比较提交
合并到: unity-tech-cn:main
unity-tech-cn:/main
unity-tech-cn:/tag-release_1.5.4
unity-tech-cn:/kgdev
unity-tech-cn:/siyaoH-1.17-PlatformMessage
unity-tech-cn:/dev_k12
unity-tech-cn:/uiwidgets_1.0
unity-tech-cn:/work_around_tal
unity-tech-cn:/zgh-devtools
unity-tech-cn:/zxw-devTools
unity-tech-cn:/siyaoH-1.17-vulkan
unity-tech-cn:/siyaoH-1.17-vulkan2
unity-tech-cn:/zgh-build_scripts
unity-tech-cn:/siyaoH-1.17-android
unity-tech-cn:/siyaoH-1.17-externalTexture
unity-tech-cn:/siyaoH-1.17-debugDraw
unity-tech-cn:/2.0.3
unity-tech-cn:/siyaoH-1.17-rawTouches
unity-tech-cn:/prepare_2.0.6
unity-tech-cn:/fix_shortcuts
unity-tech-cn:/fix_alignment_issue
unity-tech-cn:/wangshuang
unity-tech-cn:/siyaoH-paste
unity-tech-cn:/zxw-fix_build_script
unity-tech-cn:/siyaoH-1.17-fixLottie
unity-tech-cn:/zxw-support_editor_dragdrop
unity-tech-cn:/siyaoH-1.17-fixAndroid
unity-tech-cn:/siyaoH-1.17-HandleEvent
unity-tech-cn:/siyaoH-1.17-combineTouch
unity-tech-cn:/refine_readme
unity-tech-cn:/2.0.4
unity-tech-cn:/2.0.1
unity-tech-cn:/dev-packman
unity-tech-cn:/zxw-fix_text_shadow_issue
unity-tech-cn:/zxw-fix_backdropfilter
unity-tech-cn:/zxw-fix_transform_hover_issue
unity-tech-cn:/zxw-refine_codegen
unity-tech-cn:/zxw-fix_material_datepicker_issue
unity-tech-cn:/zxw-fix_material_text_direction
unity-tech-cn:/zxw-fix_path_metric_crash
unity-tech-cn:/demo
unity-tech-cn:/jiacheng-demo_proctice
unity-tech-cn:/zxw-3d
unity-tech-cn:/zxw-fix_crash
unity-tech-cn:/zxw-fix_input_issue
unity-tech-cn:/zxw-3d_android
unity-tech-cn:/main/LAO
拉取从: unity-tech-cn:zxw-3d_android
unity-tech-cn:/main
unity-tech-cn:/tag-release_1.5.4
unity-tech-cn:/kgdev
unity-tech-cn:/siyaoH-1.17-PlatformMessage
unity-tech-cn:/dev_k12
unity-tech-cn:/uiwidgets_1.0
unity-tech-cn:/work_around_tal
unity-tech-cn:/zgh-devtools
unity-tech-cn:/zxw-devTools
unity-tech-cn:/siyaoH-1.17-vulkan
unity-tech-cn:/siyaoH-1.17-vulkan2
unity-tech-cn:/zgh-build_scripts
unity-tech-cn:/siyaoH-1.17-android
unity-tech-cn:/siyaoH-1.17-externalTexture
unity-tech-cn:/siyaoH-1.17-debugDraw
unity-tech-cn:/2.0.3
unity-tech-cn:/siyaoH-1.17-rawTouches
unity-tech-cn:/prepare_2.0.6
unity-tech-cn:/fix_shortcuts
unity-tech-cn:/fix_alignment_issue
unity-tech-cn:/wangshuang
unity-tech-cn:/siyaoH-paste
unity-tech-cn:/zxw-fix_build_script
unity-tech-cn:/siyaoH-1.17-fixLottie
unity-tech-cn:/zxw-support_editor_dragdrop
unity-tech-cn:/siyaoH-1.17-fixAndroid
unity-tech-cn:/siyaoH-1.17-HandleEvent
unity-tech-cn:/siyaoH-1.17-combineTouch
unity-tech-cn:/refine_readme
unity-tech-cn:/2.0.4
unity-tech-cn:/2.0.1
unity-tech-cn:/dev-packman
unity-tech-cn:/zxw-fix_text_shadow_issue
unity-tech-cn:/zxw-fix_backdropfilter
unity-tech-cn:/zxw-fix_transform_hover_issue
unity-tech-cn:/zxw-refine_codegen
unity-tech-cn:/zxw-fix_material_datepicker_issue
unity-tech-cn:/zxw-fix_material_text_direction
unity-tech-cn:/zxw-fix_path_metric_crash
unity-tech-cn:/demo
unity-tech-cn:/jiacheng-demo_proctice
unity-tech-cn:/zxw-3d
unity-tech-cn:/zxw-fix_crash
unity-tech-cn:/zxw-fix_input_issue
unity-tech-cn:/zxw-3d_android
unity-tech-cn:/main/LAO
2 次代码提交
main
...
