaintToggleGroupWidth, r.yMax + 2, debugPaintToggleGroupWidth, debugPaintToggleGroupHeight); } EditorGUI.BeginChangeCheck(); m_DebugPaint = GUI.Toggle(r, m_DebugPaint, new GUIContent("Debug Paint"), style); if (EditorGUI.EndChangeCheck()) { if (m_DebugPaint) { if (!m_DebugPaintSize && !m_DebugPaintLayer && !m_DebugPaintPointer && !m_DebugPaintBaseline) { m_DebugPaintSize = true; } } needDebugPaintUpdate = true; } } EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); if (m_InspectorService != null && m_InspectorService .debugEnabled) { EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.ExpandWidth(false)); m_Panels.Each((pannel, index) => { if (GUILayout.Toggle(m_PanelIndex == index, pannel.title, EditorStyles.toolbarButton, GUILayout.ExpandWidth(false), GUILayout.Width(100))) { m_PanelIndex = index; } }); EditorGUILayout.EndHorizontal(); bool shouldHandleGUI = true; if (Event.current.type == EventType.MouseDown || Event.current.type == EventType.MouseUp) { if (m_ShowDebugPaintToggles && m_DebugPaintTogglesRect.Contains(Event.current.mousePosition)) { shouldHandleGUI = false; } } if (shouldHandleGUI) { m_Panels[m_PanelIndex].OnGUI(); } } else if (m_InspectorService != null) { // debug not enabled if (m_MessageStyle == null) { m_MessageStyle = new GUIStyle(GUI.skin.label); m_MessageStyle.fontSize = 16; m_MessageStyle.alignment = TextAnchor.MiddleCenter; m_MessageStyle.padding = new RectOffset(20, 20, 40, 0); } GUILayout.Label("You're not in UIWidgets Debug Mode.\nPlease define UIWidgets_DEBUG " + "symbols at \"Player Settings => Scripting Define Symbols\".", m_MessageStyle, GUILayout.ExpandWidth(true)); } if (m_ShowDebugPaintToggles) { DebugPaintToggles(ref needDebugPaintUpdate); } if (needDebugPaintUpdate) { D.setDebugPaint( debugPaintSizeEnabled: m_DebugPaint && m_DebugPaintSize, debugPaintBaselinesEnabled: m_DebugPaint && m_DebugPaintBaseline, debugPaintPointersEnabled: m_DebugPaint && m_DebugPaintPointer, debugPaintLayerBordersEnabled: m_DebugPaint && m_DebugPaintLayer, debugRepaintRainbowEnabled: m_DebugPaint && m_DebugPaintLayer ); } } void DebugPaintToggles(ref bool needUpdate) { GUILayout.BeginArea(m_DebugPaintTogglesRect, GUI.skin.box); GUILayout.BeginVertical(); EditorGUI.BeginChangeCheck(); GUILayout.Space(4); m_DebugPaintSize = GUILayout.Toggle(m_DebugPaintSize, new GUIContent("Paint Size")); m_DebugPaintBaseline = GUILayout.Toggle(m_DebugPaintBaseline, new GUIContent("Paint Baseline")); m_DebugPaintPointer = GUILayout.Toggle(m_DebugPaintPointer, new GUIContent("Paint Pointer")); m_DebugPaintLayer = GUILayout.Toggle(m_DebugPaintLayer, new GUIContent("Paint Layer")); if (EditorGUI.EndChangeCheck()) { needUpdate = true; } GUILayout.EndVertical(); GUILayout.EndArea(); if (Event.current.type == EventType.MouseDown && !m_DebugPaintTogglesRect.Contains(Event.current.mousePosition)) { ScheduleUpdateAction(() => { m_ShowDebugPaintToggles = false; Repaint(); }); } } void DoSelectDropDown() { var currentWindow = m_InspectorService == null ? null : m_InspectorService.window; if (currentWindow != null && !currentWindow.alive) { currentWindow = null; } var selectTitle = currentWindow != null ? currentWindow.titleContent : new GUIContent(""); if (GUILayout.Button(selectTitle, EditorStyles.toolbarDropDown)) { var windows = new List(WindowAdapter.windowAdapters.Where(w => { return w.withBindingFunc(() => WidgetsBinding.instance.renderViewElement != null); })); Rect rect = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight, EditorStyles.toolbarDropDown); var menuPos = EditorGUI.IndentedRect(rect); menuPos.y += EditorGUIUtility.singleLineHeight / 2; int selectedIndex = 0; var labels = new GUIContent[windows.Count + 1]; labels[0] = new GUIContent("none"); for (int i = 0; i < windows.Count; i++) { labels[i + 1] = windows[i].titleContent; if (windows[i] == currentWindow) { selectedIndex = i + 1; } } EditorUtility.DisplayCustomMenu(menuPos, labels, selectedIndex, (data, options, selected) => { if (selected > 0) { var selectedWindow = windows[selected - 1]; if (selectedWindow != currentWindow) { inspect(selectedWindow); } } else { if (m_InspectorService != null) { closeInspect(); } } }, null); } } void inspect(WindowAdapter window) { if (m_InspectorService != null) // stop previous inspect { closeInspect(); } m_InspectorService = new InspectorService(window); m_PanelIndex = 0; var state = m_PanelStates.Find((s) => s.treeType == WidgetTreeType.Widget); m_Panels.Add(new InspectorPanel(this, WidgetTreeType.Widget, m_InspectorService, state == null ? (float?) null : state.splitOffset)); state = m_PanelStates.Find((s) => s.treeType == WidgetTreeType.Render); m_Panels.Add(new InspectorPanel(this, WidgetTreeType.Render, m_InspectorService, state == null ? (float?) null : state.splitOffset)); } void closeInspect() { if (m_InspectorService == null) { return; } m_InspectorService.close(); m_InspectorService = null; foreach (var panel in m_Panels) { panel.Close(); } m_Panels.Clear(); m_ShowInspect = false; m_ShowDebugPaintToggles = false; } void ScheduleUpdateAction(Action action) { m_UpdateActions.Add(action); } void Update() { if (m_InspectorService != null && !m_InspectorService.active) { closeInspect(); Repaint(); } bool showInspect = false; if (m_InspectorService != null) { showInspect = m_InspectorService.getShowInspect(); } if (showInspect != m_ShowInspect) { Repaint(); } m_ShowInspect = showInspect; for (int i = 0; i < m_Panels.Count; i++) { m_Panels[i].visibleToUser = m_PanelIndex == i; m_Panels[i].Update(); } if (m_Panels.Count > 0) { m_PanelStates = m_Panels.Select(p => p.PanelState).ToList(); } while (m_UpdateActions.Count > 0) { m_UpdateActions[0](); m_UpdateActions.RemoveAt(0); } } void OnDestroy() { closeInspect(); } } } #endif