using System; using System.Collections.Generic; using System.Linq; using Unity.UIWidgets.foundation; using Unity.UIWidgets.painting; using Unity.UIWidgets.rendering; using Unity.UIWidgets.ui; using UnityEngine; using Color = Unity.UIWidgets.ui.Color; using Gradient = Unity.UIWidgets.ui.Gradient; using Rect = Unity.UIWidgets.ui.Rect; using TextStyle = Unity.UIWidgets.painting.TextStyle; namespace UIWidgets.Runtime.rendering { enum _OverflowSide { left, top, bottom, right } class _OverflowRegionData { public _OverflowRegionData( Rect rect = null, string label = "", Offset labelOffset = null, float rotation = 0.0f, _OverflowSide? side = null ) { this.rect = rect; this.label = label; this.labelOffset = labelOffset ?? Offset.zero; this.rotation = rotation; this.side = side; } public readonly Rect rect; public readonly string label; public readonly Offset labelOffset; public readonly float rotation; public readonly _OverflowSide? side; } public static class DebugOverflowIndicatorMixin { static readonly Color _black = new Color(0xBF000000); static readonly Color _yellow = new Color(0xBFFFFF00); const float _indicatorFraction = 0.1f; const float _indicatorFontSizePixels = 7.5f; const float _indicatorLabelPaddingPixels = 1.0f; static readonly Dictionary _overflowReportNeeded = new Dictionary(); static string _formatPixels(float value) { D.assert(value > 0.0f); string pixels; if (value > 10.0f) { pixels = value.ToString("0"); } else if (value > 1.0f) { pixels = value.ToString("0.0"); } else { pixels = value.ToString("0.000"); } return pixels; } static List<_OverflowRegionData> _calculateOverflowRegions(RelativeRect overflow, Rect containerRect) { List<_OverflowRegionData> regions = new List<_OverflowRegionData> { }; if (overflow.left > 0.0f) { Rect markerRect = Rect.fromLTWH( 0.0f, 0.0f, containerRect.width * _indicatorFraction, containerRect.height ); regions.Add(new _OverflowRegionData( rect: markerRect, label: $"LEFT OVERFLOWED BY {_formatPixels(overflow.left)} PIXELS", labelOffset: markerRect.centerLeft + new Offset(_indicatorFontSizePixels + _indicatorLabelPaddingPixels, 0.0f), rotation: Mathf.PI / 2.0f, side: _OverflowSide.left )); } if (overflow.right > 0.0f) { Rect markerRect = Rect.fromLTWH( containerRect.width * (1.0f - _indicatorFraction), 0.0f, containerRect.width * _indicatorFraction, containerRect.height ); regions.Add(new _OverflowRegionData( rect: markerRect, label: $"RIGHT OVERFLOWED BY {_formatPixels(overflow.right)} PIXELS", labelOffset: markerRect.centerRight - new Offset(_indicatorFontSizePixels + _indicatorLabelPaddingPixels, 0.0f), rotation: -Mathf.PI / 2.0f, side: _OverflowSide.right )); } if (overflow.top > 0.0f) { Rect markerRect = Rect.fromLTWH( 0.0f, 0.0f, containerRect.width, containerRect.height * _indicatorFraction ); regions.Add(new _OverflowRegionData( rect: markerRect, label: $"TOP OVERFLOWED BY {_formatPixels(overflow.top)} PIXELS", labelOffset: markerRect.topCenter + new Offset(0.0f, _indicatorLabelPaddingPixels), rotation: 0.0f, side: _OverflowSide.top )); } if (overflow.bottom > 0.0f) { Rect markerRect = Rect.fromLTWH( 0.0f, containerRect.height * (1.0f - _indicatorFraction), containerRect.width, containerRect.height * _indicatorFraction ); regions.Add(new _OverflowRegionData( rect: markerRect, label: $"BOTTOM OVERFLOWED BY {_formatPixels(overflow.bottom)} PIXELS", labelOffset: markerRect.bottomCenter - new Offset(0.0f, _indicatorFontSizePixels + _indicatorLabelPaddingPixels), rotation: 0.0f, side: _OverflowSide.bottom )); } return regions; } static void _reportOverflow(RenderObject renderObject, RelativeRect overflow, List overflowHints) { overflowHints = overflowHints ?? new List(); if (overflowHints.isEmpty()) { overflowHints.Add( new ErrorDescription( $"The edge of the {renderObject.GetType()} that is " + "overflowing has been marked in the rendering with a yellow