zxw-3d_android
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
Xingwei Zhu | 6090fab0 | stash changes | 3 年前 |
xingweizhu | 58677882 | stash changes | 3 年前 |
共有 17 个文件被更改,包括 1234 次插入 和 10 次删除
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40com.unity.uiwidgets/Runtime/rendering/texture.cs
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19com.unity.uiwidgets/Runtime/widgets/texture.cs
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1engine/Build.bee.cs
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13engine/src/shell/platform/unity/android/uiwidgets_panel.cc
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634Samples/UIWidgetsSamples_2019_4/Assets/Scene/3DTest1.unity
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7Samples/UIWidgetsSamples_2019_4/Assets/Scene/3DTest1.unity.meta
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8Samples/UIWidgetsSamples_2019_4/Assets/Resources.meta
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3Samples/UIWidgetsSamples_2019_4/Assets/Script/ModelViewHelper.cs.meta
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3Samples/UIWidgetsSamples_2019_4/Assets/Script/Scene3DTest1.cs.meta
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102Samples/UIWidgetsSamples_2019_4/Assets/Script/ModelViewHelper.cs
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92Samples/UIWidgetsSamples_2019_4/Assets/Script/Scene3DTest1.cs
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72engine/src/shell/platform/unity/android/unity_external_texture_gl.cc
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40engine/src/shell/platform/unity/android/unity_external_texture_gl.h
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7Samples/UIWidgetsSamples_2019_4/Assets/Resources/CubPrefab.prefab.meta
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203Samples/UIWidgetsSamples_2019_4/Assets/Resources/CubPrefab.prefab
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fileFormatVersion: 2 |
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guid: d453ee00c75145f793bc44c5e68e290c |
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timeCreated: 1645697602 |
|
|||
using System; |
|||
using System.Collections.Generic; |
|||
using Unity.UIWidgets.foundation; |
|||
using UnityEngine; |
|||
|
|||
namespace UIWidgetsSample |
|||
{ |
|||
public class ModelViewState |
|||
{ |
|||
public RenderTexture _renderTexture; |
|||
public GameObject _modelViewPrefab; |
|||
} |
|||
|
|||
public class ModelViewHelper : MonoBehaviour |
|||
{ |
|||
static ModelViewHelper _instance; |
|||
|
|||
public static ModelViewHelper Instance |
|||
{ |
|||
get |
|||
{ |
|||
if (_instance == null) |
|||
{ |
|||
//ensureModelViewHelperIfNeeded();
|
|||
} |
|||
|
|||
return _instance; |
|||
} |
|||
} |
|||
|
|||
/*internal static void ensureModelViewHelperIfNeeded() { |
|||
if (_instance != null) { |
|||
return; |
|||
} |
|||
var managerObj = new GameObject("__ModelViewHelper"); |
|||
var component = managerObj.AddComponent<ModelViewHelper>(); |
|||
_instance = component; |
|||
}*/ |
|||
|
|||
//private static bool applicationIsQuitting = false;
|
|||
|
|||
public void Awake() |
|||
{ |
|||
if (_instance != null) |
|||
{ |
|||
Debug.Log("error 11"); |
|||
} |
|||
_instance = this; |
|||
} |
|||
|
|||
public void OnDestroy() |
|||
{ |
|||
_instance = null; |
|||
} |
|||
|
|||
//private void Awake()
|
|||
//{
|
|||
// DontDestroyOnLoad(gameObject);
|
|||
//}
|
|||
|
|||
public Dictionary<int, ModelViewState> modelStates = new Dictionary<int, ModelViewState>(); |
|||
|
|||
|
|||
public void UnloadAll() |
|||
{ |
|||
|
|||
} |
|||
|
|||
public bool Load(int id, string path) |
|||
{ |
|||
if (modelStates.ContainsKey(id)) |
|||
{ |
|||
return true; |
|||
} |
|||
|
|||
var modelViewPrefab = Resources.Load(path); |
|||
if (modelViewPrefab == null) |
|||
{ |
|||
Debug.Log("Load failed !"); |
|||
} |
|||
|
|||
var gameObj = (GameObject) Instantiate(modelViewPrefab, Vector3.zero, Quaternion.identity); |
|||
|
|||
var renderTexture = new RenderTexture(100, 100, 32); |
|||
|
|||
gameObj.transform.Find("Camera").GetComponent<Camera>().targetTexture = renderTexture; |
|||
|
|||
this.modelStates.Add(id, new ModelViewState |
|||
{ |
|||
_renderTexture = renderTexture, |
|||
_modelViewPrefab = gameObj |
|||
}); |
|||
|
|||
return true; |
|||
} |
|||
|
|||
public RenderTexture LoadModelViewRT(int id) |
|||
{ |
|||
return this.modelStates[id]._renderTexture; |
|||
} |
|||
} |
|||
} |
|
|||
using System.Collections.Generic; |
|||
using uiwidgets; |
|||
using Unity.UIWidgets.engine; |
|||
using Unity.UIWidgets.foundation; |
|||
using Unity.UIWidgets.painting; |
|||
using Unity.UIWidgets.ui; |
|||
using Unity.UIWidgets.widgets; |
|||
using UnityEngine; |
|||
using Color = Unity.UIWidgets.ui.Color; |
|||
using Image = Unity.UIWidgets.widgets.Image; |
|||
using Texture = Unity.UIWidgets.widgets.Texture; |
|||
using ui_ = Unity.UIWidgets.widgets.ui_; |
|||
|
|||
namespace UIWidgetsSample |
|||
{ |
|||
namespace UIWidgetsSample |
|||
{ |
|||
public class Scene3DTest1 : UIWidgetsPanel |
|||
{ |
|||
protected override void main() |
|||
{ |
|||
ui_.runApp(new MyApp()); |
|||
} |
|||
|
|||
class MyApp : StatelessWidget |
|||
{ |
|||
public override Widget build(BuildContext context) |
|||
{ |
|||
return new WidgetsApp( |
|||
color: Color.white, |
|||
home: new ExampleApp(), |
|||
pageRouteBuilder: (settings, builder) => |
|||
new PageRouteBuilder( |
|||
settings: settings, |
|||
pageBuilder: (Buildcontext, animation, secondaryAnimation) => builder(context) |
|||
) |
|||
); |
|||
} |
|||
} |
|||
|
|||
class ExampleApp : StatefulWidget |
|||
{ |
|||
public ExampleApp(Key key = null) : base(key) |
|||
{ |
|||
} |
|||
|
|||
public override State createState() |
|||
{ |
|||
return new ExampleState(); |
|||
} |
|||
} |
|||
|
|||
class ExampleState : State<ExampleApp> |
|||
{ |
|||
public override Widget build(BuildContext context) |
|||
{ |
|||
//var text = GameObject.Find("CameraTarget")?.GetComponent<UnityEngine.UI.RawImage>()?.texture;
|
|||
ModelViewHelper.Instance?.Load(1, "CubPrefab"); |
|||
var text = ModelViewHelper.Instance?.LoadModelViewRT(1); |
|||
|
|||
return new Container( |
|||
child: new Column( |
|||
children: new List<Widget> |
|||
{ |
|||
new Lottie("wine.json", size: new Size(100, 100)), |
|||
new Container(width: 200, height: 200, color: Colors.red, child: new Center(child: new Container(width: 100, height: 100, child:new Texture(texture: text)))), |
|||
new Container( |
|||
width: 100, |
|||
height: 100, |
|||
decoration: new BoxDecoration( |
|||
borderRadius: BorderRadius.all(Radius.circular(8)) |
|||
), |
|||
child: Image.file("test.gif", gaplessPlayback: true) |
|||
), |
|||
new Container( |
|||
width: 200, |
|||
height: 100, |
|||
decoration: new BoxDecoration( |
|||
borderRadius: BorderRadius.all(Radius.circular(8)) |
|||
), |
|||
child: Image.network( |
|||
"https://unity-cn-cms-prd-1254078910.cos.ap-shanghai.myqcloud.com/assetstore-cms-media/img-7dfe215f-0075-4f9c-9b5a-be5ee88b866b", |
|||
gaplessPlayback: true) |
|||
) |
|||
} |
|||
) |
|||
); |
|||
} |
|||
} |
|||
} |
|||
} |
|||
} |
|
|||
#include "unity_external_texture_gl.h"
|
|||
|