and black " + "striped pattern. This is usually caused by the contents being too big " + $"for the {renderObject.GetType()}.")); overflowHints.Add( new ErrorHint( "This is considered an error condition because it indicates that there " + "is content that cannot be seen. If the content is legitimately bigger " + "than the available space, consider clipping it with a ClipRect widget " + $"before putting it in the {renderObject.GetType()}, or using a scrollable " + "container, like a ListView.")); } List overflows = new List(); if (overflow.left > 0.0f) { overflows.Add($"{_formatPixels(overflow.left)} pixels on the left"); } if (overflow.top > 0.0f) { overflows.Add($"{_formatPixels(overflow.top)} pixels on the top"); } if (overflow.bottom > 0.0f) { overflows.Add($"{_formatPixels(overflow.bottom)} pixels on the bottom"); } if (overflow.right > 0.0f) { overflows.Add($"{_formatPixels(overflow.right)} pixels on the right"); } string overflowText = ""; D.assert(overflows.isNotEmpty(), () => $"Somehow {renderObject.GetType()} didn't actually overflow like it thought it did."); switch (overflows.Count) { case 1: overflowText = overflows.first(); break; case 2: overflowText = $"{overflows.first()} and {overflows.last()}"; break; default: overflows[overflows.Count - 1] = $"and {overflows[overflows.Count - 1]}"; overflowText = string.Join(", ", overflow); break; } IEnumerable infoCollector() { foreach (var hint in overflowHints) { yield return hint; } yield return DiagnosticsNode.message($"The specific {renderObject.GetType()} in question is: {renderObject.toStringShallow(joiner: "\n ")}"); yield return DiagnosticsNode.message(string.Concat(Enumerable.Repeat("◢◤", 32)),allowWrap: false); } UIWidgetsError.reportError( new UIWidgetsErrorDetails( exception: new Exception($"A {renderObject.GetType()} overflowed by {overflowText}."), library: "rendering library", context: new ErrorDescription("during layout"), informationCollector: infoCollector ) ); } public static void paintOverflowIndicator( RenderObject renderObject, PaintingContext context, Offset offset, Rect containerRect, Rect childRect, List overflowHints = null ) { RelativeRect overflow = RelativeRect.fromRect(containerRect, childRect); if (overflow.left <= 0.0f && overflow.right <= 0.0f && overflow.top <= 0.0f && overflow.bottom <= 0.0f) { return; } TextStyle _indicatorTextStyle = new TextStyle( color: new Color(0xFF900000), fontSize: _indicatorFontSizePixels, fontWeight: FontWeight.w800 ); Paint _indicatorPaint = new Paint{ shader = Gradient.linear( new Offset(0.0f, 0.0f), new Offset(10.0f, 10.0f), new List {_black, _yellow, _yellow, _black}, new List {0.25f, 0.25f, 0.75f, 0.75f}, TileMode.repeated )}; Paint _labelBackgroundPaint = new Paint{color = new Color(0xFFFFFFFF)}; List<_OverflowRegionData> overflowRegions = _calculateOverflowRegions(overflow, containerRect); foreach (_OverflowRegionData region in overflowRegions) { context.canvas.drawRect(region.rect.shift(offset), _indicatorPaint); var textPainter = new TextPainter(textDirection: TextDirection.ltr) { text = new TextSpan( text: region.label, style: _indicatorTextStyle) }; textPainter.layout(); Offset labelOffset = region.labelOffset + offset; Offset centerOffset = new Offset(-textPainter.width / 2.0f, 0.0f); Rect textBackgroundRect = centerOffset & textPainter.size; context.canvas.save(); context.canvas.translate(labelOffset.dx, labelOffset.dy); context.canvas.rotate(region.rotation); context.canvas.drawRect(textBackgroundRect, _labelBackgroundPaint); textPainter.paint(context.canvas, centerOffset); context.canvas.restore(); } bool containsKey = _overflowReportNeeded.TryGetValue(renderObject, out var overflowReportNeeded); overflowReportNeeded |= !containsKey; if (overflowReportNeeded) { _overflowReportNeeded[renderObject] = false; _reportOverflow(renderObject, overflow, overflowHints); } } } }