|||
#include <EGL/egl.h>
|
|||
#include <GLES2/gl2.h>
|
|||
|
|||
#include "flutter/fml/logging.h"
|
|||
#include "include/gpu/GrBackendSurface.h"
|
|||
#include "include/gpu/GrContext.h"
|
|||
#include "include/gpu/gl/GrGLTypes.h"
|
|||
#include "src/gpu/gl/GrGLDefines.h"
|
|||
#include "uiwidgets_system.h"
|
|||
|
|||
namespace uiwidgets { |
|||
|
|||
UnityExternalTextureGL::UnityExternalTextureGL( |
|||
int64_t texture_identifier) |
|||
: Texture(texture_identifier){ |
|||
auto* graphics = UIWidgetsSystem::GetInstancePtr() |
|||
->GetUnityInterfaces() |
|||
->Get<IUnityGraphics>(); |
|||
UnityGfxRenderer renderer = graphics->GetRenderer(); |
|||
FML_DCHECK(renderer == kUnityGfxRendererOpenGLES20 || renderer == kUnityGfxRendererOpenGLES30); |
|||
gl_texture_ = texture_identifier; |
|||
} |
|||
|
|||
UnityExternalTextureGL::~UnityExternalTextureGL() { |
|||
last_image_ = nullptr; |
|||
if (gl_texture_) { |
|||
glDeleteTextures(1, &gl_texture_); |
|||
gl_texture_ = 0; |
|||
} |
|||
} |
|||
|
|||
// |flutter::Texture|
|
|||
void UnityExternalTextureGL::Paint(SkCanvas& canvas, const SkRect& bounds, |
|||
bool freeze, GrContext* context) { |
|||
if (!last_image_) { |
|||
GrGLTextureInfo texture_info; |
|||
texture_info.fTarget = GR_GL_TEXTURE_2D; |
|||
texture_info.fID = gl_texture_; |
|||
texture_info.fFormat = GR_GL_RGBA8; |
|||
|
|||
GrBackendTexture backend_tex = GrBackendTexture( |
|||
bounds.width(), bounds.height(), GrMipMapped::kNo, texture_info); |
|||
|
|||
last_image_ = SkImage::MakeFromTexture( |
|||
context, backend_tex, kBottomLeft_GrSurfaceOrigin, |
|||
kRGBA_8888_SkColorType, kOpaque_SkAlphaType, nullptr); |
|||
} |
|||
|
|||
if (last_image_) { |
|||
if (bounds != SkRect::Make(last_image_->bounds())) { |
|||
canvas.drawImageRect(last_image_, bounds, nullptr); |
|||
} else { |
|||
canvas.drawImage(last_image_, bounds.x(), bounds.y()); |
|||
} |
|||
} |
|||
} |
|||
|
|||
// |flutter::Texture|
|
|||
void UnityExternalTextureGL::OnGrContextCreated() {} |
|||
|
|||
// |flutter::Texture|
|
|||
void UnityExternalTextureGL::OnGrContextDestroyed() {} |
|||
|
|||
// |flutter::Texture|
|
|||
void UnityExternalTextureGL::MarkNewFrameAvailable() {} |
|||
|
|||
// |flutter::Texture|
|
|||
void UnityExternalTextureGL::OnTextureUnregistered() {} |
|||
|
|||
} // namespace uiwidgets
|
|
|||
#pragma once |
|||
|
|||
#include "flow/texture.h" |
|||
#include "flutter/fml/macros.h" |
|||
#include "include/core/SkImage.h" |
|||
#include "include/core/SkSize.h" |
|||
#include "unity_surface_manager.h" |
|||
|
|||
namespace uiwidgets { |
|||
|
|||
class UnityExternalTextureGL : public Texture { |
|||
public: |
|||
UnityExternalTextureGL(int64_t texture_identifier); |
|||
|
|||
~UnityExternalTextureGL() override; |
|||
|
|||
private: |
|||
GLuint gl_texture_; |
|||
sk_sp<SkImage> last_image_; |
|||
|
|||
// |flutter::Texture| |
|||
void Paint(SkCanvas& canvas, const SkRect& bounds, bool freeze, |
|||
GrContext* context) override; |
|||
|
|||
// |flutter::Texture| |
|||
void OnGrContextCreated() override; |
|||
|
|||
// |flutter::Texture| |
|||
void OnGrContextDestroyed() override; |
|||
|
|||
// |flutter::Texture| |
|||
void MarkNewFrameAvailable() override; |
|||
|
|||
// |flutter::Texture| |
|||
void OnTextureUnregistered() override; |
|||
|
|||
FML_DISALLOW_COPY_AND_ASSIGN(UnityExternalTextureGL); |
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}; |
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|
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} // namespace uiwidgets |
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